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Main / Suggestions / More Injuries Search Forum | |
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mikemike778
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posted: 2016-02-20 10:55:35 (ID: 100068643) Report Abuse |
pete wrote:
mikemike778 wrote:
All for more injuries and longer injuries ... if injured players can train. All least in non-physicals. I have never seen a player doing drills once he was injured. Why should they, in your opinion? It's a game . Lots of players getting injured and missing training would be irritating and make the game less enjoyable. Will also encourage throwing games. Why risk permanent loss of skills in a game you are underdog in. Is making the game better a viable reason ? Can be justified on basis of film study, understanding playbook, coach guidance etc. Sure not 100 percent realistic but in real life players don't gain 0.4 skill a week which if missed can never be reclaimed. So yeah bump up the injuries but let injured players train. |
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#Monarchs
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posted: 2016-03-01 17:46:36 (ID: 100069327) Report Abuse |
hi guys can u help me put my players in their right positions
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posted: 2016-03-01 18:02:43 (ID: 100069331) Report Abuse | |
#Monarchs wrote:
hi guys can u help me put my players in their right positions Hey, maybe you want to use "Rookies" section instead. More people will read it there |
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#Monarchs
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posted: 2016-03-02 17:31:48 (ID: 100069477) Report Abuse |
#Monarchs, owner of Marysville Monarchs
Marysville Monarchs (MON) won a Friendly game vs. Busty Ballers (BB) at home, final result 6:65 |
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anderton46
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posted: 2016-03-07 13:13:57 (ID: 100069849) Report Abuse |
#Monarchs wrote:
#Monarchs, owner of Marysville Monarchs Marysville Monarchs (MON) won a Friendly game vs. Busty Ballers (BB) at home, final result 6:65 Can this guy get forum banned? Also perhaps if people don't want more injuries other systems could be used? So players could spawn with randomly generated proneness to injury just like real life. Or if a player picks up a serious injury then they have a higher % chance of it reoccurring? These sorts of things add new challenges to the game as you could take a risk on buying a very good player who is known to be injury prone for cheap as a gamble. Last edited on 2016-03-07 13:14:41 by anderton46 |
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Admin
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posted: 2016-03-07 13:55:51 (ID: 100069850) |
anderton46 wrote:
#Monarchs wrote:
#Monarchs, owner of Marysville Monarchs Marysville Monarchs (MON) won a Friendly game vs. Busty Ballers (BB) at home, final result 6:65 Can this guy get forum banned? There is no reason to do so, yet. A manager is posting in the forum. He is not violating any rules with that. I guess a polite hint, as it was given to him in the other thread is more helpful than a ban (for nothing). |
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bwadders76
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posted: 2016-03-07 18:33:55 (ID: 100069856) Report Abuse |
anderton46 wrote:
#Monarchs wrote:
#Monarchs, owner of Marysville Monarchs Marysville Monarchs (MON) won a Friendly game vs. Busty Ballers (BB) at home, final result 6:65 Can this guy get forum banned? Also perhaps if people don't want more injuries other systems could be used? So players could spawn with randomly generated proneness to injury just like real life. Or if a player picks up a serious injury then they have a higher % chance of it reoccurring? These sorts of things add new challenges to the game as you could take a risk on buying a very good player who is known to be injury prone for cheap as a gamble. If this was to happen then an injury history would be needed for each player. |
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anderton46
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posted: 2016-03-07 20:09:07 (ID: 100069863) Report Abuse |
bwadders76 wrote:
anderton46 wrote:
#Monarchs wrote:
#Monarchs, owner of Marysville Monarchs Marysville Monarchs (MON) won a Friendly game vs. Busty Ballers (BB) at home, final result 6:65 Can this guy get forum banned? Also perhaps if people don't want more injuries other systems could be used? So players could spawn with randomly generated proneness to injury just like real life. Or if a player picks up a serious injury then they have a higher % chance of it reoccurring? These sorts of things add new challenges to the game as you could take a risk on buying a very good player who is known to be injury prone for cheap as a gamble. If this was to happen then an injury history would be needed for each player. true,either that or maybe if you scout someone the better the scout the more accurate the report on likelihood of future injuries. |
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ajaxpapa
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posted: 2017-01-29 08:21:03 (ID: 100096880) Report Abuse |
JohnnyAce wrote:
guigui2386 wrote:
pete wrote:
IMO it would create another level of game fun if we have more injuries.... I agree 100% +1 would increase the need for depth on the roster Agree +1 |
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