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Main / Suggestions / Player Types Search Forum | |
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posted: 2017-05-06 22:23:12 (ID: 100103471) Report Abuse | |
pete wrote:
no. the qb has a "decision window" based on his INT. The only thing therefore would be raisong INT by a trait. I dislike this idea. (for reasons I cannot publish) Cool, that makes sense |
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oakbark
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posted: 2017-05-06 23:46:58 (ID: 100103474) Report Abuse |
Has anyone tried a high carrying QB to see what effect that has? Would a high intel high carrying QB run more when he sees that's the better option?
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spartans11
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posted: 2017-05-19 01:52:48 (ID: 100104603) Report Abuse |
pete wrote:
no. the qb has a "decision window" based on his INT. The only thing therefore would be raisong INT by a trait. I dislike this idea. (for reasons I cannot publish) Pete, in your decision window how much worse would a QB with 48.2 intel perform vs a 50 intel QB with everything else being equal. |
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posted: 2017-05-19 06:29:30 (ID: 100104615) Report Abuse | |
spartans11 wrote:
pete wrote:
no. the qb has a "decision window" based on his INT. The only thing therefore would be raisong INT by a trait. I dislike this idea. (for reasons I cannot publish) Pete, in your decision window how much worse would a QB with 48.2 intel perform vs a 50 intel QB with everything else being equal. 1.8 INT less |
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Rock777
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posted: 2017-05-19 07:51:48 (ID: 100104619) Report Abuse |
pete wrote:
spartans11 wrote:
pete wrote:
no. the qb has a "decision window" based on his INT. The only thing therefore would be raisong INT by a trait. I dislike this idea. (for reasons I cannot publish) Pete, in your decision window how much worse would a QB with 48.2 intel perform vs a 50 intel QB with everything else being equal. 1.8 INT less Dang it! I was using 1.75... Now I have to redo all my calculations |
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MonsterT95
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posted: 2017-05-19 09:31:41 (ID: 100104625) Edits found: 1 Report Abuse |
oakbark wrote:
Has anyone tried a high carrying QB to see what effect that has? Would a high intel high carrying QB run more when he sees that's the better option? I did, but I think training CAR isn't doing it all, as if a QB has better POS in his pocket and better FTW, he will, logically, be able to handle pressure better and not be forced to run out autimatically. So it would take 5 non physical stats to train... Last edited on 2017-05-19 09:33:52 by MonsterT95 |
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