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Rock777
posted: 2017-03-13 22:35:01 (ID: 100100152) Report Abuse
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philjc
posted: 2017-03-17 15:09:29 (ID: 100100659) Report Abuse
Has anyone started negotiating franchise contracts yet?
I'm finding 4 years want roughly double the current estimate. It's my first season using HR, but I think that's much higher than in the past. Which you'd expect, obviously.

On a further note, do we know the breakdown for experience premiums?
eg:
5* is (or will be) 20%
4*?
3*?
2*?
1*?


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Yashin
Bracciano Lakers

Italy   Yashin owns a supporter account   Yashin acts as Mentor for beginners

Joined: 2016-01-03/S19
Posts: 1011
Top Manager



 
posted: 2017-03-17 16:06:54 (ID: 100100666) Report Abuse
philjc wrote:
Has anyone started negotiating franchise contracts yet?
I'm finding 4 years want roughly double the current estimate. It's my first season using HR, but I think that's much higher than in the past. Which you'd expect, obviously.

Yes I did it and I've found the same outcome as yours : almost doubled the wage. I used HR since my second season and yes it changed a lot, but it makes more sense now than before. In 4 season your player more than doubles his effectiveness. You will save less money, but it is a more realistic approach.
Think about the fact that doubling the wages at significant skills level (let's say average 35 for example) means a +4 on average between the two top skills. It means less than a full season of training.

philjc wrote:
On a further note, do we know the breakdown for experience premiums?
eg:
5* is (or will be) 20%
4*?
3*?
2*?
1*?


This season I've seen that :
5* 5.1% (on a single contract)
4* 4.3% (on three contracts)
3* 3.2% (on the majority of contracts)
2* 2.1% (on seven contracts)
1* 0.9% (single contract)
I've low numbers for a significant statistics demonstration, but I can only guess from my own numbers. Add to this that there hare half-stars that I've rounded down ... and you can see how useless are these figures.

If the math is linear (and only Pete knows it) at the end of the process I expect :
5* 20%
4* 16%
3* 12%
2* 8%
1* 4%
with half-stars in a linear range between the two nearest numbers
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philjc
posted: 2017-03-17 16:43:49 (ID: 100100670) Report Abuse
Nice one Yashin, and I agree, I'm really surprised that you used to be able to sign franchise contracts so low. x1.1 for 4 seasons was crazy. Wish I'd switched it on sooner and reaped the benefits, but never mind.
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Browka
posted: 2017-03-22 14:31:09 (ID: 100101087) Report Abuse
Yashin wrote:
philjc wrote:
Has anyone started negotiating franchise contracts yet?
I'm finding 4 years want roughly double the current estimate. It's my first season using HR, but I think that's much higher than in the past. Which you'd expect, obviously.

Yes I did it and I've found the same outcome as yours : almost doubled the wage. I used HR since my second season and yes it changed a lot, but it makes more sense now than before. In 4 season your player more than doubles his effectiveness. You will save less money, but it is a more realistic approach.
Think about the fact that doubling the wages at significant skills level (let's say average 35 for example) means a +4 on average between the two top skills. It means less than a full season of training.

philjc wrote:
On a further note, do we know the breakdown for experience premiums?
eg:
5* is (or will be) 20%
4*?
3*?
2*?
1*?


This season I've seen that :
5* 5.1% (on a single contract)
4* 4.3% (on three contracts)
3* 3.2% (on the majority of contracts)
2* 2.1% (on seven contracts)
1* 0.9% (single contract)
I've low numbers for a significant statistics demonstration, but I can only guess from my own numbers. Add to this that there hare half-stars that I've rounded down ... and you can see how useless are these figures.

If the math is linear (and only Pete knows it) at the end of the process I expect :
5* 20%
4* 16%
3* 12%
2* 8%
1* 4%
with half-stars in a linear range between the two nearest numbers


All right. I am absolutely lost when we have to come with numbers.

I am trying to offer a deal to a 4* exp player and the % I used to use is obsolete now. I tried by touched (110% for a 4 year franchise contract at first) and now I only have two try left and I cannot lose this player.

Please help me.
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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20491
Top Manager



 
posted: 2017-03-22 15:10:18 (ID: 100101090) Report Abuse
give him what he is asking for
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jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7076
Top Manager



 
posted: 2017-03-22 15:13:10 (ID: 100101091) Report Abuse
Or you could switch of HR, then it gets a bit more expensive, but he stays.
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Browka
posted: 2017-03-22 15:15:11 (ID: 100101093) Report Abuse
pete wrote:
give him what he is asking for


I'll be glad to give him what he ask for, he's a great player, but I don't win enough money for this.
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andrew2scott2
posted: 2017-03-22 15:25:43 (ID: 100101095)  Edits found: 2 Report Abuse
try about 75% of what he asking for when he gave you a counter offer
he should sign with no issues.
At that the highest percentage i have seen
you could get him lower % but since you are short on tries

Last edited on 2017-03-22 15:27:02 by andrew2scott2

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Firenze
posted: 2017-03-22 15:27:11 (ID: 100101096)  Edits found: 1 Report Abuse
Browka wrote:
pete wrote:
give him what he is asking for


I'll be glad to give him what he ask for, he's a great player, but I don't win enough money for this.


If he's that important, give him a little extra. I'm assuming it's one of your QBs.

Last edited on 2017-03-22 15:27:32 by Firenze

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