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Main / Bug reporting / Bug in playbook checker in overtime Search Forum | |
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merfis
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posted: 2018-04-07 14:53:26 (ID: 100126542) Report Abuse |
Set 2 rules for the OT in the playbook:
OT 1 any >50 any 5:00 Flexbone rush OT 1 any >50 any 10:00 Wishbone rush Checker: OT 1 10 52 0 0 08:53 The checker marks 1st rule. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set 2 rules for the 1st quarter in the playbook: 1 1 any >50 any 5:00 Flexbone rush 1 1 any >50 any 10:00 Wishbone rush Checker: 1 1 10 52 0 0 08:53 The checker marks 2nd rule. The screenshots: https://imgur.com/RtzKUvK https://imgur.com/oMZUmLo |
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posted: 2018-04-07 15:04:46 (ID: 100126543) Report Abuse | |
It's because in overtime there's no specific time left as a score wins the game.
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merfis
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posted: 2018-04-12 13:46:07 (ID: 100126785) Report Abuse |
Jonny Utah wrote:
It's because in overtime there's no specific time left as a score wins the game. But the overtime also ends after 15 minutes and then dice rolling decides. So it would be useful to be able to set before 1, 2, 5, 10 minutes or similar in the OT. |
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posted: 2018-04-12 15:06:53 (ID: 100126790) Report Abuse | |
That's something you'd have to put in the suggestions section. I just base my overtime rules on distance to GL and yard to 1st D.
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posted: 2018-04-12 19:13:16 (ID: 100126799) Report Abuse | |
merfis wrote:
Jonny Utah wrote:
It's because in overtime there's no specific time left as a score wins the game. But the overtime also ends after 15 minutes ... Wrong. RZA is using the good old Sudden Death rule for overtime, where both teams play until someone makes a score. |
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merfis
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posted: 2018-04-13 17:24:18 (ID: 100126838) Report Abuse |
pete wrote:
merfis wrote:
Jonny Utah wrote:
It's because in overtime there's no specific time left as a score wins the game. But the overtime also ends after 15 minutes ... Wrong. RZA is using the good old Sudden Death rule for overtime, where both teams play until someone makes a score. Did it change between engine version 4.30 and 4.32? Maybe you remember our discussion what happens when both teams just punt My scrimmage (that won't happen that often I guess, but if both teams were not able to score in 15 minutes of the OT). |
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posted: 2018-04-13 17:27:28 (ID: 100126839) Report Abuse | |
It did not change, and it was there fvrom the beginning. If managers "abuse" the mechanics, we just stop playing the game after a few hundred snaps in overtime...but this is not like "after 15 minutes"...
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merfis
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posted: 2018-04-13 19:23:39 (ID: 100126848) Report Abuse |
I see. Thanks for the explanation.
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Main / Bug reporting / Bug in playbook checker in overtime |