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Main / Discussions / New engine test, results? Search Forum | |||||||||
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Poll: How is the new engine doing?,
Poll closed,
votes: 150
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Poster | Message | ||||||||
oakbark
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posted: 2018-05-14 16:34:35 (ID: 100128596) Report Abuse | ||||||||
How about a final poll option. I am holding out an opinion until I know whether I am doing better or worse with the new engine.
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posted: 2018-05-14 17:37:39 (ID: 100128601) Report Abuse | |||||||||
oakbark wrote:
How about a final poll option. I am holding out an opinion until I know whether I am doing better or worse with the new engine. |
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prchaser
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posted: 2018-05-15 15:34:55 (ID: 100128635) Edits found: 1 Report Abuse | ||||||||
When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half)
Last edited on 2018-05-15 15:41:43 by prchaser |
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posted: 2018-05-15 16:08:10 (ID: 100128637) Report Abuse | |||||||||
prchaser wrote:
There is no "rush" if you are in the lead...it is opposite, your team will try to consume time as much as possible, and your playbook could support this by rushing all the time When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half) |
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Meitheisman
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posted: 2018-05-15 16:28:24 (ID: 100128639) Report Abuse | ||||||||
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is.
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hollyhh2000
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posted: 2018-05-15 16:54:31 (ID: 100128640) Report Abuse | ||||||||
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is. Not in your own half with a lead But we had a suggestion regarding this, and I think it was agreed but never implemented |
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prchaser
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posted: 2018-05-15 16:56:51 (ID: 100128641) Report Abuse | ||||||||
hollyhh2000 wrote:
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is. Not in your own half with a lead But we had a suggestion regarding this, and I think it was agreed but never implemented Yeah, I thought this was changed last season. Guess I just remember the conversation about it |
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prchaser
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posted: 2018-05-15 16:56:52 (ID: 100128642) Report Abuse | ||||||||
hollyhh2000 wrote:
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is. Not in your own half with a lead But we had a suggestion regarding this, and I think it was agreed but never implemented Yeah, I thought this was changed last season. Guess I just remember the conversation about it |
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posted: 2018-05-15 18:04:36 (ID: 100128651) Edits found: 1 Report Abuse | |||||||||
The change was about changing the pace on draws AND being behind in the other half of the field as well ...and it was implemented!
Rumours rumours... Last edited on 2018-05-15 18:05:01 by pete |
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WorpeX
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posted: 2018-05-15 18:27:05 (ID: 100128653) Edits found: 1 Report Abuse | ||||||||
pete wrote:
prchaser wrote:
There is no "rush" if you are in the lead...it is opposite, your team will try to consume time as much as possible, and your playbook could support this by rushing all the time When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half) I dunno about that. I just had a hurry-up offense at the end at the end of the 3rd quarter while my team was in the lead. I was a little annoyed. My team shoulda been burning the clock not running a play every 15 seconds... Last edited on 2018-05-15 18:27:27 by WorpeX |
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