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Main / Discussions / New engine test, results? Search Forum
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  Poll: How is the new engine doing?, Poll closed, votes: 150
32
Nice thing, I like it
It is worse than the engine we are using in official games, see my comments below
41
I did not notice any difference
77
I did not pay any attention
Poster Message
oakbark
posted: 2018-05-14 16:34:35 (ID: 100128596) Report Abuse
How about a final poll option. I am holding out an opinion until I know whether I am doing better or worse with the new engine.
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pete
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posted: 2018-05-14 17:37:39 (ID: 100128601) Report Abuse
oakbark wrote:
How about a final poll option. I am holding out an opinion until I know whether I am doing better or worse with the new engine.
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prchaser
posted: 2018-05-15 15:34:55 (ID: 100128635)  Edits found: 1 Report Abuse
When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half)

Last edited on 2018-05-15 15:41:43 by prchaser

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pete
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posted: 2018-05-15 16:08:10 (ID: 100128637) Report Abuse
prchaser wrote:
When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half)
There is no "rush" if you are in the lead...it is opposite, your team will try to consume time as much as possible, and your playbook could support this by rushing all the time
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Meitheisman
posted: 2018-05-15 16:28:24 (ID: 100128639) Report Abuse
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is.
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hollyhh2000
posted: 2018-05-15 16:54:31 (ID: 100128640) Report Abuse
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is.


Not in your own half with a lead

But we had a suggestion regarding this, and I think it was agreed but never implemented
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prchaser
posted: 2018-05-15 16:56:51 (ID: 100128641) Report Abuse
hollyhh2000 wrote:
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is.


Not in your own half with a lead

But we had a suggestion regarding this, and I think it was agreed but never implemented


Yeah, I thought this was changed last season. Guess I just remember the conversation about it
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prchaser
posted: 2018-05-15 16:56:52 (ID: 100128642) Report Abuse
hollyhh2000 wrote:
Meitheisman wrote:
I said it at the time but I'll say it again, irl before the end of the first half everybody hurries up, no matter what the score is.


Not in your own half with a lead

But we had a suggestion regarding this, and I think it was agreed but never implemented


Yeah, I thought this was changed last season. Guess I just remember the conversation about it
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pete
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posted: 2018-05-15 18:04:36 (ID: 100128651)  Edits found: 1 Report Abuse
The change was about changing the pace on draws AND being behind in the other half of the field as well ...and it was implemented!

Rumours rumours...

Last edited on 2018-05-15 18:05:01 by pete

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WorpeX
posted: 2018-05-15 18:27:05 (ID: 100128653)  Edits found: 1 Report Abuse
pete wrote:
prchaser wrote:
When you tinkered with the engine, did this change the 2nd quarter hurry-up offense? I ask because I had the lead and the ball in opponent territory with 47 seconds left and 30+ seconds ran off between plays. (Ultimately didn't matter as I still got my FG before the half)
There is no "rush" if you are in the lead...it is opposite, your team will try to consume time as much as possible, and your playbook could support this by rushing all the time


I dunno about that. I just had a hurry-up offense at the end at the end of the 3rd quarter while my team was in the lead. I was a little annoyed. My team shoulda been burning the clock not running a play every 15 seconds...

Last edited on 2018-05-15 18:27:27 by WorpeX

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