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Main / Rookie Area / N00b Question Search Forum | |
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Poster | Message |
PJRAVENS
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posted: 2019-04-18 08:23:19 (ID: 100139013) Report Abuse |
I have a question about Defensive Playbook about LB Blitz % and SF Blitz %.
How does it work if you set both to a value higher than zero? For example LB 75% and SF 25% … Does it means that al least a LB or a SF will blitz or it is random? For For example LB 75% and SF 75% … Who will blitz ? Is There a priority between LB o and SF blitz or random? thanks in advance! |
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posted: 2019-04-18 10:18:00 (ID: 100139016) Report Abuse | |
There is no such priority, and the engine will blitz based on the chances you provide by setting the percentages
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PJRAVENS
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posted: 2019-04-18 10:44:42 (ID: 100139018) Report Abuse |
Thanks a lot for your feedback
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158.3
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posted: 2019-04-26 08:37:34 (ID: 100139275) Report Abuse |
I was playing with your demo about skill-based wages negotiations
Something there is totally wrong Wages (estimation based on skills now): $20443 Wages (current): $17221 I couldn't get to sign player for wage smaller than 20500, which is on the contrary of mentioned advice, that contract-based salaries are cheaper than skill-based ones. No matter what duration of contract is...???????????????????????? |
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posted: 2019-04-26 09:12:04 (ID: 100139276) Report Abuse | |
First, you forgot to put in more "?".
Second, this is why it is called an estimation. it depends as well of the point in the season. At season begin expectations are higher since players could achieve more training progress and therefore more skill. At season end this "expectation forecast on skills progress" lowers a little. Just one example |
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158.3
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posted: 2019-04-26 09:33:05 (ID: 100139277) Report Abuse |
So, it will be honestly to say that contract-based wages aren't cheaper than skill-based ones, instead of lying people....
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McKay93
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posted: 2019-04-26 10:11:23 (ID: 100139278) Report Abuse |
If you do contracts and nothing fancy - just basic 1+1 year contracts that you renew at the end of every season, you'll pay somewhere around 90% of what a manager in no-HR mode pays.
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posted: 2019-04-26 11:28:09 (ID: 100139279) Report Abuse | |
158.3 wrote:
So, it will be honestly to say that contract-based wages aren't cheaper than skill-based ones, instead of lying people.... Nobody is lying here. Of course contracts are cheaper compared to skillpayed players. However, nobody is forcing you to save money. |
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posted: 2019-04-26 12:02:54 (ID: 100139280) Report Abuse | |
158.3 wrote:
I was playing with your demo about skill-based wages negotiations Something there is totally wrong Wages (estimation based on skills now): $20443 Wages (current): $17221 I couldn't get to sign player for wage smaller than 20500, which is on the contrary of mentioned advice, that contract-based salaries are cheaper than skill-based ones. No matter what duration of contract is...???????????????????????? Keep calm my friend. There is definitely an explaination. A well prepared contract is always cheaper in the long term. For 1+1 or 1+2 you can get at the end of the season contract <100% of the skill based contract. How’re the earlier you negotiate in the season, the less will be the gain if you have a balanced skill approach. But what you have to keep in mind is that during the contract duration, your player will progress. So at the end of the contract, you will have saved money. For 1+3 and 1+4 I do not have the figures in head as I save these contracts for the end of this season in order to do the big save on players that will go over 45 in skills. Maybe someone can confirm it but few seasons ago you could sign the guys for 105% to 110%. More expensive the first year, but big big save on 3rd and 4th, |
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posted: 2019-04-26 13:17:49 (ID: 100139283) Report Abuse | |
158.3 wrote:
I was playing with your demo about skill-based wages negotiations Something there is totally wrong Player salaries - Manual HR Department - Manual The HR Department closes at Friday midnight before Season rollover. Player Salaries Contract Negotiations |
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