Community - American Football Management Simulator
AdBlocker active? It seems you are using software to block advertisements. You could help us if you could switch it off when visiting redzoneaction.org. The reason is very simple: Advertisements help us running the site, to offer you the game in a good quality for free. So if you like the game, please support us by purchasing a Supporter Account or disabling the AdBlocker on this site. Thank you very much!
Main / Rookie Area / NOOB Questions About Builds, Skills, and Training Search Forum
Navigation: |<   <   1  2  3  19  20  21  >   >|  
Poster Message
jpnwrt
Orono Ancient Snappers

Usa   jpnwrt owns a supporter account   jpnwrt acts as Mentor for beginners

Joined: 2022-07-22/S48
Posts: 362
Top Manager



 
posted: 2023-01-23 01:06:03 (ID: 100171597) Report Abuse
I am a little bit confused about the Brick Wall.
Is the difference with Sure Tackle in the target of the tackle?
The Manual clearly names a ball carrier in the case of SuTa.
What about BrWa? Does that trait help the DL prevent the OL from creating "gaps"?

Specifically - am I right assuming that unlike SuTa, BrWa does NOT increase the chance of successful tackling of a ball carrier? Instead - it reduces the potential gain by that ball carrier (by reducing the "holes" he can run through)?
Quote   Reply   Edit  
marinarul10
Constanta Sailors

Romania

Joined: 2022-11-25/S49
Posts: 35
Top Manager



 
posted: 2023-01-23 01:31:50 (ID: 100171598) Report Abuse
jpnwrt wrote:
Does that trait help the DL prevent the OL from creating "gaps"?


Not sure were you find this but Brick Wall is just giving 5% more Tacking for DLs only....and as i see it the diference between Brick Wall and Sure Tackler is that SuTa cover more positions .... no need to over thinking ....
Quote   Reply   Edit  
jpnwrt
Orono Ancient Snappers

Usa   jpnwrt owns a supporter account   jpnwrt acts as Mentor for beginners

Joined: 2022-07-22/S48
Posts: 362
Top Manager



 
posted: 2023-01-23 04:56:20 (ID: 100171599)  Edits found: 3 Report Abuse
No no, I have NOT found this (meaning - the speculation I made).

But what I DID find, is the descriptions of both different enough, to make me SUSPECT these 2 traits differ in more ways than just which positions are eligible.

After all - DL is eligible for both. So why would Pete create additional one only for that position?

On the other hand, the reason why my speculation is the way I presented it, are the primary roles of DL, of which one, as I understand it, is to close the "gaps" the OL are creating. The other primary is chasing the QB, but that one is sufficiently covered (SuTa, Fear, Slippery). Tackling RB/TE is also covered (SuTa).
I do have some doubts, though. Heavy Weight might be just that first role. In which case I still wouldn't understand - why doubling down the same functionality.

And hence my original post.

EDIT: Part of the problem is the term "TACKLE" itself . It means a different thing in "Offensive Tackle", a different thing in "Defensive Tackle". And even tackling a running away WR significantly differs, imho, from tackling a QB. That's why, although I am far from claiming it must be the way _I_ see it, I do wonder if tackle in SuTa is indeed the same as tackle in BrWa.

Last edited on 2023-01-23 05:12:19 by jpnwrt

Quote   Reply   Edit  
jpnwrt
Orono Ancient Snappers

Usa   jpnwrt owns a supporter account   jpnwrt acts as Mentor for beginners

Joined: 2022-07-22/S48
Posts: 362
Top Manager



 
posted: 2023-01-23 13:51:19 (ID: 100171604) Report Abuse
Just had an idea which might explain Sure Tackle and Brick Wall doing exactly the same in the game engine.

Young players come with some starting position. With BrWa it's always a DL. If it was SuTa, both for DL, and other defensive positions, it would be harder to decide which way that player should start training physicals (in order to reach the red cap before his free position change option expires).

Sorry for wasting so much space, instead of thinking about what I was gonna write a bit longer, first.
Quote   Reply   Edit  
Radu91
Constanta Ravens

Romania   Radu91 owns a supporter account   Radu91 acts as Mentor for beginners

Joined: 2022-09-19/S48
Posts: 1267
Top Manager



 
posted: 2023-01-23 20:43:22 (ID: 100171618) Report Abuse
jpnwrt wrote:
I am a little bit confused about the Brick Wall.
Is the difference with Sure Tackle in the target of the tackle?
The Manual clearly names a ball carrier in the case of SuTa.
What about BrWa? Does that trait help the DL prevent the OL from creating "gaps"?

Specifically - am I right assuming that unlike SuTa, BrWa does NOT increase the chance of successful tackling of a ball carrier? Instead - it reduces the potential gain by that ball carrier (by reducing the "holes" he can run through)?


I am thinking it like this.
I do believe that Brick Wall is best served for NT & DT, because i believe it reduces the chance of the RB to break tackles and gain less yardage.
It's a pretty strong reason that only DL have Brick Wall trait, because if you have a 5* talent DL with 50 tackling, you gain another 5% extra on that skill.
The Sure Tackler trait is used for every position on defence, because it doesn't matter if the ball is in the hand of the RB, WR, TE or even the QB. You have to make that tackle and stop him and this trait increases the chance of making the tackle with 5%, not skill.
Quote   Reply   Edit  
jpnwrt
Orono Ancient Snappers

Usa   jpnwrt owns a supporter account   jpnwrt acts as Mentor for beginners

Joined: 2022-07-22/S48
Posts: 362
Top Manager



 
posted: 2023-01-24 11:29:10 (ID: 100171632) Report Abuse
Not sure about Sure Tackler affecting a tackle on positions other than a ball carrier... ("This Ability gives a 5% chance to tackle the ball carrier.").
But who knows, may be You are right.

In any case - THANK YOU for taking time answering in detail to my questions!

Quote   Reply   Edit  
Radu91
Constanta Ravens

Romania   Radu91 owns a supporter account   Radu91 acts as Mentor for beginners

Joined: 2022-09-19/S48
Posts: 1267
Top Manager



 
posted: 2023-01-24 11:31:16 (ID: 100171633) Report Abuse
jpnwrt wrote:
Not sure about Sure Tackler affecting a tackle on positions other than a ball carrier... ("This Ability gives a 5% chance to tackle the ball carrier.").
But who knows, may be You are right.

In any case - THANK YOU for taking time answering in detail to my questions!



That is my opinion. Perhaps someone else thinks in a different way.
No problem. Your welcome.
Quote   Reply   Edit  
sketchyjeff
posted: 2023-02-02 02:58:49 (ID: 100171825) Report Abuse
Before anyone says it, I have read the manual.

I still do not understand what "Percentage of
fitness training" does in training.

What is the benefit and downside of raising/lowering it???
Quote   Reply   Edit  
Rufio13
Space Kraken

Usa   Rufio13 owns a supporter account

Joined: 2019-08-14/S35
Posts: 842
Top Manager



 
posted: 2023-02-02 03:41:45 (ID: 100171826) Report Abuse
sketchyjeff wrote:
Before anyone says it, I have read the manual.

I still do not understand what "Percentage of
fitness training" does in training.

What is the benefit and downside of raising/lowering it???


you always train 100%. What percentage is fitness (speed, strength, agility, condition)? The rest goes to skills training.
Quote   Reply   Edit  
jpnwrt
Orono Ancient Snappers

Usa   jpnwrt owns a supporter account   jpnwrt acts as Mentor for beginners

Joined: 2022-07-22/S48
Posts: 362
Top Manager



 
posted: 2023-02-02 13:05:36 (ID: 100171835)  Edits found: 2 Report Abuse
Rufio13 wrote:
sketchyjeff wrote:
Before anyone says it, I have read the manual.

I still do not understand what "Percentage of
fitness training" does in training.

What is the benefit and downside of raising/lowering it???


you always train 100%. What percentage is fitness (speed, strength, agility, condition)? The rest goes to skills training.


In other words, if you set "train skill" to "Main attribute", percentage to "90%", and fitness to "Strength", Strength will be trained with the maximum possible efficiency (100% is not possible), while the skill which is the primary skill for the position this player is currently set to - at the lowest possible efficiency, i.e. 10% (100% - 90% = 10%).

While if you set it to 50%, both Strength and the skill will be trained with the same efficiency (formally at 50%, but considering neither "0" nor "100" are possible - at 5/9 of the de facto maximum efficiency).

If I am not mistaken, there is nothing to lose (or gain) in training that Main skill and Strength either 50%, or switching back and forth between, say, 10% and 90%. What you definitely have to consider, though, is WHAT you want to have trained to high level fiirst. Because Strength, Speed and Physical condition do not lead to higher salary. Skills (and Agility) - do.

Last edited on 2023-02-02 13:08:52 by jpnwrt

Quote   Reply   Edit  
reply   Mark this thread unread
Navigation: |<   <   1  2  3  19  20  21  >   >|  
Main / Rookie Area / NOOB Questions About Builds, Skills, and Training