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pete
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posted: 2013-03-11 18:03:37 (ID: 86430) Report Abuse
There was another suggestion, where these things are the solution for the mentioned "problem". This is why I think we should start doing some work in this.

At the moment we have the following topics to discuss:

Kneel Down

I would just add another special offense formation, similar to the GoallineO formation. You can chose it in the playbook, and it will result in a Kneel Down, 2 yards loss and a running clock. To have that proper, I would like to extend the way you can chose the time when this happens...just by splitting the available options (30secs, 1,2,4 minutes) into quarter minutes, so the new option list would be <15 sec, <30 sec...till 2 mins, since I feel the game is not ready for that part.

Timeout

A timeout would be another Offense and Defense formation. This is needed since both sides of the ball have to call timeouts, and we need a way to react by timeouts, to kneel downs as example.

There is a downside: You cannot call based on the number of left timeouts.


delay/stop the clock by offenseplay

We will not nee that one for the moment. You can delay the game already by calling rush plays. And by timeouts you could stop the clock. Options like "pass outer and go o.o.b immediately" have to wait since we get some experience with these ones.





Thoughts?

I am german, and therefore "alles muss seine Ordnung haben" (everything has to be the right way): this will result in immediate deleting of posts that smell like offtopic, sarcastic comments (except made by myself ) and so on...keep the discussion clean.

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bwadders76
posted: 2013-03-11 18:19:58 (ID: 86434) Report Abuse
Shouldn't this be in discussions first Pete?

The idea in itself is fine however, the issue I can forsee is the offense choosing to kneel then the defense calling a timeout. You do that four times (three with timeouts) and you hand over great field position for the loss of around 40-45 seconds.
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bwadders76
posted: 2013-03-11 18:21:09 (ID: 86436) Report Abuse
While we are bringing up clock management could we have passing plays where the WR tries to get out of bounds after the catch?
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pete
Quokkas on steroids

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posted: 2013-03-11 18:21:29 (ID: 86437) Report Abuse
This is just a try...discussions in discussions go off topic on the third post...so this is just a check if it works better in suggestions
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pete
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posted: 2013-03-11 18:21:56 (ID: 86438) Report Abuse
bwadders76 wrote:
While we are bringing up clock management could we have passing plays where the WR tries to get out of bounds after the catch?
Check the initial post, it is mentioned there
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scottishbronco
posted: 2013-03-11 18:22:13 (ID: 86439) Report Abuse
That's a part of the game imo. If the offense wants to protect what they have, they better make sure the D cant stop the clock.
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pete
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posted: 2013-03-11 18:23:02 (ID: 86440) Report Abuse
bwadders76 wrote:
Shouldn't this be in discussions first Pete?

The idea in itself is fine however, the issue I can forsee is the offense choosing to kneel then the defense calling a timeout. You do that four times (three with timeouts) and you hand over great field position for the loss of around 40-45 seconds.


Isnt this the decision a coach has to make? Call Kneel down or not, and deal witrh no progress, and win some seconds with it
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bwadders76
posted: 2013-03-11 18:24:45 (ID: 86442) Report Abuse
pete wrote:
bwadders76 wrote:
Shouldn't this be in discussions first Pete?

The idea in itself is fine however, the issue I can forsee is the offense choosing to kneel then the defense calling a timeout. You do that four times (three with timeouts) and you hand over great field position for the loss of around 40-45 seconds.


Isnt this the decision a coach has to make? Call Kneel down or not, and deal witrh no progress, and win some seconds with it


So it is. It's been a long day
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MTS1972
posted: 2013-03-11 18:55:40 (ID: 86447) Report Abuse
I think the QB Kneel (or i still like TombKings 'Victory Formation') is relatively simple to understand and apply to the game.

Timeouts are a little more complicated - but equally as important - and should NOT be JUST a counter to the QB Kneel - there are several reasons why teams (both offensively and defensively) call a Timeout :

1) To Stop the Clock - usually towards the end of the 1st half or 2nd half, especially (though not always) by the team in deficit.

2) To Change or Confirm the called play - can be on either side of the ball - QB or MLB (in most, not all) cases doesnt like the look of the opposition lineup, so calls TO to avoid a potential big play against them

3) To avoid a Delay of Game Penalty

4) Loss of TO because of challenge to play (red flag)

5) Because of injury to player

Now i suspect that 3) and 4) are a step too far (at the moment!) for RZA introduction - 1) and 5) should be relatively easy to implement - number 2) would be very nice.

For the QB Kneel, the play is called first and the clock runs down 45 secs unless the D calls TO. So if both was entered into the playbook, the play would happen before the TO - something like :

1:53 - 1st and 10. Ball snapped to QB who takes a knee - loss of 2 yards on the play
1:50 - Defense calls TimeOut - 2 remaining.
1:50 - 2nd and 12 Ball snapped to QB, who takes a knee - loss of 2 yards on the play
1:47 - Defense calls TimeOut - 1 remaining.
1:47 - 3rd and 14 Ball snapped to QB, who takes a knee - loss of 2 yards on the play
1:44 - Defense calls Timeout - 0 remaining

So on 4th and 16 the O has the option to take a knee again, and the ball gets turned over on downs at the X yard spot - but 45 seconds taken off the clock - or can punt it away so the Defense takes over deeper in the field but with only 15 seconds or so off the clock (after return)

However, this is going to be much more realistic if turnovers are used during the match - otherwise its just going to be a nil effect for the first set of kneels. If in the above example the offense then throws for 4 incomplete passes - the opposition can again execute the Kneels and this time will run out the clock, as there are no more Timeouts to be played.
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Buffalo
posted: 2013-03-11 18:59:12 (ID: 86450) Report Abuse
MTS1972 wrote:
So on 4th and 16 the O has the option to take a knee again, and the ball gets turned over on downs at the X yard spot - but 45 seconds taken off the clock -


I think this is not true, because the clock stop directly at the end of the 4th attempt.

Last edited on 2013-03-11 19:00:44 by Buffalo

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