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Main / Suggestions / The youth academy AC training points calculation Search Forum
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Lamumia
posted: 2012-05-02 16:00:24 (ID: 38284) Report Abuse
I have been running over the youth academy training points calculation and the assistant coaches part doesn't seem to make sense to me. I have copied the explanation from the manual below:

For each AC you hire the training points will be raised by 10 percent and the result will be rounded up/down to the next even number. Then the next AC adds 10% to that result and so on.

In math this means the following:

(Base TP)*1.1^#AC

The result of this formula is that the quality of your AC's has no influence on the amount of training points only the number of AC's count. Assuming the hired AC's have max possible skill the formula means that the Base TP will be multiplied with the following example factors:

1 AC = 1.1 => 83 TP at max YA level
5 AC = 1.6 => 121 TP at max YA level
10 AC = 2.6 => 195 TP at max YA level

This means that you are actually being punished for hiring the best possible AC's and rewarded for hiring 10 mediocre AC's. This makes no sense to me. I would reward hiring better coaches instead of the opposite.

And finally the suggestion

I suggest that the youth academy training points gained from AC's gets changed to:

+(AC skill-50)/2 for each AC

This would result in the following TP's:

1 AC = 100 TP's
5 AC's = 200 TP's
10 AC's = 100 TP's

This formula generates close to the same amount of TP's on average, but actually rewards hiring better coaches instead of the opposite. If not my formula, I hope you will find another one that rewards good coaches.

Cheers

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preachie
posted: 2012-05-02 16:15:57 (ID: 38285) Report Abuse
In my opinion the current system makes more sense.
The more coaches you have the more training sessions you can do.

If you have 20 youngsters but only 1 coach you can't do so many exercises than you can do when having multiple coaches.
The quality of the coaches doesn't play a role here how many training sessions you can do, but it will influence the outcome of the sessions.

Just my 2 cent
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Nogard
posted: 2012-05-02 16:16:54 (ID: 38286) Report Abuse
You forget something. your seniorteam and the YA guys get the normal training for their position. This is influenced by the CP of your AC´s.

the training points in the AC are only extra training.

I think the most users put the extra training on one player. they don´t split this extra training points.

This extra training points are influenced by the CP of your HC and the number of your AC´s.

For the extra training hire the max available AC´s is the best and the CP doesn´t matter.

But for the normal training of all your athletes (senior team + YA) it is very important how many CP the ACs have.

So you have to decide how important are the normal training and the extra training in the YA for you.

Last edited on 2012-05-02 16:18:18 by Nogard

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jack6
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posted: 2012-05-02 16:45:14 (ID: 38289) Report Abuse
You get your "reward" by hiring the best available ACs, like 99 CP for example by getting DOUBLE regular points added in the training formular than the 50+ ACs you need to have 10 ACs in sum.

Means, you get less extra training points on each training, but player training under the high value ACs is training faster on regular training.

If you add that up, this WAY MORE training than the extra TPs will get you.
But you have to pay more for that.
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Lamumia
posted: 2012-05-02 17:11:52 (ID: 38290) Report Abuse
I am aware of the effect on the regular training, which makes sense to me, and I didn't forget HC, he is included in what I call base TP. Still I believe that the coaches skills should effect the extra training points as well. As it is the same amount of coaches will generate the same amount of extra training points regardless of the AC's CP. That is to me counter intuitive.

I don't necessarily think more coaches means more training sessions, at least not when it is 5 compared to 10, it could just as well mean fewer player per coach in each session. If it means fewer players per coach in a session, the skills of the coach could easily result in a better training for each player, than more mediocre coaches would.

Maybe I was to quick to say that number of AC's shouldn't effect in it self, but the CP's should at least have an effect as well.
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mikemike778
posted: 2012-05-04 05:53:49 (ID: 38453) Report Abuse
Suggestion makes sense but a lot of people have picked their AC's based on the current rules - ie I'm aiming at if possible 1 90 AC and 9 51 ACs.

Don't see any way you can change it without seriously annoying a lot of people.
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Turtlemania
posted: 2012-05-04 06:55:18 (ID: 38456) Report Abuse
Based on average rosfer of 60

1AC forr 60 guys

5 Ac can work out more intense with 12 guys each and also more possible to keep eye on youngsters

Having 10 AC guess what: thwre is one for each 6 guys and even more time to guide the youngsters

And its not only a mathematic thing, every HR guy will tell you that - it does not matter if in sports or company, learning effect and care is bigger the less heads one "coach" needs to take care for

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Lamumia
posted: 2012-05-05 11:05:34 (ID: 38519) Report Abuse
Turtlemania wrote:
Based on average rosfer of 60

1AC forr 60 guys

5 Ac can work out more intense with 12 guys each and also more possible to keep eye on youngsters

Having 10 AC guess what: thwre is one for each 6 guys and even more time to guide the youngsters

And its not only a mathematic thing, every HR guy will tell you that - it does not matter if in sports or company, learning effect and care is bigger the less heads one "coach" needs to take care for



If you compare 5 to 6 coaches and still a roster of 60, it is 12 and 10 players per coach respectively, in real life that could easily be off set by the skill of the coach. I am certain that 5 great coaches would do better than 6 mediocre ones.

I do agree that fewer players in a session will improve the training, but so does the skill of the coach. As I wrote in my second post, I do agree that number of coaches should have an influence, but the skill of the coaches should as well.


mikemike778 wrote:
Suggestion makes sense but a lot of people have picked their AC's based on the current rules - ie I'm aiming at if possible 1 90 AC and 9 51 ACs.

Don't see any way you can change it without seriously annoying a lot of people.


Isn't that a bad trade off? I mean you miss out on a lot of regular training for your entire roster and YA to gain some extra TP's. Haven't done the math, but it doesnt seem right.
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Nogard
posted: 2012-05-05 11:40:28 (ID: 38521) Report Abuse
What is the solution.

Scenario A
like now.

high number of AC - more YA extra points - less regular training boost - cheaper coach salaries

low number of AC but high CP - expensive salaries - less YA extra points - high regular trainings boost

Scenario B
the YA points depend on the CP of the AC´s higher CP = more YA points.

ACs with high CP - expensive coaches - high regular trainings boost and high YA extra points

ACs with low CP - only advantage = cheap salaries low regular trainings boost low YA extra points

Who will hire Ac´s with low CP? Nobody. So the coaches with low CP will be useless.

Scenario C
the YA points depend on the summary of the CP of all AC´s. So there is no difference only if somebody don´t use all 550 CP for his AC´s. But with such a system the YA points dependance of the AC´s is useless.

Maybe you have an other solution how it should work but I have only this 3 scenarios. And I think the best is the existing system. There is no one way coach system and this accounts for the game I think.
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