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Main / RZA Elite League / RZA Elite Season #16 Search Forum | |
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Poster | Message |
Spoonerific
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posted: 2015-04-06 16:53:57 (ID: 100052234) Report Abuse |
mikemike778 wrote:
wiesengrund wrote:
Only half of your pass catchers had more catches than drops. Maybe the receiving end could use an upgrade? They are all rated 4 stars. 4/5 have at least 45 in catching, Positioning and Vision (well ok one has 42 in Vision) with max Agility and they all have high experience and high physicals. And they played roughly half the snaps so should be fresh. Not really much room for an upgrade Your coaching consistency is rather low. Maybe this is effecting sustained effectiveness in execution? |
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mikemike778
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posted: 2015-04-07 18:48:52 (ID: 100052277) Report Abuse |
Spoonerific wrote:
mikemike778 wrote:
wiesengrund wrote:
Only half of your pass catchers had more catches than drops. Maybe the receiving end could use an upgrade? They are all rated 4 stars. 4/5 have at least 45 in catching, Positioning and Vision (well ok one has 42 in Vision) with max Agility and they all have high experience and high physicals. And they played roughly half the snaps so should be fresh. Not really much room for an upgrade Your coaching consistency is rather low. Maybe this is effecting sustained effectiveness in execution? My QB and WR coaches both have 4 stars consistency. My pasing game crazily under-achieved so its not that. There's no real weaknesses in the roster. Everyone is 4* or 4.5* so its not like there is a weak link anywhere. They are all pretty much elite players who seem to think they are 12 year girl guides with girl-flu. Just doesn't make any sense |
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posted: 2015-04-07 20:48:44 (ID: 100052295) Report Abuse | |
Ack...nice win kevin!
Steve SD Blitz |
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ricky
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posted: 2015-04-08 03:48:37 (ID: 100052304) Report Abuse |
mikemike778 wrote:
Spoonerific wrote:
mikemike778 wrote:
wiesengrund wrote:
Only half of your pass catchers had more catches than drops. Maybe the receiving end could use an upgrade? They are all rated 4 stars. 4/5 have at least 45 in catching, Positioning and Vision (well ok one has 42 in Vision) with max Agility and they all have high experience and high physicals. And they played roughly half the snaps so should be fresh. Not really much room for an upgrade Your coaching consistency is rather low. Maybe this is effecting sustained effectiveness in execution? My QB and WR coaches both have 4 stars consistency. My pasing game crazily under-achieved so its not that. There's no real weaknesses in the roster. Everyone is 4* or 4.5* so its not like there is a weak link anywhere. They are all pretty much elite players who seem to think they are 12 year girl guides with girl-flu. Just doesn't make any sense Maybe you need some better-looking cheerleaders? They have been known to cause a blown coverage every now and then. |
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Spoonerific
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posted: 2015-04-08 16:47:46 (ID: 100052317) Report Abuse |
mikemike778 wrote:
Spoonerific wrote:
mikemike778 wrote:
wiesengrund wrote:
Only half of your pass catchers had more catches than drops. Maybe the receiving end could use an upgrade? They are all rated 4 stars. 4/5 have at least 45 in catching, Positioning and Vision (well ok one has 42 in Vision) with max Agility and they all have high experience and high physicals. And they played roughly half the snaps so should be fresh. Not really much room for an upgrade Your coaching consistency is rather low. Maybe this is effecting sustained effectiveness in execution? My QB and WR coaches both have 4 stars consistency. My pasing game crazily under-achieved so its not that. There's no real weaknesses in the roster. Everyone is 4* or 4.5* so its not like there is a weak link anywhere. They are all pretty much elite players who seem to think they are 12 year girl guides with girl-flu. Just doesn't make any sense I mean your HC and your OL since they are the foundation of a good passing attack. HC would be responsible for making competent plays and OL would need to give the QB and WR protection and time to execute.My point is maybe the issue isn't with your skill positions but with a lack of support. |
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mikemike778
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posted: 2015-04-08 17:59:42 (ID: 100052319) Report Abuse |
Spoonerific wrote:
mikemike778 wrote:
Spoonerific wrote:
mikemike778 wrote:
wiesengrund wrote:
Only half of your pass catchers had more catches than drops. Maybe the receiving end could use an upgrade? They are all rated 4 stars. 4/5 have at least 45 in catching, Positioning and Vision (well ok one has 42 in Vision) with max Agility and they all have high experience and high physicals. And they played roughly half the snaps so should be fresh. Not really much room for an upgrade Your coaching consistency is rather low. Maybe this is effecting sustained effectiveness in execution? My QB and WR coaches both have 4 stars consistency. My pasing game crazily under-achieved so its not that. There's no real weaknesses in the roster. Everyone is 4* or 4.5* so its not like there is a weak link anywhere. They are all pretty much elite players who seem to think they are 12 year girl guides with girl-flu. Just doesn't make any sense I mean your HC and your OL since they are the foundation of a good passing attack. HC would be responsible for making competent plays and OL would need to give the QB and WR protection and time to execute.My point is maybe the issue isn't with your skill positions but with a lack of support. HC doesn't make any difference at all in-game. My Offensive Line was significantly better than theirs. My defensive line was significantly better than theirs. Not going to buy that a bad consistency roll from a single AC is going to render all of the players useless otherwise every game in RZA would just be down to the AC consistency rolls. Last edited on 2015-04-08 18:01:32 by mikemike778 |
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bwadders76
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posted: 2015-04-08 22:23:42 (ID: 100052330) Report Abuse |
mikemike778 wrote:
Spoonerific wrote:
I mean your HC and your OL since they are the foundation of a good passing attack. HC would be responsible for making competent plays and OL would need to give the QB and WR protection and time to execute.My point is maybe the issue isn't with your skill positions but with a lack of support. HC doesn't make any difference at all in-game. My Offensive Line was significantly better than theirs. My defensive line was significantly better than theirs. Not going to buy that a bad consistency roll from a single AC is going to render all of the players useless otherwise every game in RZA would just be down to the AC consistency rolls. I think what you have is all the various factors adding up to create a shock win. Personally I wouldn't believe everything you read when you see the OL stats because they don't tell the full story. This has been questioned a few times but at the moment it tells Pete what it needs to tell him so that's unlikely to change. If the blocking stats added up to pressure on the QB then you would have had a far better completion percentage. Here's what I think has happened in no particular order 1, Coach consistency when it comes to coaches you get what you pay for and in the trenches your coaches are pretty poor. So while you will sometimes perform well if your team was given a performance rating after each game and it was on a graph it would look like there's an earthquake going on while the Ravens on the one hand aren't as good but they are steady. 2, Look at your player stats quite a few of your players were on the field a lot while the Ravens rotated more than you did. The Ravens did their damage at the end of the half and in the fourth quarter. Tie that in with point one and combine the two factors and there may be a point to be made. 3, Luck - never under estimate the power of luck. The Ravens put together four decent drives all game three of which he converted from his own 10, 18 and 20 yard lines to the end zone sometimes you need that little slice of luck to win a game. When you had the ball in those sorts of positions you either ended up punting or settling for three points. Turn one of those situations in to a field goal or a touchdown and you win the game. |
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mikemike778
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posted: 2015-04-09 17:33:02 (ID: 100052361) Report Abuse |
bwadders76 wrote:
mikemike778 wrote:
Spoonerific wrote:
I mean your HC and your OL since they are the foundation of a good passing attack. HC would be responsible for making competent plays and OL would need to give the QB and WR protection and time to execute.My point is maybe the issue isn't with your skill positions but with a lack of support. HC doesn't make any difference at all in-game. My Offensive Line was significantly better than theirs. My defensive line was significantly better than theirs. Not going to buy that a bad consistency roll from a single AC is going to render all of the players useless otherwise every game in RZA would just be down to the AC consistency rolls. I think what you have is all the various factors adding up to create a shock win. Personally I wouldn't believe everything you read when you see the OL stats because they don't tell the full story. This has been questioned a few times but at the moment it tells Pete what it needs to tell him so that's unlikely to change. If the blocking stats added up to pressure on the QB then you would have had a far better completion percentage. Here's what I think has happened in no particular order 1, Coach consistency when it comes to coaches you get what you pay for and in the trenches your coaches are pretty poor. So while you will sometimes perform well if your team was given a performance rating after each game and it was on a graph it would look like there's an earthquake going on while the Ravens on the one hand aren't as good but they are steady. 2, Look at your player stats quite a few of your players were on the field a lot while the Ravens rotated more than you did. The Ravens did their damage at the end of the half and in the fourth quarter. Tie that in with point one and combine the two factors and there may be a point to be made. 3, Luck - never under estimate the power of luck. The Ravens put together four decent drives all game three of which he converted from his own 10, 18 and 20 yard lines to the end zone sometimes you need that little slice of luck to win a game. When you had the ball in those sorts of positions you either ended up punting or settling for three points. Turn one of those situations in to a field goal or a touchdown and you win the game. Thanks for taking the time to have a look Maybe I need a mentor. Or a consultant. If it was a one-off I would agree 100% with you but my team consistently shits the bed. Sure the Ravens game could have gone either way but the teams were so mismatched it shouldn't have been close all things being even. Last League games v Ravens Complete and utter mismatch personnel wise. We lose 24-23 v Chelsea Pretty close personnel wise. I know rating aren't the be all and end all but they are the easiest comparison. We looked a better team (79 v 76). Result lost 41-6 !!!!! v Alcatraz Fair doos we won easily but it was as much of a mismatch as the Ravens game so you'd expect that v Fraggles Pretty serious mismatch ratings wise again (79 v 72). we lost. v Palermo OK we won this but again a significant mismatch so result was expected. v Steamrollers This was the first one that raised eyebrows. Rosters pretty much dead-even (78 for us against 77 for them). But they had a crazily lopsided playbook (from a couple of their formations they only passed). And they walloped us. I was thinking our problems were playbook related but surely any penalties would be going Steamrollers way. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Played my proper team in a friendly cup yesterday and lost again to a 71 rated team. So its not a one-off. Something is consistently turning my elite players useless and not the foggiest what it is or how to fix it. I know (or thought I did) how to train players so players' rating should be a reasonable-ish indication of quality. -looking at yesterday's friendly game, we rotated far more than they did so don't think its that. -steamrollers game suggests it shouldn't be a lopsided penalty -its not personnel unless there is something I'm missing on player development -No way it is consistency on ACs unless it is bugged. ACs are only supposed to count for +/-5% of player performance. And unless there is a bug I'd assume a player with no AC will fare worse than one with a AC who has a bad consistency roll |
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aneez
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posted: 2015-04-09 20:37:50 (ID: 100052386) Report Abuse |
I always try to find weak spots in my opponents game, and build custom playbooks accordingly. This sometimes result in lopsided play calling.
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Buffalo
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posted: 2015-04-10 07:48:43 (ID: 100052397) Report Abuse |
The team rating can be very missleading. I think high physical-, primary skills and INT can push the rating higher, than the players perform during a game. Also "worthless" players can push the rating up (e.g. You have a great SF, but he makes no single takle during the game).
I think my team rating looks worse, than my team really is. I have no elite TE and SF, they pull the rating down, but their impact in games is minor. A good team is a team with outstanding players at the key positions. (Of course a poor SF could destroy a game with a single play, if he miss a tackle resulting in the game winning TD). |
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