Community - American Football Management Simulator
AdBlocker active? It seems you are using software to block advertisements. You could help us if you could switch it off when visiting redzoneaction.org. The reason is very simple: Advertisements help us running the site, to offer you the game in a good quality for free. So if you like the game, please support us by purchasing a Supporter Account or disabling the AdBlocker on this site. Thank you very much!
Main / Suggestions / Maximum and minimum players per position Search Forum
Navigation: |<   <   1  2  3  7  8  9  >   >|  
Rating:
Rating
Poster Message
Schwabe
posted: 2016-03-28 09:56:28 (ID: 100071813) Report Abuse
I see the whole from a different perspective. If there is a straight connection between two points, everyone will choose this. However, is there no straight connection the people looking for the easiest connection between these two points. There are then various approaches. One approach is the shortest route, the second approach is the connection with the fewest obstacles and the third approach is a middle of the two. If now is still a variable obstacle on roads (this corresponds as the market price), then the people will always choose new variants.

The result is that freedom creativity not only does not promote, but also limit. A game, which serves as a creative balance to everyday life thus should provide the optimum balance between freedoms and restrictions and if the balance needs it, also deviate from reality.

The current training methods in RZA offer too much freedom and therefore create a conformity of the players who are looking for the direct route to success.
Quote   Reply   Edit  
thomastem
posted: 2016-03-29 08:23:29 (ID: 100071879) Report Abuse
I may have missed something but I think this can be simplified. I don't know what programming would go into it but this idea would take up less data base.

Get rid of all the position coaches and just have a head coach, offensive coordinator, Special Team coordinator and defensive coordinator. For realism we may want to name them OC and DC staff. Simply give OC, SC, and DC staff a rating for how they effect each position that the oversee. So OC staff would have a rating for for each offensive position and DC for each defensive position.

So 1 OC may be strong with QBs and Wrs while another is strong with RBs and OLs as example. The salary of the staff can be mirrored to what a current coaching staff would cost for the level of benefits they provide the team. Again not sure how programming works but on paper you are taking 11 categories and combining them into 3, just a little math.

This should give some diversity. If you want a little more, give head coach a specialty. For example:

Game Day Coach: This is an Xs and Os coach that gives a small bonus to team on gameday.

Developmental Coach: Gives a bonus in training.

Offensive Minded Coach: Gives a larger bonus than gameday coach but only to offense.

Defensive minded Coach: Gives same bonus as offensive minded but only to defense.

Once again either the baseline benefits of what current coaches give are lowered so that the sum benefit is the same or the salary goes up to reflect a fair and balanced charge for bonus.

If you want to get rid of the cookie cutter teams I think this will diversify and give teams a personality. Owners would have many roads that they can go down for success.

Last edited on 2016-03-29 08:30:12 by thomastem

Quote   Reply   Edit  
jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7090
Top Manager



 
posted: 2016-03-29 09:28:32 (ID: 100071881) Report Abuse
A quite similar system was in place prior the AC-System.
That was still in the testing phase and was changed to the AC-system which then went live with RZA in season 1.
Quote   Reply   Edit  
Fincyril
posted: 2016-03-30 09:10:25 (ID: 100072102) Report Abuse
I am back on the subject.

I recall than the goal is to prevent people from abusing the trianing system by have a super AC and then a team full of players from this position.

I very well understand some people diagree with my proposition. The opposit would have been surprising.

However for those who agree, I would like to summerize:


1/ Pete asked to find a way to penalyze the players during the training and during the game

2/ Many players like the penalty coming when you overcome 2x opt-number per position of the DC for the entire senior squad.

3/ The penalty proposed is a percentage decrease on the training and a bigger Out of Position penalty during game. This percentage could be from 10 to 20% but I think only Pete can decide based of his knowledge of the game.

4/ It has been mentionned to have a second penalty if a manager has overcome 3x opt-number. The proposed penalty was 10 000 per player. I like the idea, but the value is too low. I would put it between 100 000 to 500 000. Once again, Pete can decide.

5/ Some players (including me) would like to also have a minimum per position that are present in any formation of the game (see the list I proposed HERE)

Based on this, I would like to know if it is enough for Pete to launch a vote? People FOR or AGAINST will be able to make the decision final.



Last edited on 2016-03-30 09:11:07 by Fincyril

Quote   Reply   Edit  
Xeno72
posted: 2016-03-30 18:30:15 (ID: 100072198) Report Abuse
You have an excellent idea here for the game, I have read a lot of the posts on your thread, and you have my support.

I guess that I'm merely irritated by managers that do this, not at all angry. That may be because I've beaten all of them easily. I trust in that pete will see what is best for the game as a whole, and hopefully consider yours and my plea.

But for now, I'll make sure or at least try, to never accept a friendly game from people that are doing this. The game id I gave in my post is a team with 100% TE. I beat him 62-3. I trust in pete's ultimate judgment.

Ultimately, it is a matter of choice and freedom. Like in the idea that people have a right to be wrong, for an example. I find what these managers are doing proves to me that they have zero class, zero standards in respects to game play and the true form of football itself.

It's up to me to make sure for the betterment of my team, to never play these game exploiting clowns.
Quote   Reply   Edit  
jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7090
Top Manager



 
posted: 2016-03-31 06:01:29 (ID: 100072245) Report Abuse
Xeno72 wrote:
Ultimately, it is a matter of choice and freedom. Like in the idea that people have a right to be wrong, for an example. I find what these managers are doing proves to me that they have zero class, zero standards in respects to game play and the true form of football itself.

It's up to me to make sure for the betterment of my team, to never play these game exploiting clowns.

Since those Managers do lose anyway, I'm don't understand why even bother.
This Sound under such conditions more like a cosmetic issue.
Their rosters do look odd ... well ... a lot of things do look odd in real live.

True form of Football .... get a live. This is only an Amateur game.
Quote   Reply   Edit  
Jonny Utah
Chelt Nam Bobbers

England   Jonny Utah owns a supporter account

Joined: 2015-02-18/S15
Posts: 1425
Top Manager



 
posted: 2016-03-31 06:42:00 (ID: 100072246) Report Abuse
Heck yeah, if you don't like what another team's doing then go out there and beat 'em! Don't go whining to the officials, this is (american) footballl damn it!
Quote   Reply   Edit  
Xeno72
posted: 2016-03-31 08:36:53 (ID: 100072251) Report Abuse
jack6 wrote:
Xeno72 wrote:
Ultimately, it is a matter of choice and freedom. Like in the idea that people have a right to be wrong, for an example. I find what these managers are doing proves to me that they have zero class, zero standards in respects to game play and the true form of football itself.

It's up to me to make sure for the betterment of my team, to never play these game exploiting clowns.

Since those Managers do lose anyway, I'm don't understand why even bother.
This Sound under such conditions more like a cosmetic issue.
Their rosters do look odd ... well ... a lot of things do look odd in real live.

True form of Football .... get a live. This is only an Amateur game.
Then let's just let kickers kick 100 yard fieldgoals, Jack. Let's just let punters boot the ball for a million yards, Jack. Let's just let quarterbacks be in 'God mode', and throw for 1000 yards every single game, Jack. Is that odd enough for you, Jack? Think this a bit more through, Jack.
Quote   Reply   Edit  
Meitheisman
posted: 2016-03-31 09:40:49 (ID: 100072258) Report Abuse
Xeno72 wrote:
jack6 wrote:
Xeno72 wrote:
Ultimately, it is a matter of choice and freedom. Like in the idea that people have a right to be wrong, for an example. I find what these managers are doing proves to me that they have zero class, zero standards in respects to game play and the true form of football itself.

It's up to me to make sure for the betterment of my team, to never play these game exploiting clowns.

Since those Managers do lose anyway, I'm don't understand why even bother.
This Sound under such conditions more like a cosmetic issue.
Their rosters do look odd ... well ... a lot of things do look odd in real live.

True form of Football .... get a live. This is only an Amateur game.
Then let's just let kickers kick 100 yard fieldgoals, Jack. Let's just let punters boot the ball for a million yards, Jack. Let's just let quarterbacks be in 'God mode', and throw for 1000 yards every single game, Jack. Is that odd enough for you, Jack? Think this a bit more through, Jack.


No offense but this post makes very little sense, you're comparing apples and oranges.

100 yards field goals or 1000 yards passing game are positive things. Having only TE on your team is a negative thing due to the OOPP and proven by the fact that you destroyed that team anyway.

Teams with terrible looking rosters lose games already. Not a single team in the Elite League plays that way so why should we care if bad teams want to use bad strategies?

What about a team losing by 4 points with a few seconds left and kicking a Field Goal instead of going for it. Do you want to punish them because it's a dumb strategy?
Quote   Reply   Edit  
jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7090
Top Manager



 
posted: 2016-03-31 09:53:38 (ID: 100072260) Report Abuse
It's one Thing to let Managers develop their roster the way they would like to do this and another on to Change the game rules itself.

Regarding your examples: This would be valid for all Teams, so no benefit or malus on any Team. It wouldn't be the original rule for the game, but not all rules/bahavior here are also seen in real live, at least not in one league structure.

Whether you like it or not, but it's a Basic Feature in this game to let Managers Switch Players positions.
Now you can Limit this or not, that's a rule decision.
My Point is that the total freedom granted at the Moment does not help extreme Setups. So there is already a Penalty.

Changing this to a more restricted Approach would lead to a lot of communication efforts to be made, either in the Manual (which is often not read) or on the roster page (which would Need a rework in that case from my Point of view).

Overall I think it's simply not worth the effort.

A word on real live Football: The freedom to develop Players and tactics within the rules is one reason Football is still interesting after all those years. Teams can decide on their roster Setup and that's good. Granted, no one is having 50 TE, but that's just a side effect of the freedom and the RZA Coaching System.

Quote   Reply   Edit  
reply   Mark this thread unread
Navigation: |<   <   1  2  3  7  8  9  >   >|  
Main / Suggestions / Maximum and minimum players per position