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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20507
Top Manager



 
posted: 2016-04-09 21:22:09 (ID: 100073273) Report Abuse
Overall it became a bit odd, as the economy was changing as well.

Therefore the plan is to adapt it. The first generation of RZA players is now gone for retirement, and the first YA players are grandpas as well. Time to make these slight adjustments. I analyzed the players available, and the team strength. And the result was we need a little bite more skill on the field. Therefore the players might become a bit cheaper from tomorrow if they are in development, and the youngsters get a more powerful start
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thomastem
posted: 2016-04-10 02:05:03 (ID: 100073281) Report Abuse
I think it's great. Something that allows younger teams to compete with the vets quicker is good in my book.
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Buziano
Social Distance Runners

Germany   Buziano owns a supporter account

Joined: 2013-05-07/S08
Posts: 2709
Top Manager



 
posted: 2016-04-10 05:12:12 (ID: 100073283) Report Abuse
Buziano wrote:
pete wrote:
Just switch it on for a single week, and check training reports before and after. On my team this was a huge difference, as expected


In the YA I was used to only train strength or speed, and this at 90%. Or with both full, train something else at 90%. I switched now to 50/50. Curious to see what will happen.

Thank you Pete !


Ok, this did not work out at all. Now I only got 0.3 par athlete. And not every athlete received training. I guess I switch back to 90% strength or speed.

In this case the improvement seems really minimal.
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jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7096
Top Manager



 
posted: 2016-04-10 07:31:51 (ID: 100073289) Report Abuse
Don't forget the facilities.
To get the best punch you need at least the 10% bonus on each skill trained or even better the 21% bonus. If you train 50/50 and one skill is not supported by the facility, you get less in the outcome.

Also don't forget the rouding rules. Assuming you get with 100% 0.69 skill points, you got with 90% training on one skill 0.069, rounded to 0.1 and on the other 0.621, rounded to 0.6. Added together it looks like 0.7.
With 50/50 you get 0.345 for each, rounded to 0.3 each and 0.6 summed up.

But this is only a visual thing. You get the 0.69, regardless the seperation, assuming the training conditions like facility bonus etc. are the same for all trained skills.
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sandrez
posted: 2016-04-13 09:10:55 (ID: 100073685) Report Abuse
were there some adjustments?

from 188 Tpts to 178 today

(no coaches gone)
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McKay93
posted: 2016-04-13 09:31:08 (ID: 100073691) Report Abuse
There is always some randomness in the Training Points avaiable.
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jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7096
Top Manager



 
posted: 2016-04-13 09:39:04 (ID: 100073697) Report Abuse
The Points do base on your HC CPs, EXP and CON as base and then gets Bonus based on your AC amount.
The HC-base is calculated each u p d a t e and the main influence on changes is CON.
With your 7 ACs you had on one day a base of about 95,5 and now 91,3. That's CON driven.
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Fincyril
posted: 2016-04-13 11:58:31 (ID: 100073718) Report Abuse
Since I got the PYA, my extra training points were 165 165 160 165.
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sandrez
posted: 2016-04-13 18:41:31 (ID: 100073807) Report Abuse
same all (lv/coach ecc)

before premium, range 158-162 TP

with premium, 180-188-188-178 today

+/- 4 is okay but +/- 10

so I got only luck for the double 188 in row

ok thx

Last edited on 2016-04-13 18:41:47 by sandrez

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jagreen
posted: 2016-04-16 19:42:01 (ID: 100074217) Report Abuse
Any other insights from this?
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