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Main / Discussions / LEATHERHEAD-LEAGUE SEASON I Search Forum | |
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Poster | Message |
posted: 2016-07-16 22:14:22 (ID: 100081530) Report Abuse | |
jack6 wrote:
@Peter, is the overwriting routine still in, so that even a playbook rule might get overwritten by an engine selected play? Yes |
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posted: 2016-07-17 05:38:57 (ID: 100081545) Report Abuse | |
OK, so now we have at the moment confrirmed:
List of Teams Leverkusen Leopards owned by jack6 Guinness Drinkers United owned by Pete Firenze Fappers owned by Firenze OrangeCrush owned by OrangeCrush AS Roma Wolves owned by Scratobones BobBoy Magpies owned by dell_g Basterds owned by jetto Rabaul Jacanas owned by Bloodbeak Amersfoort Alligators owned by Cheesehead Torchwood Aliens owned by Captain Jack Mombasa Lions owned by Buffalo Midnight Marauders owned by Gambler75 Landru Athletics owned by notsch There are 3 spots left. |
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alexshans84
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posted: 2016-07-17 10:24:41 (ID: 100081555) Report Abuse |
Sounds interesting, I'd like to participate. Is it OK if I have a friendly set on 22 already?
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posted: 2016-07-17 11:56:31 (ID: 100081568) Report Abuse | |
List of Teams
Leverkusen Leopards owned by jack6 Guinness Drinkers United owned by Pete Firenze Fappers owned by Firenze OrangeCrush owned by OrangeCrush AS Roma Wolves owned by Scratobones BobBoy Magpies owned by dell_g Basterds owned by jetto Rabaul Jacanas owned by Bloodbeak Amersfoort Alligators owned by Cheesehead Torchwood Aliens owned by Captain Jack Mombasa Lions owned by Buffalo Midnight Marauders owned by Gambler75 Landru Athletics owned by notsch Maykop Dynamos owned by alexshans84 2 spots left Earliest start is 29th of July, so yes, it's OK to have a friendly for 22nd. I have to check the CoC Schedule, that might hurt regarding the league, overall I mean. |
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posted: 2016-07-18 07:06:24 (ID: 100081610) Report Abuse | |
Looking for the teams strength I just figured that teams from Claymores and Dragons regions must be the "bunch of soccer-players", since not one team from those regions did sign up so far.
Come over here! Source: http://www.pxleyes.com/blog/wp-content/uploads/vintage-sports/00458a.jpg PS: Current Becko-Average of all 14 teams is 230. Elite has at the moment an average of 234 for all 32 teams. Last edited on 2016-07-18 08:45:26 by jack6 |
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Buffalo
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posted: 2016-07-18 09:22:27 (ID: 100081615) Report Abuse |
jack6 wrote:
Playbook / Game Settings - Offense plays basically 100% run (Game settings "mainly rush" or rushing plays in the playbook, since still passing plays can happen, it will be tolerated if a few passing plays DO happen, but from my past games I would say the amount of pass plays should easily be under 10%) - Punts and FG are allowed, if you play the 4th down as a regular play, the rule above does count - All Offense and Defense formations are allowed - MOTY or Relaxed as intensity is not allowed With the game settings "mainly rush" some pass plays will happen. I think it would be fair to nullify TDs gained through pass plays. There is a good change for long TDs, because most teams will defend only with run defense. TD passes with more than 35 yards could be subtracted from the final result. TD passes with less than 35 yards could be equated with a FG and only 4 points would be substracted from the final result. I know every one wants a fair tournament. Does this suggestion sound fair for all participants? |
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jetto
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posted: 2016-07-18 09:31:36 (ID: 100081616) Report Abuse |
jack6 wrote:
PS: Current Becko-Average of all 14 teams is 230. Elite has at the moment an average of 234 for all 32 teams. Mission accepted |
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Gambler75
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posted: 2016-07-18 12:51:38 (ID: 100081625) Report Abuse |
I could be wrong, but when I did my big batch of test scrims about 6-7 seasons ago, I thought the breakdown looked like this:
Mainly rush = 90% rush, 10% pass. Prefer rush = 67% rush, 33% pass. Balanced = 50% rush, 50% pass. So yeah, should land right on or about 10%, give or take a few %. I like Buffalo's suggestion, but you ARE losing a possession when you accidentally get a long pass TD. What if it counted as a FG regardless of distance, for the first one ... but any time after the first counts as zero points? I'm not sure if that would be more or less fair ... but it would avoid someone passing constantly in the red zone on say 3rd downs, for easier than kicker accuracy 3 pts. |
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posted: 2016-07-18 13:30:32 (ID: 100081628) Report Abuse | |
I like to discuss this openly.
The thing is, my goal is not to adjust plays, my goal was to adjust games. So a rules which would mean to overlook every game and having it adjusted in score and stats can become quite work heavy. Normally, if playbooks and settings are set the right way, passing shouldn't be a big issue. Yes, it can happen that a big play comes up, but in the past at TOG that was taken with humor. I have no expierence with such a Tournament here at RZA and how managers will react. Chance are high that passes will happen, on purpose or by engine selection. My aim here is to have fun, not to make this over complicated and unenjoyable. As said, feel free to discuss the issue, I'm willing to adjust the rules, if a workable solution is found in case the majority sees a need for that. |
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posted: 2016-07-19 06:33:33 (ID: 100081671) Report Abuse | |
Still 2 spots open.
Where is your team? Source: http://www.technologykilledmyhamster.com/wp-content/uploads/2011/07/football-players.jpg And of cause is the discussion still open. |
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