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Main / Discussions / Season #24 CofC Search Forum | |
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Poster | Message |
posted: 2017-03-10 16:13:34 (ID: 100099712) Report Abuse | |
My last few experiences with polls are...could be better.
So no, I won't open a poll on this. Much more I will follow the idea to allow roster cuts of retiring players until the first saturday of the new season is there, aka the first official games happen. And no, this problem with the COC Bowl is not the trigger for it. I found it quite "slavery-like" to send off your veterans in their final season. This chance of changing it...I say "welcome" to it. So, 5 to 6 days after the season rollover should be enough to think about such a veterans future. |
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posted: 2017-03-10 16:13:47 (ID: 100099713) Edits found: 1 Report Abuse | |
pete wrote:
jack6 wrote:
I would at least suggest to allow firing retiring players prior the first season game. I can understand that you want to avoid a situation I have right now and for some people this might even be an exploit of the game, but if you don't allow the firing of retiring players right after the season rollover, I think more teams might get into financial trouble and lose management tools for their roster. This doesn't convince me, really. However, I will think about it. OK. The thing is, before rollover, you don't know the players which will retire and after rollover and the draft you might have a different view on the team and their development opportunities. Add some possible transfer market additions and it might become a good choice to cut players which will leave at the end of the season anyway. But with your change those seniors, most of the time expensive, are stuck with the team the whole season, which means either to cut other players for spots and wage trim reason or to play with all of them and risk a possible negative balance or to lose YA players. I can't explain it a better way, it's feels not right to have the rollover and you end up with eventually 11 must stay veterans and you have to cut other players for YA spots, since you don't have a choice and you could not play this, since you did not know this prior the rollover. EDIT: sorry, to slow in typing. Last edited on 2017-03-10 16:15:15 by jack6 |
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posted: 2017-03-10 16:20:10 (ID: 100099714) Report Abuse | |
Good luck to jack6 and bobcor today!
Play Like a Champion Today Steve SD Biltz |
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Rock777
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posted: 2017-03-10 17:08:59 (ID: 100099718) Report Abuse |
hollyhh2000 wrote:
Rock777 wrote:
In my version of the game I can only have 55 players on the depth chart for a bowl game, and I can only promote 6 players... Where can I get the version that allows me to use all 70 players in a bowl game? Feel free to cut your middle aged players who should take over once your retirees are gone. smart move Feel free to run without your roster at maximum capacity all year long. That is called good management. |
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Firenze
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posted: 2017-03-10 17:16:07 (ID: 100099719) Edits found: 1 Report Abuse |
Rock777 wrote:
hollyhh2000 wrote:
Rock777 wrote:
In my version of the game I can only have 55 players on the depth chart for a bowl game, and I can only promote 6 players... Where can I get the version that allows me to use all 70 players in a bowl game? Feel free to cut your middle aged players who should take over once your retirees are gone. smart move Feel free to run without your roster at maximum capacity all year long. That is called good management. That's a matter of opinion, I think. NFL teams almost always keep a full roster all season. RZA is slightly different, but the most efficient way to use your roster is at maximum or very close to maximum. Last edited on 2017-03-10 17:16:49 by Firenze |
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Meitheisman
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posted: 2017-03-10 17:18:27 (ID: 100099720) Report Abuse |
pete wrote:And no, this problem with the COC Bowl is not the trigger for it. I found it quite "slavery-like" to send off your veterans in their final season. This chance of changing it...I say "welcome" to it. So, 5 to 6 days after the season rollover should be enough to think about such a veterans future.
This might create other problems. For example, a team has a 29 year old kicker, on season rollover he turns 30 and announces he'll retire at the end of the new season. The manager has a whole season to find a replacement. Let's say mid-season the manager buys a 27 year old kicker who's better than the now 30 year old retiring kicker. If the fire button is gone this team would be forced to use 2 roster spots for kickers and to pay a retiring kicker who probably wouldn't even play. This doesn't seem right to me. |
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atqon
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posted: 2017-03-10 17:23:58 (ID: 100099721) Report Abuse |
Meitheisman wrote:
pete wrote:And no, this problem with the COC Bowl is not the trigger for it. I found it quite "slavery-like" to send off your veterans in their final season. This chance of changing it...I say "welcome" to it. So, 5 to 6 days after the season rollover should be enough to think about such a veterans future.
This might create other problems. For example, a team has a 29 year old kicker, on season rollover he turns 30 and announces he'll retire at the end of the new season. The manager has a whole season to find a replacement. Let's say mid-season the manager buys a 27 year old kicker who's better than the now 30 year old retiring kicker. If the fire button is gone this team would be forced to use 2 roster spots for kickers and to pay a retiring kicker who probably wouldn't even play. This doesn't seem right to me. Wouldn't you be able to sell the player in that case? |
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Meitheisman
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posted: 2017-03-10 17:25:31 (ID: 100099722) Report Abuse |
You cannot sell retiring players so currently the only option is to fire them if you don't need them anymore.
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posted: 2017-03-10 18:03:05 (ID: 100099724) Report Abuse | |
Meitheisman wrote:
pete wrote:And no, this problem with the COC Bowl is not the trigger for it. I found it quite "slavery-like" to send off your veterans in their final season. This chance of changing it...I say "welcome" to it. So, 5 to 6 days after the season rollover should be enough to think about such a veterans future.
This might create other problems. For example, a team has a 29 year old kicker, on season rollover he turns 30 and announces he'll retire at the end of the new season. The manager has a whole season to find a replacement. Let's say mid-season the manager buys a 27 year old kicker who's better than the now 30 year old retiring kicker. If the fire button is gone this team would be forced to use 2 roster spots for kickers and to pay a retiring kicker who probably wouldn't even play. This doesn't seem right to me. I see that as a management stuff. The team manager did already decide to gamble a bit on a lone kicker at season rollover and he gets the information for the retirement right after it. He then can draft one, buy one and/or keep his old one. If he decides to keep his old one, that's his decision. Of cause in that case the quick substitution will not have starter stats, but that's the gamble not having a replacement or at least a backup on the roster already. My 2 Cents. |
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Rock777
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posted: 2017-03-10 18:26:15 (ID: 100099728) Report Abuse |
Firenze wrote:
Rock777 wrote:
hollyhh2000 wrote:
Rock777 wrote:
In my version of the game I can only have 55 players on the depth chart for a bowl game, and I can only promote 6 players... Where can I get the version that allows me to use all 70 players in a bowl game? Feel free to cut your middle aged players who should take over once your retirees are gone. smart move Feel free to run without your roster at maximum capacity all year long. That is called good management. That's a matter of opinion, I think. NFL teams almost always keep a full roster all season. RZA is slightly different, but the most efficient way to use your roster is at maximum or very close to maximum. The maximum size of a roster in the NFL is 53. The maximum size of an NFL taxi squad is 10. So 63 players including inactive. We have a maximum size of 70, which is equal to the NFL max roster + max taxi squad + max 6 player promotions + 1 extra. If NFL teams can do it with 63, why are we whining about 70? |
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