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Lamba
posted: 2017-02-16 22:58:45 (ID: 100098134) Report Abuse
... my draft virginity, that is.

I recently got my team and after the next loss, I'm in for my first draft, most likely drafting around the 12th-13th seed.

Picks 13, 45, 77 right now. Anyways, that doesn't really matter, as the picks themselves carry no value unless I use them right - and that's where my question emerged.

My most excellent mentor, Fummer, adviced that I took a long hard look at some O-line people and said that it seemed like most of the vets in here seems to value those very highly.

In Madden, I usually go for O-line, O-line, O-line, franchise (D>O) players and some O-line. So I'm not against it, but I'd like more feedback on which positions I should aim for.

One last note is that I initially was all hooked up on finding 5 star talents, but after a brief conversation with Fummer, I decided to leave that side be and go for instant impact.

So anyways; Which positions would you draft on a brand new team and does age (18) matter more than a bit higher skill?

Thanks in advance. I know Fummer's view on this and I don't disagree, I just like having more opininos.

Thanks!
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JohnnyAce
posted: 2017-02-16 23:15:02 (ID: 100098136) Report Abuse
I tend to build OL in the YA and feel that most OL in the draft are not good. Actually, I build most of what I need in YA and tend to go for simply 'best available' in the draft, regardless of position. If the draftee doesn't fit, sell. For a new team, I would recommend going best available, as you may need players at a lot of positions. The rare exception for me is QB. When it's time to find a young QB to develop, I seek them in the draft as there always seems to be a few good ones.
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passionatelad
posted: 2017-02-16 23:15:50 (ID: 100098137) Report Abuse
I think it personally depends on what you need if there is any positions after you have changed all your players around that you need to fill pick up there. I know everybody else does not agree with me when I am of the opinion that a quarterback also helps to boost the offence but you are correct a mixture of views does help
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gnikeoj
posted: 2017-02-16 23:17:06 (ID: 100098138) Report Abuse
Physicals
Experience
Age
Skills

Unfortunately, many of the draft picks are maxed in 1 or 2 of the physicals, so you don't want to take too many risks on low physical talent.

Experience is probably the most important factor in the game as it determines if your player is playing to his highest potential.

A younger player with high capped physicals and experience will take you a long way in the short or long term. In the short term, you can sell them for big money. In the long term, they will be the stalwarts of your franchise.

Skills are the last factor when ranking 1 player over another. I don't find that this is terribly important when looking at the players at their listed positions, but this is key when considering where to place converted players. For example, that high capped LB that everyone covets might become the future QB that carries you to glory.
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Lamba
posted: 2017-02-16 23:20:17 (ID: 100098139) Report Abuse
As far as I can tell from the spreadsheet, the three best players in my draft are two LBs and an OL guy, all aged 18.

Fummer also adviced simply going with them in the order they are, but mentioned that a THAT good OL at that age was rather rare and worth mentioning.

The other thing is that the two LBs are projected (default) to go before it's my turn, so there's a slightly better chance of me getting the OL dude, if there's few humans ahead of me - which I think is the case.

After those three, there's no real stand outs so far as I/we have noticed, so from there it's just take best/youngest available?
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Lamba
posted: 2017-02-16 23:23:19 (ID: 100098140) Report Abuse
gnikeoj wrote:
Physicals
Experience
Age
Skills

Fummer told me to keep an eye out for strength, speed, team work and intelligence especially, so that's not all too far from this.

I'm a sucker for developing talent, so age suits me good too. Experience, I wasn't going to neglect, but I might not have put it as high.

On the other hand, most in the draft have the same or better experience as my current players anyways, so it's no big deal this time around.

Skills, I had that thought too. Seems like most players just have like 3 mid-tier skills and rest are junk, so I'd have to shape either way. There's actually a decent amount of players with speed and/or strength in the mid-late 40s. So all in all I'm quite satisfied with the look of the draft so far and hope that there's not too many super active people drafting against me.
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passionatelad
posted: 2017-02-16 23:25:09 (ID: 100098141)  Edits found: 1 Report Abuse
Lamba wrote:
As far as I can tell from the spreadsheet, the three best players in my draft are two LBs and an OL guy, all aged 18.

Fummer also adviced simply going with them in the order they are, but mentioned that a THAT good OL at that age was rather rare and worth mentioning.

The other thing is that the two LBs are projected (default) to go before it's my turn, so there's a slightly better chance of me getting the OL dude, if there's few humans ahead of me - which I think is the case.

After those three, there's no real stand outs so far as I/we have noticed, so from there it's just take best/youngest available?


Reorder those players on the draft board at the top and then locked them in in order of which you prioritise them. And then take another look after each round and reorder for what you need. Remember you are a young team starting out so any play you draft will help make sure you draft order enough players to go down to your draft position in case for example they all do beforehand

Last edited on 2017-02-16 23:26:07 by passionatelad

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Stanford87
posted: 2017-02-17 00:00:32 (ID: 100098142) Report Abuse
I don't like the idea of drafting OL as they are pretty easy to build in the YA (just look for 16 yo players with >40 tw). This argument is also valid for RB and WR.
Furthermore you shouldn't draft a TE (doesn't see much game action) or a SF (just use a guy who is not good enough to be a CB). QBs don't need to be drafted either, there are usually plenty of decent FA QBs on the TM.
This leaves us with FB, DL, LB and CB (and K&P).
The FB position is not important enough to me to waste a draft pick there, but you may have a different opinion on that.
CBs are a good choice already, but if you have the opportunity, you should always go for DE or LB.
Just think about it that way:
A CB needs high Speed (lets say 45) and good Int (45) to defend the pass, some Strength (40) to tackle and a reasonable amount of TW (30) to be able to progress. Total points required: 160
A LB needs (as a defensive leader) very high Int (50), high Strength to defend the run (45) and high Speed to defend the pass (45), plus he needs (just like the CB) some TW (30). Total: 170
A DE needs extremly high Strength (50) to break blocks, Speed to reach the QB (45), a decent amount of TW (since he is a DL member) (40) and also a high starting value in AGI to avoid blocks and be able to make tackles (30). Total: 165

As you can see, there are a lot of requirements for those 3 positions and it can be REALLY expensive to get fitting players on the TM, so you should just try to draft them.



Btw, this is obviously only my opinion and it is also no "hard" rule, so if your draft offers this great 50 STR / 50 SPD 18 yo Ball Manager, Slippery, Long carrying RB to you, then it is also perfectly valid to go for a RB in the first round.
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Lamba
posted: 2017-02-17 00:02:19 (ID: 100098143) Report Abuse
I've now put up 20-some players to the top of my list, in the order I want them (with slight regard to where they are going default).

If my draft position is 12th (13th currently, but I'll lose last game 100%), I have a shot at one of the two top LB prospects. If both are gone, I'll default to the OL guy. If, for some reason, those three are all gone, there's other decent 1st round talents I'd be happy to take.

The big question is how many I'm drafting against who are competitively in this, 'cause if there's more than two handful, we quickly get to the "meh" players. If there's just a handful, the draft is deep enough that there's value in 3rd round when I'm picking.

Go bots and default-drafters!

IF everything goes default draft (apart from me), I'll end up with 2nd best player in the draft (18 year old LB) in 1st round.

2nd round I can go for 4th best rated player (best QB available - also 18 year old) or 5th best rated player (really good D-line man, 18 years old, might be potentially best player of the draft).

3rd round if all goes as default (apart from my picks), I could get a speedster KR at 18 year old or a safety. Most others down here are both old (20+) and bad.

Note that all rankings are my own evaluations and of course not a complete truth.
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Lamba
posted: 2017-02-17 00:12:57 (ID: 100098144) Report Abuse
Stanford87 wrote:
I don't like the idea of drafting OL as they are pretty easy to build in the YA

I haven't really gotten around to the YA yet. Did my first pull yesterday and found a 4 star talent 17 year old with mediocre physicals.

I started less than a week ago, so hence the focus on the draft.

It so happens, that if I'm 12th and all above me draft default, I can pick up an 18 year old LB with 50 speed, 46.60 strength, 50 intelligence and 32.40 teamwork.

In 10th, there's a 18 year old LB with 49.6, 46.3, 50, 48.3.

Should multiple humans somehow get ahead of me and pick those guys, There's a 19 year old DL guy with 46.7, 50, 42.3, 24.6, fearsome and potential 5.

And then there's the O-line guy at 18 years old, stone wall, 30.2 speed, 47.6 strength, 31.2 intelligence and 49.8 teamwork.

Those are pretty much the ones I hope to have my pick among for 1st round. Either would make me happy.

A few picks above my 3rd round selection is a 18 year old QB with 46.2 speed, 45.7 strength, 48.3 intelligence and 46.6 teamwork. Also track star. I'm thinking of going with him in 2nd round, as most other higher ups are likely gone. Only other really nice alternative for 2nd round would be a 18 year old DL guy with 42.7 speed, 48.2 strength, 29.4 intelligence and 36.3 teamwork - but 5 potential.

Most I've listed here where I haven't mentioned the potential, are 3-3½ stars. I've found that it doesn't matter the most, so long as it's 3+.
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