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Main / Discussions / New engine test, results? Search Forum
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  Poll: How is the new engine doing?, Poll closed, votes: 150
32
Nice thing, I like it
It is worse than the engine we are using in official games, see my comments below
41
I did not notice any difference
77
I did not pay any attention
Poster Message
hollyhh2000
posted: 2018-04-10 19:33:24 (ID: 100126697) Report Abuse
pete wrote:

In my opinion you cannot replace an FB by an RB and expect to receive the same blocking results.


Not the same blocking result but also not the nearly digital difference we have now in the engine.

It would be nice, when FBs with low blocking skills would miss a lot of blocks. This is not the case in the current engine.

And you train Blocking on a RB to 35 or 40, he imo should have a good chance to make 50-60% of his blocking opportunities (if his Vision, Pos, Agility, Speed & Strength are good enough)
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angus
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posted: 2018-04-10 19:39:16 (ID: 100126698) Report Abuse
pete wrote:
oakbark wrote:
I think for me this is the problem, can the RB not pass block in the code and is it far to much of a problem to include?


In my opinion you cannot replace an FB by an RB and expect to receive the same blocking results.


I agree, but the opposite is not true. The RB has no advantage over the FB. So the FB(and his formations) is superior. Now if the RB got better yards running simply because he is a RB and not a FB then they are more equal. As I said its possible the new engine does this, and that would be great.
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pete
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posted: 2018-04-10 20:12:08 (ID: 100126700) Report Abuse
No need for any sorry, guys.
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pete
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posted: 2018-04-10 20:14:47 (ID: 100126701)  Edits found: 1 Report Abuse
angus wrote:
pete wrote:
oakbark wrote:
I think for me this is the problem, can the RB not pass block in the code and is it far to much of a problem to include?


In my opinion you cannot replace an FB by an RB and expect to receive the same blocking results.


I agree, but the opposite is not true. The RB has no advantage over the FB. So the FB(and his formations) is superior. Now if the RB got better yards running simply because he is a RB and not a FB then they are more equal. As I said its possible the new engine does this, and that would be great.


Maybe it is just too late, but I do not fully get it.

A.) formation utilizing FBs should be more pass-block-safe then a formation without FB, true?

B.) an RB should have advantage in rush yardage over an FB, except for the very short runs. True?

Last edited on 2018-04-10 20:15:03 by pete

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oakbark
posted: 2018-04-10 20:32:29 (ID: 100126703) Report Abuse
pete wrote:
oakbark wrote:
I think for me this is the problem, can the RB not pass block in the code and is it far to much of a problem to include?


In my opinion you cannot replace an FB by an RB and expect to receive the same blocking results.


I don't think that they should be i feel that any Back should have a chance to pass block based on skill sets.

Right now I feel FB run better and clearly block better. I imagine current data is even more screwed as a lot of us a playing with much better FB than HB.

In two back formations when passing i have no idea what the second back ever does therefore he is a wasted player so I may as well pick a formation with one less back and one more receiver. The extra receiver gives me more chance of a guy getting open. Which means SG as the singleback HB does not block.

I would be willing to do a lot of testing with an inferior FB so that would be interesting to see the data from a team where the HB is the better player right now all I have is data from a superior FB compared to HB.
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angus
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posted: 2018-04-10 20:33:01 (ID: 100126704) Report Abuse
yes true exactly. This way both are important. So you can decide to just use FBs and suffer in the run game. Just use RBs and suffer in the pass game. Or try and use both but suffer having to add a coach. And use up more roster space. This makes us choose between equal semi equal choices. Right now there is no equal choices. Right now the FB is superior for passes and the RB/FB are equal in the run game. So again I ask why would you use an RB?? Especially since you only need one coach to cover.
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gnikeoj
posted: 2018-04-10 21:57:44 (ID: 100126706) Report Abuse
I don't have a FB coach, I use a RB coach. My reason is that there are more RBs on the field than FBs when using all formations. My hope was that this setup would give a rushing boost to my backups when they enter play. I train all my rushers to block. None of my rushers average less than 5.5 yards per carry. I have 2 2,000+ yard rushers.
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passionatelad
posted: 2018-04-10 23:05:22 (ID: 100126715) Report Abuse
I must admit i haven't paid attention to the actual stats but I have noticed that certain games are usually get slaughtered on hasn't seen such high amount of score Lines this season which is clearly made a difference
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jmehnert86
posted: 2018-04-11 03:26:19 (ID: 100126721) Report Abuse
pete wrote:
From the change log:

2018-03-04 14:36:38

Engine V4.40, enhanced formation matrix for better balancing

I would have expected comments like "SG4WR i still too strong", or "The balancing of SG4WR is working better now"...

Maybe my expectation is wrong. Maybe a good portion of managers dislikes the better balancing of SG4WR, because it would result in more work needed for doing good playbooks, because it would kill the superiority of "let's go for passing out of SG4WR all game long"...


I for one approve of any balancing like this.
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JonnyP
posted: 2018-04-11 12:51:26 (ID: 100126741)  Edits found: 1 Report Abuse
Any balancing moves to further improve the way a defense tunes in to an offensive formation is a step forward.

RBs do however need to be able to do *some* blocking - not as well as FBs, but at least give them a chance to make an occasional block - and not just protecting the QB, but in terms of lead blocking for run plays too.

Right now the 2 Singleback formations just don't feel as viable as the Shotgun. I don't use a FB coach because I do try to use Proset and Wishbone, and I want my development backs to benefit from training, and I have all my backs rostered as RBs, and yet they still gain good yardage when running from the Shotgun.... it's only natural therefore that I've drifted towards the SG approach this season in Elite, as it feels like the only way to compete.

Changes I'd be looking to make:
- add some RB blocking
- add more RB receiving
- increase the chance of a fumble when using SG (bad snap - encourages people to have a good OC too)
- decrease rushing capabilities of SG, especially SG4WR

Last edited on 2018-04-11 12:52:49 by JonnyP

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