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Main / Discussions / New engine test, results? Search Forum | |||||||||
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Poll: How is the new engine doing?,
Poll closed,
votes: 150
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Poster | Message | ||||||||
Meitheisman
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posted: 2018-04-11 16:19:02 (ID: 100126750) Report Abuse | ||||||||
I haven't really had time to test the new engine at all but if I do I'll definitely come back here and share my findings. Sorry for the pretty useless post
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posted: 2018-04-11 18:17:53 (ID: 100126753) Report Abuse | |||||||||
JonnyP wrote:
- decrease rushing capabilities of SG, especially SG4WR More than in 4.40? Wow... |
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Cheesehead
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posted: 2018-04-11 19:57:31 (ID: 100126757) Report Abuse | ||||||||
Meitheisman wrote:
I haven't really had time to test the new engine at all but if I do I'll definitely come back here and share my findings. Sorry for the pretty useless post Same for me....works been claiming my RZA time....a sad state of affairs... |
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JonnyP
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posted: 2018-04-12 10:01:49 (ID: 100126768) Report Abuse | ||||||||
pete wrote:
JonnyP wrote:
- decrease rushing capabilities of SG, especially SG4WR More than in 4.40? Wow... I was talking about in general, compared to the current main game engine. I don't study (or care about) the outcomes of friendlies - both due to me using a very different roster, with some very underskilled players, and the wide variability of the opponents who are probably doing something very similar. |
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andrew2scott2
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posted: 2018-04-12 15:42:34 (ID: 100126792) Report Abuse | ||||||||
In my few test. I feel some formation should be stronger or weaker depending on the formation.
Base formation feels weak against the run vs 4wr shotgun But they also feel a little strong vs the pass. The 3-35 feels weak against the pass but way to over powered against the run with only 6 players in the box. Also I feel that the 443 is really weak against the run. But also over powered in short pass coverage. Long pass feels right. Let you know more as I test |
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posted: 2018-04-12 17:55:26 (ID: 100126795) Report Abuse | |||||||||
The 3-35 feels weak against the pass but way to over powered against the run with only 6 players in the box. I would agree with this. |
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Bovakian
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posted: 2018-04-14 08:26:41 (ID: 100126858) Report Abuse | ||||||||
It can be hard to assess some of the changes in the engine when managers play relaxed mode in friendly games especially ones that play SG all the time.
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Schwabe
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posted: 2018-04-14 08:34:39 (ID: 100126859) Report Abuse | ||||||||
I think if there are no real issues with the new engine it should go live in the upcoming season and we can see how it works and Pete can set further steps in the balance.
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posted: 2018-04-14 10:14:49 (ID: 100126865) Report Abuse | |||||||||
Schwabe wrote:
I think if there are no real issues with the new engine it should go live in the upcoming season and we can see how it works and Pete can set further steps in the balance. This would happen anyway...the question was, if someone has found real issues. It seems...not |
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posted: 2018-04-20 12:41:29 (ID: 100127221) Report Abuse | |||||||||
Hi Pete, will this new engine be next seasons league engine or will it first go it into the Friendly engine for a season first?
Cheers |
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