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punch drunk
Jäger

Usa

Joined: 2014-12-05/S15
Posts: 1561
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posted: 2018-06-03 13:52:37 (ID: 100129460) Report Abuse
How about playing around with the true defense formation strengths.

You know
Goal and 5-3-3 is a run D. Not a pass D.
4-4-3 is a weak pass D.
dime is pass D. not a run D.

Real stuff like that.
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Shanny
posted: 2018-06-03 15:55:50 (ID: 100129467) Report Abuse
punch drunk wrote:
How about playing around with the true defense formation strengths.

You know
Goal and 5-3-3 is a run D. Not a pass D.
4-4-3 is a weak pass D.
dime is pass D. not a run D.

Real stuff like that.


Not so easy imo,

4-4-3 should be the best pass defense against very short passes but very vulnerable once you throw over the zones of those LB

3-3-5 should give up the short completions but it should be tough to complete medium routes and so on.

4 DL pass rush should get a breakthrough more often than 3 DL pass rush.

give those defensive formation an identity
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pete
H2TAGIT4Q

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posted: 2018-06-03 16:20:48 (ID: 100129468) Report Abuse
punch drunk wrote:
How about playing around with the true defense formation strengths.

You know
Goal and 5-3-3 is a run D. Not a pass D.
4-4-3 is a weak pass D.
dime is pass D. not a run D.

Real stuff like that.


Oh really? Tell me more, please!
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punch drunk
Jäger

Usa

Joined: 2014-12-05/S15
Posts: 1561
Top Manager



 
posted: 2018-06-04 03:29:57 (ID: 100129484) Report Abuse
pete wrote:
punch drunk wrote:
How about playing around with the true defense formation strengths.

You know
Goal and 5-3-3 is a run D. Not a pass D.
4-4-3 is a weak pass D.
dime is pass D. not a run D.

Real stuff like that.


Oh really? Tell me more, please!


What do you mean?

Formations are all about personnel on the field and what the formations are designed to strongly defend against.
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dell_g
BobBoy Magpies

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posted: 2018-06-05 10:17:49 (ID: 100129537) Report Abuse
dell_g wrote:
dell_g wrote:
Hi Pete, I've been getting more and more bored and annoyed with the negative comments about the new engine (and I'm a team that only uses 3 offensive formations 33% each all game long and only passing to flanks...!),

So I thought I'd run EVEN MORE "FREE" scrimmages to try and shut these nah sayers up......

In 24 scrimmages therefore 48 "games" worth of data (see below data) using shotgun formations 85% of the time and when passing it's about 66% flanks and 33% middle-ish,

The total number of Fumbles and Interceptions aren't high AT ALL....,

However I am seeing a high amount of Fumbles and Interceptions going for TD's...

Regarding the number of TD's from Fumbles and Interceptions, is this something you can look into tweaking down a little?

Thanks either way, RZA is awesome

Data from 24 scrimmages so 48 "games" worth: -

Avg # of Rushes per game = 28.92
Avg # of Passes per game = 40.98

Rushing: -

Total # of Rushes = 1388
Total # of Fumbles = 23
Total # of Fumbles recovered = 8
Total # of Fumbles lost = 15
Total # of Fumbles lost for TD = 6

Total % of Fumbles per total Rushes = 1.66% -(doesn't seem high)

Total % of Fumbles recovered per total Fumbled = 34.78%
Total % of Fumbles lost per total Fumbled = 65.22%

Total % of Fumbles lost for TD against total Fumbles Lost =40.00% - (seems high)

Total # of Fumbles per game = 0.48 - (doesn't seem high)
Total # of Fumbles lost for TD per game = 0.13

Passing: -

Total # of Passes = 1967
Total # of Interceptions = 42
Total # of Interceptions go for TD = 28

Total % of Interceptions per total Passes =2.14% - (doesn't seem high)
Total % of Interceptions go for TD against total Intercepted = 66.67% - (seems high)


Right then chaps, I've collated 60 scrimmages so 120 "games" worth of data now and the "fumbles and interceptions ran back for TD's" is still a really high percentage.....

I've put the "120 games" data below to compare to the above "48 games" data, it's pretty much the same, so can you look into tweaking the "fumbles and interceptions ran back for TD's" down abit please Pete?

Data from "120 games": -

Avg # of Rushes per game = 28.59
Avg # of Passes per game = 42.17

Rushing: -

Total # of Rushes = 3431
Total # of Fumbles = 64
Total # of Fumbles recovered = 17
Total # of Fumbles lost = 47
Total # of Fumbles lost for TD = 16

Total % of Fumbles per total Rushes = 1.87% - (still doesn't seem high)

Total % of Fumbles recovered per total Fumbled = 26.56%
Total % of Fumbles lost per total Fumbled = 73.44%

Total % of Fumbles lost for TD against total Fumbles Lost =34.04% - (still seems high)

Total # of Fumbles per game = 0.53 - (still doesn't seem high)
Total # of Fumbles lost for TD per game = 0.13

Passing: -

Total # of Passes = 5060
Total # of Interceptions = 115
Total # of Interceptions go for TD = 72

Total % of Interceptions per total Passes =2.27% - (still doesn't seem high)
Total % of Interceptions go for TD against total Intercepted = 62.61% - (still seems high)


Hi all, I have a further 39 scrimmages so 78 "games" worth of data using engine 4.43 and 4.44 analysed....

Looks like the TD's from fumbles are more realistic but Interceptions look to be worse

When you are able to look into this further Pete can you check the Interceptions for TD's and maybe try tweaking it down more?: -


# of Rushes per game = 21.04
# of Passes per game = 24.18

Rushing
# of total Rushes = 2525
# of total Fumbles = 54
# of total Fumbles recovered = 19
# of total Fumbles lost = 35
# of total Fumbles lost for TD = 6

% of total Fumbles per total Rushes = 2.14% - (doesn't seem high)
% of total Fumbles recovered per total Fumbled = 35.19%
% of total Fumbles lost per total Fumbled = 64.81%

% of total Fumbles lost for TD against total Fumbles Lost = 17.14% - (doesn't seems high anymore!)

# of total Fumbles per game = 0.45 - (doesn't seem high)
# of total Fumbles lost for TD per game = 0.05

Passing
# of total Passes = 2902
# of total Interceptions = 70
# of total Interceptions go for TD = 52

% of total Interceptions per total Passes = 2.41% - (doesn't seem high)
% of total Interceptions go for TD against total Intercepted = 74.29% - (seems even higher now?!)

In my opinion using the data I've gained I think the number of Fumbles are fine now, however with the Interception rate going back for TD's is even higher I think this needs looking into when you are able to Pete?
Gav
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pete
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posted: 2018-06-05 11:17:49 (ID: 100129538) Report Abuse
Hm, OK. I thought I had made similar changes to TDs out of fumbles and interceptions. Will try to make that tweak before leaving...
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pete
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posted: 2018-06-05 11:37:26 (ID: 100129540) Report Abuse
4.4.5 is addressing this.
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Meitheisman
posted: 2018-06-05 13:10:29 (ID: 100129541)  Edits found: 1 Report Abuse
Here's my interception data from 60 scrimmages or 120 "games"

5702 pass attempt
172 interceptions - 3.02%
103 returned for TDs - 59.88%


Edit: None of my returners (MLB and CB mostly) are trained in carrying while some of my offensive players are trained in tackling (OL have between 20 and 40, 1 WR has 30, QB has 22)

Last edited on 2018-06-05 13:13:09 by Meitheisman

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pete
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posted: 2018-06-05 13:11:43 (ID: 100129542) Report Abuse
Meitheisman wrote:
Here's my interception data from 60 scrimmages or 120 "games"

5702 pass attempt
172 interceptions - 3.02%
103 returned for TDs - 59.88%

Sorry, but not helpful anymore, see the post above.
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Meitheisman
posted: 2018-06-05 13:13:53 (ID: 100129543) Report Abuse


Enjoy your time off
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Main / Discussions / New engine, more turnovers, too many returned for TDs?