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Main / Suggestions / Supporter Feature: Enable planning of (skills) training (allow setting of... Search Forum
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Kanar
posted: 2019-04-10 05:07:29 (ID: 100138592)  Edits found: 1 Report Abuse
The more I see the additional suggestions, the less I like it actualy. I tend to agree with dogboy on the edge than the brave managers should keep.

So if we have an automatic plan, maybe the training points should be lowered to 90% for example.

Then every body can take the decision to use it or not.

That would also match Pete’s philosophy: every option that bring a bane fit should also bring a downside.

Last edited on 2019-04-10 05:08:00 by Kanar

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Drogon
Gardians

France   Drogon owns a supporter account

Joined: 2011-12-07/S02
Posts: 1172
Top Manager



 
posted: 2019-04-10 05:35:09 (ID: 100138596) Report Abuse
Kanar wrote:
The more I see the additional suggestions, the less I like it actualy. (...)

That would also match Pete’s philosophy: every option that bring a bane fit should also bring a downside.


I can not find the downside in the suggestion below.
Do you mind telling where it is ? Thanks.

Kanar wrote:
Goal

Convince new managers to fill empty level 2 leagues.

How

Give a cash bonus when creating the team.
It can be very basic: 1 bot team in the league = 200k
The bonus could go from 200k to 6.4 millions.
Of course the amount can be debated.

This is not so much at the end but for’a New team that could speed up the development. I am sure many would take the chance.

Another good aspect is that new managers would not be alone very long in those empty leagues and may stay longer in the game. On the opposite the full leagues would be less difficult and new managers still joining them would get motivation with a better record.
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Cheesehead
posted: 2019-04-10 06:21:27 (ID: 100138599)  Edits found: 1 Report Abuse
I will reply to some of the comments below. I also added a 4th benefit to my suggestion:
4. help planning wage levels of your squad

Sverngolld wrote:
I have an Excel spreadsheet with all my players, their attributes, skills, TW, Age, and talents listed. When training complete, I u p d a t e my spreadsheet and decide training for the next cycle.

You would be surprised how many people are not comfortable with Excel and for those people this is simply not an option. Also I think that all the tools for a manager to succeed should be available in-game and not depend on technical skills outside of RZA.

Kanar wrote:
I am not sure about it. On one hand it would make things way easier, on the other one, the current system rewards managers who like to micro-manage and spend time in the team optimization.

Indeed, I totally agree but please note that this system doesn't deal with yellow and red caps for example. I think RZA should reward managers that put thinking into their team strategy and not just the manager who has the most time available to micro-manage training. So I still believe with my suggestion it will reward managers who manage the yellow and red caps better for example.

kevinisking wrote:
It will need more to it than what is originally presented. For example, if you were setting tackling to 35, and training it at 90%, with agility 10%, would it automatically convert to PC training when that gets low, and train PC at 90% till it's up again.

I see this as if you don't change it when it reaches the target level it would continue like it does now. Managing training should still reward managers who look after it regularly.

smokerteer wrote:
This sounds a bit like the optimizer but with us able to set the parameters. I think it would be good.

It possibly could do with a bit of adjusting, for example for a tight end, you may wish to have the option blocking, footwork and catching to get to 40 at the same time so he doesn't train in just two of the three skills to get to his peak wage too soon.

This is indeed up for discussion. Personally I feel this would make it too easy. Training should still involve manually switching training. There is a balance between convenience and making it too easy and we need to find this balance together.


dogboy wrote:
Guys why not log on and do it ,it’s making things easier .clicking on training plan like this rather than individually amend training regimes.

You will still need to log on and do it. My suggestion doesn't change that. Most would agree that individual training is very important. My suggestion makes it easier to plan this for longer term and perhaps encourages people to think more strategic about training.

Kanar wrote:
I tend to agree with dogboy on the edge than the brave managers should keep. So if we have an automatic plan, maybe the training points should be lowered to 90% for example. Then every body can take the decision to use it or not. That would also match Pete’s philosophy: every option that bring a bane fit should also bring a downside.

The edge is still there for brave managers. My system doesn't deal with yellow and red caps for example. I will repeat what I mentioned above: I think RZA should reward managers that put thinking into their team strategy and not just the manager who has the most time available to micro-manage training. So I still believe with my suggestion it will reward managers who manage the yellow and red caps better for example.

Last edited on 2019-04-10 06:22:06 by Cheesehead

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Kanar
posted: 2019-04-10 11:56:52 (ID: 100138616) Report Abuse
Cheesehead wrote:
Kanar wrote:
I tend to agree with dogboy on the edge than the brave managers should keep. So if we have an automatic plan, maybe the training points should be lowered to 90% for example. Then every body can take the decision to use it or not. That would also match Pete’s philosophy: every option that bring a bane fit should also bring a downside.

The edge is still there for brave managers. My system doesn't deal with yellow and red caps for example. I will repeat what I mentioned above: I think RZA should reward managers that put thinking into their team strategy and not just the manager who has the most time available to micro-manage training. So I still believe with my suggestion it will reward managers who manage the yellow and red caps better for example.


I fear we will not find an agreement on this.

Micro-managing without the long term thinking does not pay anyway (with or without your suggestion).

We usualy agree on suggestion, but not this time my friend. At the end, I would prefer to stay the way it is today.

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Cheesehead
posted: 2019-04-10 15:52:38 (ID: 100138626) Report Abuse
Kanar wrote:
We usualy agree on suggestion, but not this time my friend. At the end, I would prefer to stay the way it is today.


Well, let's agree to disagree and be friends
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noodle
posted: 2019-04-13 08:45:07 (ID: 100138829) Report Abuse
This would help me when in BST (8pm game time is 9pm my time) and I have to get up before 5am for work the next day. otherwise i do enjoy setting training and will manage without it if it's not implemented.
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