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Kanar
posted: 2023-10-17 18:41:02 (ID: 100177602) Report Abuse
So clearly I am not proud to post such a message. I played the game since season 17 (with 3 seasons off) and asking for help hurts the ego.

But since the middle of this season, I am totally puzzled by the performances of my team. I know the rating does not garantee wins, but right now, with the best rated team of the game, I keep losing or I only get some very unimpressive wins. Today's game is not over, but I will most likely lose it by 11 points... It is that bad that it is almost sure I will miss the PO in Elite this season.

I know that my team lacks the (too) powerful Track Star trait at key positions (LB, WR, CB, QB). But it can not be only that right? The team is well balanced, almost at full XP, pretty smart, great physicals, B and C skills developped on most positions, enough depth so only QB and 2 SF play all the snaps... If you do not want to believe me, juste have a look. I am that desperate that I do not mind anymore sharing my depth chart. Players in bold are first stringers.

So now there is the playbook. It is very fair to assume it is not the best one in the game. But it is similar to the one I used to win 2 COC, 1 SC and play another SC final and an Elite Final or to win 55 official games (Elite, SC and CoC) in a row.

So really, I am puzzled. If anybody sees an explaination, I will take it gratfeully.

To be honnest, sometimes I kind of think that Pete hid a feature in the engine making a team perform worse when it reaches a too high rating.



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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20506
Top Manager



 
posted: 2023-10-17 19:29:18 (ID: 100177606) Report Abuse
Kanar wrote:

To be honnest, sometimes I kind of think that Pete hid a feature in the engine making a team perform worse when it reaches a too high rating.



Too move this out of the discussion: there is no such feature, if this was not obvious. There is lot of Math involved where functions are not linear - as example, but there is no artificial "weaken a too good team" thing in place.
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Kanar
posted: 2023-10-18 18:05:19 (ID: 100177664) Report Abuse
pete wrote:
Kanar wrote:

To be honnest, sometimes I kind of think that Pete hid a feature in the engine making a team perform worse when it reaches a too high rating.



Too move this out of the discussion: there is no such feature, if this was not obvious. There is lot of Math involved where functions are not linear - as example, but there is no artificial "weaken a too good team" thing in place.


I had very little doubts about that, but thanks for the clarification Pete.

And thank you to the (only) 2 managers who gave me some inputs.

Not sure I can turn the table quickly, but we will see next season. For now, another miraculous win today (with only 3 third down conversions) against a solid opponent but 12 rating points lower than my Ducks.
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punch drunk
Jäger

Usa

Joined: 2014-12-05/S15
Posts: 1562
Top Manager



 
posted: 2023-10-18 20:37:12 (ID: 100177669) Report Abuse
The one thing I am positive is player skill levels seem to be trivial here at RZA. Where as in the real sports world players skill is very much an influencer and decider of outcomes.

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Kanar
posted: 2023-10-19 17:07:45 (ID: 100177689) Report Abuse
I think that's it. That new loss today is the one of too many. I will play next season because i will organise the RZA Teams World Cup, but then will be DONE.
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punch drunk
Jäger

Usa

Joined: 2014-12-05/S15
Posts: 1562
Top Manager



 
posted: 2023-10-19 19:07:02 (ID: 100177694)  Edits found: 1 Report Abuse
Kanar wrote:
I think that's it. That new loss today is the one of too many. I will play next season because i will organise the RZA Teams World Cup, but then will be DONE.


Yep. My SC loss today vs an all around weaker opponent resulted in an unbelievable 62-14 loss..

It's these obviously unrealistic outcomes that kills game enjoyment. Losing and un-expected losses are realistic. But constant happenings without realistic outcomes.. no.

Good luck Kanar!

Last edited on 2023-10-19 19:07:40 by punch drunk

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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20506
Top Manager



 
posted: 2023-10-19 22:19:40 (ID: 100177704) Report Abuse
Since a machine is doing the calculation, there is one thing we can be quite sure: if the outcome changes in such a constant way, the input has to be different - or the mechanics changed.

I can tell you the mechanics did not change as long as we do not talk about friendly games. See the changelog for more details, and I am still following my own rule to make EVERY change as transparent as possible.

So if you claim the outcome has changed, the input has to be the reason. Input could be something in your team, or the other team. If you claim your team became worse overall, you could asume that the change happend in your team. That change could be players, coaches, tactics - those are the things influencing the engione outcome the most.

Now one might call "no change". I am an IT guy, and I heard that way to often. After deeper checking there was always something that changed while claiming an "I did not change anything".

And I guess we agree that if there was a bug it would happen more randomly, not on 2 dedicated teams only. Right?

On a sidenote: I am the inventor of this stuff, and I managed to completely oversee the bad physical condition of my whole team. I was totally aware of the importance of physical condition. I had forgotten to take care of it. It was that simple. Not saying this is the same situation as with your teams, but sometimes such mistakes just happen.
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Drogon
Gardians

France   Drogon owns a supporter account

Joined: 2011-12-07/S02
Posts: 1172
Top Manager



 
posted: 2023-10-20 00:12:31 (ID: 100177707) Report Abuse
Kanar wrote:
So really, I am puzzled. If anybody sees an explaination, I will take it gratfeully.


Hi Kanar,

I didn't want to give you any help since I know you don't need any.
Just help yourself and things might change.
For that purpose, you have to aknowledge "something" (and you don't have to make any public declaration, of course).

There was a time you used to be a heavy consumer of the RZA Game Analyser, V1 and V2, by the (damned !) great Cheesehead / RonaldVennegoor.
Heavily addicted : for weeks, days, hours.
The RZA Game Analyser used to be your daily secret master or assistant :
you used to spend hours and hours scouting your oponents and other teams, keeping your online status hidden whilst scouting teams but never left a message in the forum "Thanks RZA Game Analyser".

But...

posted: 2021-10-27 (ID: 100162314) RonaldVennegoor
"This effectively means that the RZA Game Analyser will not be available anymore from the end of the year."

Since then (RZA Season S45-S46), outcomes have been different, not what they used to be, not as expected.
You can still use your (old and ancient) D-playbooks you kept but they certainly have become outdated. Some games might be won or... lost.


Here's why you don't need any help (yet you can consider it as a piece of advice) :

posted: 2020-10-30 (ID: 100153767) Kanar / The Alpin Ducks
"Giving a random factor on playbook lines would probably kill the scouting aspect of game."

posted: 2020-11-01 (ID: 100153824) Drogon / Gardians
"There's one little big thing to explain why scouting (D-Playbooks) has become so important :
Game Analyzer by Cheesehead (Amersfoort Alligators).
I can assure you noob managers will go back to noob rankings if the Game Analyser is deleted and teams play with new O-Playbooks."

Be humble.
Do not overestimate yourself.
Do not underestimate others.
Know yourself and your weaknesses.
Priceless : O&D Playbooks.
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Drogon
Gardians

France   Drogon owns a supporter account

Joined: 2011-12-07/S02
Posts: 1172
Top Manager



 
posted: 2023-10-20 00:54:08 (ID: 100177709) Report Abuse
pete wrote:
Since a machine is doing the calculation, there is one thing we can be quite sure: if the outcome changes in such a constant way, the input has to be different - or the mechanics changed.

I can tell you the mechanics did not change as long as we do not talk about friendly games. See the changelog for more details, and I am still following my own rule to make EVERY change as transparent as possible.

So if you claim the outcome has changed, the input has to be the reason. Input could be something in your team, or the other team. If you claim your team became worse overall, you could asume that the change happend in your team. That change could be players, coaches, tactics - those are the things influencing the engione outcome the most.

Now one might call "no change". I am an IT guy, and I heard that way to often. After deeper checking there was always something that changed while claiming an "I did not change anything".

And I guess we agree that if there was a bug it would happen more randomly, not on 2 dedicated teams only. Right?

On a sidenote: I am the inventor of this stuff, and I managed to completely oversee the bad physical condition of my whole team. I was totally aware of the importance of physical condition. I had forgotten to take care of it. It was that simple. Not saying this is the same situation as with your teams, but sometimes such mistakes just happen.


There are 3 engines in RZA
- Me
- RZA engine
- T.O.G. (The Other Guy)

The other guy made a better choice. I lost.

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Kanar
posted: 2023-10-20 05:36:14 (ID: 100177713) Report Abuse
Drogon wrote:
Bla bla bla


Oh boy! How did I do until now to play without your wiseness...

I usually do not reply to you because you feed on controversy, provocation and the absolute need to be smarter than everybody else. That's here another example.

But I will do an exception because your claims are, again, partially wrong and frankly dishonnest by assuming my former (and moderate compared to some) success was only possible because of a analyser tool.

I did use the game analyser in the past. But:
- I was using it on less than 30% of the games against Elite teams who mostly have several or too complicated playbooks or in the PO.
- This rate dropped even more after the double match-up against the Blatimore Ravens back in Season 41 if I remember well. The tool did not cost me the trophy, but assuming my opponent would not change its PB did. After that, I was scouting way less my opponents. I think I did use it on my CoC Bowl but you can be sure I did not on most of the games of my Global Bowl win or when I played the Elite Bowl.
- Since the tool disapeared, I have reached the conference final of Elite and the semi-finals of the SC + the PO of all seasons in Elite except during my second break and probably this season. Not bad for a noob level manager.
- For your information, I did not use the tool against you on the rare occasion we met.

Now that I gave my version, please keep belittling me as you want, I will go back to ignore your messages.
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