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G4ngsta
Gangsta

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Joined: 2023-05-26/S51
Posts: 346
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posted: 2023-12-11 22:46:53 (ID: 100179482)  Edits found: 1 Report Abuse
Chrill - I took a thought and looked at Manual { as people tell me I SHOULD} the Coaches thing was The HC is in charge of AC and Coaching duty, BUT a QB can change play in a match. Q: what QB { even the most dim one} would take a FG 3 points with 55seconds to go in 4th, when 6 points down.? for Pete and others to say it is in the bad playbook and THEN send a drink for answers - I think needs a and reboot this was a game where the new human player had the beating of a good ELO team who had not lost a game this Season - as that team was a team in my Division. I am asking the rule to be looked at..

Last edited on 2023-12-11 22:49:11 by G4ngsta

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jack6
Leverkusen Leopards

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posted: 2023-12-12 07:10:36 (ID: 100179485) Report Abuse
I never saw a overwritten play to be a FG.
But maybe that is a case of once in a lifetime.

Before everyone gets heated up, please check your playbook.

Take that EXACT setting, time, score, quarter, everything, into the playbook checker and then check, which play should have been selected.

I understood your initial post that way that you did expect the HC to make a smarter decision.
The HC will not do that in that game, never. The playbook is a script, some sort of hardcoded rulebase, and everyone will obey to that ruleset, except that tiny chance the qb will overwrite the selected play. That play usually is than a regular play, not special teams, as far as I did see it. Not even sure how this works, whether a qb can overwrite on 4th down, because that could mess up a lot, if you allow such mechanics.

Back to the playbook, the ruleset has to be done by the manager and it is not uncommon that there are situations, which are not foolproof. Most of the time those are edge cases, where a HC in real life would flip to another page of the playbook and would s e l e c t something to win or to get that 1st down.
But here, there is only the ruleset and if that has that 'error' it has to be found and corrected. And usually you do find such only in games you had.

The most annoying thing on such discussions is, that we can not see your setup, hence you can talk A and we have to analyse it and say yes or no. We can't prove theory 1 or 2 is right or wrong. And if the complaining party does not understand the sometimes strange hints or directions, we circle and circle around with no solution.

But please, check the playbook, in 99% of the cases there is a glitch and the game, the engine, did what it was supposed to do, obey the ruleset.
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G4ngsta
Gangsta

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Joined: 2023-05-26/S51
Posts: 346
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posted: 2023-12-12 12:04:15 (ID: 100179489) Report Abuse
Jack the 4th down, as you said is not a QB play { unless they have one} so then I took it that as the time on game was low { under one minute} - so if in Super Bowl, your team are on a 4th and 6 points down. You would be happy that they took a 3 point FG? Would it not be a fake punt/FG or try offside, say to make the 1st down or TD.. It is not breaking a rule, just with a game that goes on Win or Lose { even when a draw- OT } Yes you are right it was a one of, Just for me as in Europe, would the Manager take the blame? in the Soccer World Cup Knock Out, a team must win so a penalty shoot out, the Manager then asks the players to score, so I took this as a Head Coach would do the same- - as for a heated item as we are in Winter may need that
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jack6
Leverkusen Leopards

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posted: 2023-12-12 12:51:07 (ID: 100179490) Report Abuse
Not sure it's the language difference, but it seems I did not make my point clear.

If I understood your last response right, you EXPECT in such a situation that the HC / engine does KNOW the situation and acts accordingly to win the game.

That's NOT what gonna happen. The system acts according the rules YOU do put into the playbook.

If you setup a playbook with just ONE line, saying regardless the quarter, the yardage, score, whatever, PUNT, you will see a game where on every down you get the punt team will kick the ball away, regardless the position, time and score, because that rule does fit everytime and the BIG KAHUNA, also known as the human manager of the team, did send the team with that brilliant playbook into battle.

I just saw, it was not even your game. Likely this one: Tennessee Frontiersmen 36 @ BW Roadrunners 33.

1:04 3 and 10 to go on opp 11, Jakob Webber (OC) snaps the ball to Dakhil Rasheed (QB), Dakhil Rasheed (QB) selected Danny Kaya (WR/L) as target, the pass goes inner left to the receiver, incomplete, he was not able to make the catch, no progress (Flexbone vs. 4-4-3) more
0:55 Oskar Sommer (K) kicks the ball for the field goal, 28 yard field goal is good

That gave the Roadrunners the last 3 points of the game, losing 33:36.
Now the owner would need to check on the playbook checker
Quarter = 4th
Down = 4th
Yard to 1st down = 10
Distance goaline = 11
Offense score = 30
Defense score = 36
Clock = 00:55
this setup and can then see, which line was taken and if not the desired one was taken, add a line and sort it in as wanted (better check than several situations to see, whether the sorting is right).

If in that situation and generic rule or no rule is found, the game settings are relevant and those do often say on 4th down field goal.

Bottom line, it's the MANAGERS responsibility, not the games engine, the HC or Peters. If you are the manager, you are responsible.
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G4ngsta
Gangsta

Scotland   G4ngsta owns a supporter account

Joined: 2023-05-26/S51
Posts: 346
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posted: 2023-12-12 13:45:53 (ID: 100179492) Report Abuse
jack6 wrote:
Not sure it's the language difference, but it seems I did not make my point clear.

If I understood your last response right, you EXPECT in such a situation that the HC / engine does KNOW the situation and acts accordingly to win the game.

That's NOT what gonna happen. The system acts according the rules YOU do put into the playbook.

If you setup a playbook with just ONE line, saying regardless the quarter, the yardage, score, whatever, PUNT, you will see a game where on every down you get the punt team will kick the ball away, regardless the position, time and score, because that rule does fit everytime and the BIG KAHUNA, also known as the human manager of the team, did send the team with that brilliant playbook into battle.

I just saw, it was not even your game. Likely this one: Tennessee Frontiersmen 36 @ BW Roadrunners 33.

1:04 3 and 10 to go on opp 11, Jakob Webber (OC) snaps the ball to Dakhil Rasheed (QB), Dakhil Rasheed (QB) selected Danny Kaya (WR/L) as target, the pass goes inner left to the receiver, incomplete, he was not able to make the catch, no progress (Flexbone vs. 4-4-3) more
0:55 Oskar Sommer (K) kicks the ball for the field goal, 28 yard field goal is good

That gave the Roadrunners the last 3 points of the game, losing 33:36.
Now the owner would need to check on the playbook checker
Quarter = 4th
Down = 4th
Yard to 1st down = 10
Distance goaline = 11
Offense score = 30
Defense score = 36
Clock = 00:55
this setup and can then see, which line was taken and if not the desired one was taken, add a line and sort it in as wanted (better check than several situations to see, whether the sorting is right).

If in that situation and generic rule or no rule is found, the game settings are relevant and those do often say on 4th down field goal.

Bottom line, it's the MANAGERS responsibility, not the games engine, the HC or Peters. If you are the manager, you are responsible.

Ja Danke - that was game- was just asking why.. I was happy as I won game that day, so took a Win - when RR took a loss.. Chrill understood
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jack6
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posted: 2023-12-12 14:52:01 (ID: 100179494) Report Abuse
Chrill did understand your question or situation, and did ask whether there is something as that, fine.

But there is none, because it becomes quite complicated to program such stuff and it also takes away the responsibilty of the manager of the team and does bring in some sort of auto-pilot mode.

I always had the impression that Peter likely the manager being in charge.
If you decide to punt on every down, your decision. Eventually a dumb one, but your own. If you decide to kick the field goal with a minute left to play, because you think your defense will get a pick-six done in that remaining time, fine.

In real live the coaches do also decide often strange things to win remain in position to win a game. And there are many ways to do that.
Example, you need to run down the clock, but you KNOW you will need at least one 1st down to secure the game.
Now you can do either play regular plays and have the risk for fumbles or even INTs, but the chance to get a 1st down. Or you can kneel down, eat down the clock as much as possible and punt, with the risk on a great return, a bad punt, bad snap and so on.
There are coaches leaning towards the offense way, some the defense way.
I personally did play in such a game, got the KNEEL DOWN command as QB, CHANGED it in the huddle because I did believe to get a 1st down and the HB did fumble the ball and lost it.
We did win, because the defense did their job, but that was critical and the HC was not happy, even I was a star player on the team.

Switched to the computer program Peter calls the engine, I ask you, where would you start to take the responsibility of the human manager away and put in some sort of engine based try-to-win-ruling? Because that's what this is about, you need to DECIDE on the moment and you need to DECIDE on the actions needed and that as computer program. Tough job.
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G4ngsta
Gangsta

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Joined: 2023-05-26/S51
Posts: 346
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posted: 2023-12-12 16:15:25 (ID: 100179495) Report Abuse
jack6 wrote:
Chrill did understand your question or situation, and did ask whether there is something as that, fine.

But there is none, because it becomes quite complicated to program such stuff and it also takes away the responsibilty of the manager of the team and does bring in some sort of auto-pilot mode.

I always had the impression that Peter likely the manager being in charge.
If you decide to punt on every down, your decision. Eventually a dumb one, but your own. If you decide to kick the field goal with a minute left to play, because you think your defense will get a pick-six done in that remaining time, fine.

In real live the coaches do also decide often strange things to win remain in position to win a game. And there are many ways to do that.
Example, you need to run down the clock, but you KNOW you will need at least one 1st down to secure the game.
Now you can do either play regular plays and have the risk for fumbles or even INTs, but the chance to get a 1st down. Or you can kneel down, eat down the clock as much as possible and punt, with the risk on a great return, a bad punt, bad snap and so on.
There are coaches leaning towards the offense way, some the defense way.
I personally did play in such a game, got the KNEEL DOWN command as QB, CHANGED it in the huddle because I did believe to get a 1st down and the HB did fumble the ball and lost it.
We did win, because the defense did their job, but that was critical and the HC was not happy, even I was a star player on the team.

Switched to the computer program Peter calls the engine, I ask you, where would you start to take the responsibility of the human manager away and put in some sort of engine based try-to-win-ruling? Because that's what this is about, you need to DECIDE on the moment and you need to DECIDE on the actions needed and that as computer program. Tough job.
yes - on the last 2 mins- as that could decide the game- but we didn't talk about IF the play came in and the run was stopped or pass was a overthrow OR if the point after was good.. cheers Jack
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Chrill
HAMBURG SEA LIONS

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posted: 2023-12-12 16:26:53 (ID: 100179496) Report Abuse
I understand that it is tricky, and I totally get the aspect of "the manager has to do his job". That's what I love about this game.

I even had a similar situation in the game yesterday when we botched a 4th-Down-Try in the 3rd quarter on the opp12, as a FG would have given us the lead 10:9. Instead we got a TD and a Pick6 scored on us right away and were not able to recover from that. And all I do is think "what could have been...".

That, of course, is a whole other situation, quite the other way around in fact to the one that Gangsta wrote about. And I do see that it is close to impossible to foresee all such situations and somewhere describe every one of them in kind of a catalogue for the engine to take into consideration when executing the game. So that's nothing that would taint my admiration for the Creators game.

It does make me wonder, though, why it works for the QB and not for the HC, too
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ptdoc2017
Sunrise City Prairie Dogs

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posted: 2023-12-12 16:42:44 (ID: 100179497) Report Abuse
I've been playing this game for about six years, and, to the best of my knowledge, my QBs have never made called for a change of play. Point being, if it does happen, it happens so infrequently that it's not worth fussing over.

There are lots of rule options for designing your own playbook. Live and Die by your own playbook and don't hope to get bailed out by a phantom QB audible. 99.9% not going to happen. And frankly, I'd be a lot more upset if my QB/engine made an audible that failed then sticking to my playbook.

The HC is paid to improve the on-field players' performances and training, not to improve your playbook.
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pete
H2TAGIT4Q

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posted: 2023-12-12 21:37:56 (ID: 100179503) Report Abuse
jack6 wrote:

Take that EXACT setting, time, score, quarter, everything, into the playbook checker and then check, which play should have been selected.





I thought it is quite clear how to influence the match tactics.

You got match settings. Those represent the frame of what our team is doing. It is that small note that your HC hands over to the OC and DC right before the game.

You can overwrite ingame decisions for each down by using the playbook. That is when the HC is shouting at the side line, not satisfied with what was drawn in the match settings. But since we have no live gaming, the gamer/manager has to write down this "if x happens do y" stuff for as many situations he can think of. The result are playbooks. Some contain a few lines only, other or thicker than the holy bible. It is up to the manager how much effort is going into this "bible".

And then we randomness, spice, RNG, dice. Call it what you like. In very rare situations this might result in the playbook/settings calling for a pass, but the O is going for a rush.

I am playing RZA since the very beginning + about 2 years of development. I have seens it about 10 times in my own matches when the QB obviously overruled the HC/OC/DC call. Let it be twenty times. But that's it.

Oh, and there is NO SINGLE LINE OF CODE that could turn a fieldgoal into a punt, or a 3rd down into a fieldgoal. The special team calls are kind of absolute things.
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