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jack6
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posted: 2011-12-07 09:07:11 (ID: 19198) Report Abuse
There are hundreds of teams in College Football with more rushing than passing.

You can't pick a pass happy league as an example for that argument.

The quota between passing and rushing is based on the played offense system.

Yes, I also think that there is a problem with passing in this game, but it is solvable. I'm already discussion this on the test server with Peter and other testers.

And I'm still think, that rushing is easier to train than passing.
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jack6
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posted: 2011-12-07 09:15:29 (ID: 19199) Report Abuse
By the way, it's not ridiculous.
Peter did this all alone for fun and is sharing this with us.

Of course it's not perfect, how could it be?

The economical model is based on the rule, that it should be easy to start and hard to keep your team in a few seasons.
I don't know, if this will happen, since I'm not at that stage even on my test server team.

The game engine is quit good, there are far worse game engines. But still, it needs tweaks, no doubt.

Yes, everyone has to wait a few seasons to see the different styles and strategies bloom or bust. That's the way it is, sorry.

This is not MADDEN NFL for Web. You don't start with an NFL team and only have to try to get it a little better.

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dark_wing
posted: 2011-12-07 12:11:51 (ID: 19241) Report Abuse
1. Maden NFL is not coach or manager game. Try to play NFL Head Coach.
2. I am not like spreed or west-coast offence.
3.If man have not some knowledge, or makes some mistakes it isn’t ridiculous. But it is very ridiculous, if he dot want to recognize the mistakes. Aseptically ridiculous if he do it aggressive. I say it not about Pete only.
4 As I can see. The group of guys try to make football sim. They used their knowledge, sometimes right knowledge, sometimes wrong. But now many people connected into the game. Some of them have more knowledge about football, or grate experience of on-line sims e.t.c. Some of them can help.
5. Most ridiculously that I needed a great lot of sarcasm that would agree with me that there are problems with protection. The first and paramount for problem solving is necessity to recognize error presence.
6. The problem with passing – is MOST important problem of this sim. May be we can create brain storm for opinion’s collection and thinking why is it and how we can solve it. For example, I think, problem in the defense model in the engine.

Sorry. Today. I have limited time.
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Turtlemania
posted: 2011-12-07 12:17:41 (ID: 19242) Report Abuse
jack6 wrote:

The economical model is based on the rule, that it should be easy to start and hard to keep your team in a few seasons.
I don't know, if this will happen, since I'm not at that stage even on my test server team.


I what season is your team in test server? Just curious and thanks.
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posted: 2011-12-07 12:23:57 (ID: 19244)
Turtlemania wrote:
jack6 wrote:

The economical model is based on the rule, that it should be easy to start and hard to keep your team in a few seasons.
I don't know, if this will happen, since I'm not at that stage even on my test server team.


I what season is your team in test server? Just curious and thanks.


This does not work, since we changed the season length and calculation in the middle of the test. We are in the 3rd full "NFL like" season, and had severals before utilizing a normal league schedule and shorter seasons.
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jack6
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posted: 2011-12-07 13:10:22 (ID: 19246) Report Abuse
Turtlemania wrote:
jack6 wrote:

The economical model is based on the rule, that it should be easy to start and hard to keep your team in a few seasons.
I don't know, if this will happen, since I'm not at that stage even on my test server team.


I what season is your team in test server? Just curious and thanks.

Everything Peter said is true.
However I joined that testing team later.
I had in Season 1 a few games in the old model after getting in and after already played 4-5 games.
Then the model changed and we are now in the beginning of season 4.
I'm training very consequent physicals only, so my wages are very low.
My first players NOW are getting into agility values where increases in wages happen or will happen next season.
I have only one player with a capped agility costing me >70k a week, switched to 10% physicals training and 90% primary skills.

Last edited on 2011-12-07 13:46:27 by jack6

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jack6
Leverkusen Leopards

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posted: 2011-12-07 13:45:18 (ID: 19248) Report Abuse
dark_wing wrote:
1. Maden NFL is not coach or manager game. Try to play NFL Head Coach.

Why not? In Franchise mode you take over a team and have to manage it for 30 seasons with drafts, free agents, coaches and so on.
If that's not managing a team, what else?
NFL Head Coach is more complex, yes.
dark_wing wrote:
2. I am not like spreed or west-coast offence.

Sorry, here I'm lost. As said, results are depended on systems. Regardless of Triple-Option, Spread-Offense, Run-And-Shot or West Coast or the Veer.
Exampel Spread Offense: Take this year AIR FORCE with 1717 passing and 3844 rushing and in compare HOUSTON with 5923 passing and 2018 rushing. Players and System, that's it.
dark_wing wrote:
3.If man have not some knowledge, or makes some mistakes it isn’t ridiculous. But it is very ridiculous, if he dot want to recognize the mistakes. Aseptically ridiculous if he do it aggressive. I say it not about Pete only.

I think Peter does accept mistakes, but sometimes oppinions of the serverity of errors are different. I don't think Peter is very agressive.
dark_wing wrote:
4 As I can see. The group of guys try to make football sim. They used their knowledge, sometimes right knowledge, sometimes wrong. But now many people connected into the game. Some of them have more knowledge about football, or grate experience of on-line sims e.t.c. Some of them can help.

True.
dark_wing wrote:
5. Most ridiculously that I needed a great lot of sarcasm that would agree with me that there are problems with protection. The first and paramount for problem solving is necessity to recognize error presence.

This part I did not understand (language).
Problems with protection? You mean, Peter does not listen?
dark_wing wrote:
6. The problem with passing – is MOST important problem of this sim. May be we can create brain storm for opinion’s collection and thinking why is it and how we can solve it. For example, I think, problem in the defense model in the engine.

Sorry. Today. I have limited time.

I'm sure Peter would love that, but all managers have to accept, that Peters word is the last and that sometimes the bigger picture is not available for the managers.
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posted: 2011-12-07 18:09:42 (ID: 19282)
dark-wing wrote:
6. The problem with passing – is MOST important problem of this sim. May be we can create brain storm for opinion’s collection and thinking why is it and how we can solve it. For example, I think, problem in the defense model in the engine.




Just go for it.

But this is what are doing already. Maybe it is a good idea not to answer each post directly, darkwing. Give other manager more time with the discussion. A relaxed discussion will be more helpful.

And - no matter what you are thinking of me - I am listening, and I am not aggressive... - OK, on the last one there might be exceptions, especially if people are "talking bad behind my back" (valid english)? I can stand a "Peter, you're an asshole" - as long as you tell me directly.

Seriously: I am listening all the time, and 99% of all features were suggested by users. Please don't expect me to jump into each single thread. I am there, I am reading nearly each single post, and I am answering where it is helpful and necessary. But on a discussion there is no reason, as long as the managers are "on track", you agree?

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Tarjan
posted: 2011-12-07 21:34:21 (ID: 19300) Report Abuse
I am realy not sure what some people expect of a game in the second season, wich they dont HAVE TO pay for.

Sure it isn´t perfect, how could´it be, wich game is perfect, in every game i play i find things i don´t like...

I think its more usefull to suggest some things you dont like, look on the todo list, perhaps you find it there, perhaps not.

The best thing to do is to "work" together, nothing is ridiciulos or something like that, i am pretty sure everybody wants to get things better, nicer and so on, but that want work out in Days or weeks it will take time.

If there are differnet opinions about a theme, why everybody is getting "aggressive", i don´t think that helps, most of the time that just works the wrong way around.

Stay calm, cool down, have fun, take care, gn8
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jack6
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posted: 2011-12-08 06:59:00 (ID: 19314) Report Abuse
Tarjan wrote:
I am realy not sure what some people expect of a game in the second season, wich they dont HAVE TO pay for.

Sure it isn´t perfect, how could´it be, wich game is perfect, in every game i play i find things i don´t like...

I think its more usefull to suggest some things you dont like, look on the todo list, perhaps you find it there, perhaps not.

The best thing to do is to "work" together, nothing is ridiciulos or something like that, i am pretty sure everybody wants to get things better, nicer and so on, but that want work out in Days or weeks it will take time.

If there are differnet opinions about a theme, why everybody is getting "aggressive", i don´t think that helps, most of the time that just works the wrong way around.

Stay calm, cool down, have fun, take care, gn8

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