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Main / Suggestions / continuing the blind bidding topic... Search Forum
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JonnyP
posted: 2012-02-24 16:25:14 (ID: 29633) Report Abuse
While the player is at the club, he will always ask for an extra % on his salary, so for that contract and any future contracts.
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Ranagol
posted: 2012-02-24 16:27:55 (ID: 29634) Report Abuse
Buffalo wrote:
What I definitly would like, that you get a hint before you confirm the bid, with the wagefactor.


Nice idea!

Buffalo wrote:
Would this suggestion, work the way around, that you pay less, if you are below the "maximum bid".


Didn't really think about that, but I suppose it shouldn't. It's like if a player sees he's worth so much he's thinking "Hey! I should ask for more!" but he already has a rough idea what his skills are worth so he won't play for your team below that wage imo.

Buffalo wrote:
Would you take allways the estimated wage of a palyer based on the skills or the true wage, if a manager use the HR-department?


Since without HRD we'd pay the estimate it should consider the estimate. Same for HRD, it considers the true wage, so contract is with true wage.
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Ranagol
posted: 2012-02-24 16:31:11 (ID: 29635) Report Abuse
sfniner08 wrote:
So what mechanism would be in place to keep the manager from having that player have a one year contract then renegotiating the next season for a lower price?


As long as that player is with your team, the extra wage factor stays as it is. It only cancels out if you sell the player. So you won't be able to renegotiate for lower.

sfniner08 wrote:
If you want to have this idea and keep the HR department, can Peter program it to work this way?


That's for Peter to tell us if this thing is even worth any more of our time or it would be too complicated/impossible to do this late in the game.
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Ranagol
posted: 2012-02-24 16:36:21 (ID: 29636) Report Abuse
Turtlemania wrote:
Con1: Unexperienced users might auction one with a high salary premium - train him up and not be aware of the "higher" salary increases.


Even with a pop up notice like Buffallo suggested explaining every single time how this affects current and future salaries as well, telling you how much the player's wage is once he joins your team. Or even picking out the player's highest skill, and telling you how much his wage will be once he hits 10, 20, 30, 40, 50 in that skill (like in the manual/player salaries, but with the factor included).
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Buffalo
posted: 2012-02-24 16:42:56 (ID: 29637) Report Abuse
Ranagol wrote:

Buffalo wrote:
Would you take allways the estimated wage of a palyer based on the skills or the true wage, if a manager use the HR-department?


Since without HRD we'd pay the estimate it should consider the estimate. Same for HRD, it considers the true wage, so contract is with true wage.


If a player is in his last year and you want to sell him, you could give him a big contract to increase the maximum bid.

Example:
Players estimted wage: 8000$ ->maximum bid 8.000.000$
Give him a salary with 100.000$ -> maximum bid 100.000.000$

So the manager could expect a higher prize, because other managers could bid without having an additional wagefactor.
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Ranagol
posted: 2012-02-24 16:48:50 (ID: 29638) Report Abuse
As I've said in the first post:

If you put a player on the TM, his wage will be the original, without any extra factor. Just the estimate. Of course you still pay him the higher salary, but anyone who bids on him will see only his estimate.

So in your example, if you give a player a contract with $100k in his last year and put him on the TM, the bidders will only see his estimted $8000, so a maximum of 8 million bidding range without the "penalty".
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sharoth
posted: 2012-02-24 16:50:04 (ID: 29639) Report Abuse
Buffalo wrote:

If a player is in his last year and you want to sell him, you could give him a big contract to increase the maximum bid.

Example:
Players estimted wage: 8000$ ->maximum bid 8.000.000$
Give him a salary with 100.000$ -> maximum bid 100.000.000$

So the manager could expect a higher prize, because other managers could bid without having an additional wagefactor.


i don´t think that anyone would bid even close to that amount for a player he would have for only one season. That seems rediculous. But then again the transfer market at the moment is pretty rediculus, too.
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Ranagol
posted: 2012-02-24 16:51:56 (ID: 29640) Report Abuse
sharoth wrote:
i don´t think that anyone would bid even close to that amount for a player he would have for only one season. That seems rediculous. But then again the transfer market at the moment is pretty rediculus, too.


The thing Buffalo wanted to point out is how this way there won't be any extra wage factor to worry about. So people can go nuts with the bidding.

But as I've said, this "abuse" won't work.
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sharoth
posted: 2012-02-24 16:59:34 (ID: 29643) Report Abuse
ok, I don´t like the idea. Simply because it is really complex and I see a lot of traps for new players. Even with pop-ups, but who really reads them anyway they are just anouying and a season is so long even if I read it when bidding on the player, Im not so sure I would know after 2-4 seasons why this player has this huge contract as opposed to my other players.

Also I think it might be very complex to program it and there are a lot of databasechecks involved,too.

On the contrarary this is a system where I could see maximum bids decrease from these rediculous bids there are right now.

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andrew2scott2
posted: 2012-02-25 02:36:09 (ID: 29750) Report Abuse
I think either one way or other no ebay style of biding should be allowed.

If the blind bids come into play what ever you blind bid was place that what you pay if you win. Example if team A place a blind bid of 5m and Team B place only 2k Team A would still pay his 5m.


Plus I hate the ideal of blind bids. Most of my roster was gathered threw the transfer wire at times when few other users where on I would not have half of these guy nearly as cheap as I got them if it was not for this.
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