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Main / Discussions / Why we don't need a hard salary cap, why it will be difficult to stay on top.. Search Forum | |
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Poster | Message |
sfniner08
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posted: 2012-08-03 18:54:02 (ID: 50039) Report Abuse |
OK, there have been doubts about the rich getting richer and the lack of salary caps.
I will provide here an example as to why it won't work to have a roster of superstars. This example is for those without an HR Department. It will however give a fairly decent example of why a salary cap is not needed. First let's lay down the wages based on skills. I think it best to start at a skill level of 20 as that is the minimum in my opinion of contributing players at a top level. 20=$2750 per update 30=$15,500 35=$36,988 40=$88,300 41=$105,077 42=$125,041 43=$148,799 44=$177,071 45=$210,715 46=$250,750 47=$298,393 48=$355,088 49=$422,555 50=$503,200 Let's stick with the starters first. QB skill level 45 RB1skill level 40 RB2 skill level 35 FB skill level 35 WR 1 skill level 45 wr 2 skill level 40 Te 1 skill level 40 te 2 skill level 35 5 OL with average skill level 40 For your offense starters that is a total of $1,238,794 Defense DE1 45 DT1 40 DT2 40 NT 40 DE2 45 OLB 40 MLB 45 OLB 40 CB 40 CB35 SF 45 SF40 For those defense starters: $1,497,948 Kicker and punter at 40 each just another 160k Total of about 2.75 million per u p d a t e for just the starters. Want backups, right? Conservatively 18 backups at 15,500 each for level 30 would be 279,900. So this good roster with no one above 45 in skill level is costing 3 million per update. You also have other costs to consider. Coaches, facilities, staff.... So... 24 updates at 3 million each for player salaries is 72 million. My coach salaries are average, I think. It will cost me almost 37 million for the season on coach wages. Another 4.8 million on staff wages. 20 million goes towards facility and stadium maint. all in all my season costs with the above good roster is $134 million ish. My total income for the season is 141 million plus postseason and friendlies (not a whole lot on those friendlies). Sweet I have a cushion of 7-20 million, right? Do you want to look at the TM? You won't buy much with those kind of finances. Lets take 2 of those 40 skill players and make them 50 skill level players to put your team over the top. You just increased your yearly cost by nearly 20 million. My estimation is that 3 million is my personal max I want to spend on salaries, but that still makes it closer than I want. BTW 6 players at skill level 50 is over 3 million per update. |
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Turtlemania
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posted: 2012-08-03 18:58:34 (ID: 50041) Report Abuse |
Dump all not needed
Get 4LB 4DL 3RB Use exploit as presented Team is fine with all the needed players at 45skill level |
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sfniner08
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posted: 2012-08-03 19:23:13 (ID: 50042) Report Abuse |
lol, then wouldn't it make sense to go the opposite way with a team? If everyone is geared to stop the run but not the pass then I'm going to build to pass. It is a risk either way.
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hosh13
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posted: 2012-08-03 20:02:45 (ID: 50043) Report Abuse |
Turtlemania wrote:
Dump all not needed Get 4LB 4DL 3RB Use exploit as presented Team is fine with all the needed players at 45skill level After seeing how you smoked the 5-3-3 with the 4WR formation to get to OT the other day.............................................. |
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Lee1950
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posted: 2012-08-03 20:05:10 (ID: 50044) Report Abuse |
As to salaries - just watch the top-3 jump up after the EOS update....
Now: 1 - 1,990,753 2 - 1,968,292 3 - 1,499,074 Aug 8? I trained Vision and Positioning all season to try and control salaries a bit. |
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Firenze
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posted: 2012-08-03 20:06:09 (ID: 50045) Report Abuse |
I can see how wages can spiral out of control for the top teams.
Maybe wages need to be restructured to include physical attributes into the equation, and reduce the contribution of non physical attributes to the equation. |
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hosh13
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posted: 2012-08-03 20:32:17 (ID: 50055) Report Abuse |
How about results/stats driven?
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CCILL
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posted: 2012-08-03 21:06:14 (ID: 50069) Report Abuse |
How many teams who have been here since season 3 played in the 1.1 Super Bowl at the end of the just completed season?
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sfniner08
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posted: 2012-08-03 21:25:50 (ID: 50075) Report Abuse |
Well, a quarter of the playoff teams in Dragons 1.1 are after season 1. Considering that the Dragon league is a strong one that is a good indicator of the teams starting to catch up.
However, if you started earlier then you of course have an initial advantage and within 4 seasons or so it will really start to even out. It is unrealistic, and I think completely wrong for a team to start off ready to compete for a title in one season at the 1.1 level. |
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hosh13
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posted: 2012-08-03 21:29:58 (ID: 50076) Report Abuse |
I'd like to see it take about 3 seasons - possibly.
I think starting here shouild be like taking over the Raiders. There's a lot of work to do but there's a bit of talent there also. Put the cleaners thru the coaches and roster and in 3 or 4 years you should be interesting - if you're good. |
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