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Main / Discussions / Why we don't need a hard salary cap, why it will be difficult to stay on top.. Search Forum
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Turtlemania
posted: 2012-08-05 15:58:12 (ID: 50285) Report Abuse
sfniner08 wrote:
OH DAMN, the time of reckoning is upon me! lol. I have about 90% of my team's contracts up for bargaining and it is going to get expensive real fast. My trio of draft lb's....


I lost my newcomer QB because of contract mode because i was not possible to sign him with 5 tries
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pete
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posted: 2012-08-05 15:59:49 (ID: 50286) Report Abuse
Turtlemania wrote:
sfniner08 wrote:
OH DAMN, the time of reckoning is upon me! lol. I have about 90% of my team's contracts up for bargaining and it is going to get expensive real fast. My trio of draft lb's....


I lost my newcomer QB because of contract mode because i was not possible to sign him with 5 tries


Wow, what prevented you from giving him what he was asking for on the 5th and very last try?
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Turtlemania
posted: 2012-08-05 16:03:24 (ID: 50288) Report Abuse
pete wrote:
Turtlemania wrote:
sfniner08 wrote:
OH DAMN, the time of reckoning is upon me! lol. I have about 90% of my team's contracts up for bargaining and it is going to get expensive real fast. My trio of draft lb's....


I lost my newcomer QB because of contract mode because i was not possible to sign him with 5 tries


Wow, what prevented you from giving him what he was asking for on the 5th and very last try?


This is not problem the problem is that i forget to adjust long of contract and this is baceuse i mess up with all and wasted the 5 tries

Maybe i put suggestion "HR contract training camp" one time every season to get into rhythm
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strepitoso
posted: 2012-08-05 16:09:08 (ID: 50290) Report Abuse
At this point the only option you have is to sell the QB.
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sfniner08
posted: 2012-08-05 16:10:21 (ID: 50292) Report Abuse
If he doesn't get a qb in the draft then he could just use him for this season and sell him at the end of the season. That is what I would do.
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ombi
posted: 2012-08-05 17:29:18 (ID: 50302) Report Abuse
sfniner08 wrote:
If he doesn't get a qb in the draft then he could just use him for this season and sell him at the end of the season. That is what I would do.


That is what I did a couple seasons ago with my QB Conger. He wouldn't even take a god contract offer on the last try. Sold him to Niner at the end of the season. It bought me some time. I think I bought Niners veteran QB shortly after I sold my QB to him, so effectively a trade.
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sh8888
posted: 2012-08-05 18:55:51 (ID: 50327) Report Abuse
Sisko wrote:
I got your point. But exploit or "exploit", I'm sure Turtle just isn't going for it. He's talking about it, for sure. But he's building a well rounded team, ready for the moment, ready for the future, when "all run" or "mostly run" isn't possible anymore.


If it did get to the stage where "mostly run isn't possible anymore" ... then the pendulum would have swung too far the other way. Prefer Run is approx 70% run , and I haven't seen the stats but I imagine that plenty of NFL teams have successfully utilised a 70% run strategy .... so I don't see that as an 'exploit' or an 'imbalance' of any kind.

"Mostly Rush" is also part of the official match settings for Rush/Pass distribution, therefore it looks to me to be as far away from an 'exploit' as you could ever get.

Last edited on 2012-08-05 19:13:57 by sh8888

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pete
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posted: 2012-08-05 19:39:17 (ID: 50337) Report Abuse
sh8888 wrote:
Sisko wrote:
I got your point. But exploit or "exploit", I'm sure Turtle just isn't going for it. He's talking about it, for sure. But he's building a well rounded team, ready for the moment, ready for the future, when "all run" or "mostly run" isn't possible anymore.


If it did get to the stage where "mostly run isn't possible anymore" ... then the pendulum would have swung too far the other way. Prefer Run is approx 70% run , and I haven't seen the stats but I imagine that plenty of NFL teams have successfully utilised a 70% run strategy .... so I don't see that as an 'exploit' or an 'imbalance' of any kind.

"Mostly Rush" is also part of the official match settings for Rush/Pass distribution, therefore it looks to me to be as far away from an 'exploit' as you could ever get.


The new mode in the simulation doesn't prevent "mostly rush", it just makes it harder to win by "all rush"....as it does for "all pass". We want to see mixed tactics, and this is what the new engine favors..
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sh8888
posted: 2012-08-05 19:43:48 (ID: 50340) Report Abuse
pete wrote:
The new mode in the simulation doesn't prevent "mostly rush", it just makes it harder to win by "all rush"....as it does for "all pass". We want to see mixed tactics, and this is what the new engine favors..


by "all rush" .... do you mean all rush from the playbook ?? , as you can't "all rush" from game settings alone.

btw .... I've never ever seen anybody (yet) have any success whatsoever with "all pass".
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pete
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posted: 2012-08-05 19:50:23 (ID: 50344) Report Abuse
sh8888 wrote:
pete wrote:
The new mode in the simulation doesn't prevent "mostly rush", it just makes it harder to win by "all rush"....as it does for "all pass". We want to see mixed tactics, and this is what the new engine favors..


by "all rush" .... do you mean all rush from the playbook ?? , as you can't "all rush" from game settings alone.

btw .... I've never ever seen anybody (yet) have any success whatsoever with "all pass".


Playbook or gamesettings does not matter....if there are too many of the same playcalls in a row the defense will advance...
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