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Main / Suggestions / More realistic player experience Search Forum
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alexshans84
posted: 2012-08-05 13:10:48 (ID: 50254) Report Abuse
bwadders76 wrote:
Skills are position related.


What skill are related to CB position and not related to DL position in RZA?
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hosh13
posted: 2012-08-05 17:47:13 (ID: 50304) Report Abuse
bwadders76 wrote:
hosh13 wrote:
I interpret exp as actually playing the position IN GAMES and performing and feeling comfortable UNDER PRESSURE. Not just potential skills.


That is experience and you can get that in any position on the field as long as you are on the field. Skills are position related.


So is experience.

I have played the sport - many positions and on D I played LB and DE. I was put at safety for a few downs in one game and I felt like a rookie - very foreign teritory. And essentially, to get the skills for a given position, you need to play it in practice and games and you gain experience at that position as you do.

The OPs idea takes general exp into account as well as specific. It's a good idea.
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bwadders76
posted: 2012-08-05 17:59:49 (ID: 50307) Report Abuse
hosh13 wrote:
So is experience.

I have played the sport - many positions and on D I played LB and DE. I was put at safety for a few downs in one game and I felt like a rookie - very foreign teritory. And essentially, to get the skills for a given position, you need to play it in practice and games and you gain experience at that position as you do.

The OPs idea takes general exp into account as well as specific. It's a good idea.


OK how do you propose to gain the positional experience in practise then as training is skills specific?

I too have played the sport both sides of the ball along with many other sports team and individual. While I accept that physicals can prevent you from playing certain positions with the right skills and a little bit of intelligence adapting isn't difficult at all.
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hosh13
posted: 2012-08-05 18:11:33 (ID: 50316) Report Abuse
So what is your take on experience anyway?
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bwadders76
posted: 2012-08-05 18:29:30 (ID: 50319) Report Abuse
My personal take on experience is that by playing games you gain experience. Just because you haven't played a specific position it does not mean you can't do it effectively. What prevents a player from playing a specific position is physical and mental limitations. When I first started playing I was 15 years old 5"10 and 147 lbs I usually played RB, CB, and / or FS when on defence. We was short the one week so the back up stepped into my usual position and I moved up to LB. If I remember right I played one of my better games there and used to play there fairly regularly afterwards on specific plays. While physically I could not compete with the OL for pure strength I was able to use my speed and DL to create gaps to get to the RB or QB.

I had no experience of playing there before and had never taken a down in practise but I was reasonably effective in the position because of other skills that I did have.

If you have a CB here who ends up maxing at STR 50 and SPD 50 (or even in the mid 40's) he could easily be moved to DL or LB and influence the game more often from there.
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hosh13
posted: 2012-08-05 19:36:12 (ID: 50335) Report Abuse
So you are saying exp is what - basic mental discipline?

imo there is clearly 2 components to exp - general and position specific.

For example, knowing the rules of the game in general, and getting to know them better with time, is general exp. Knowing how they apply to a specific position is something only learned by playing that position.

Let's look at tackling. There is the sort of tackling DL do when in a lot of traffic. Then LB do it in traffic and in space whereas DBs generally make tackles in the open field. Same can apply to blocking. And definitely to positioning - that is massively different from position to position.
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bwadders76
posted: 2012-08-05 20:12:21 (ID: 50349) Report Abuse
hosh13 wrote:
So you are saying exp is what - basic mental discipline?

imo there is clearly 2 components to exp - general and position specific.

For example, knowing the rules of the game in general, and getting to know them better with time, is general exp. Knowing how they apply to a specific position is something only learned by playing that position.

Let's look at tackling. There is the sort of tackling DL do when in a lot of traffic. Then LB do it in traffic and in space whereas DBs generally make tackles in the open field. Same can apply to blocking. And definitely to positioning - that is massively different from position to position.


Ok point taken re tackling but then should we look at running and changes to the carrying ability. The style (stance), stride pattern and even holding the ball varies from when running between blockers at the LOS, around the ends, and both are totally different to running in the open field.

Don't even get me started on catching

We need to remember that this game is a WIP and as the seasons roll by adjustments will be made to improve it sometimes subtle that you barely notice others will be more dramatic. I don't know if you remember this but when John Madden was first released I think it was on the old Sega Megadrive if a lineman was rated 90 for speed you switched him to WR or RB and would be unstoppable. When the next version came out there was changes made to the engine so that a DL with a speed of 90 didnt mean he was a lot faster than a WR with a speed of 80 he was just a lot faster than other DLs
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bwadders76
posted: 2012-08-05 20:18:49 (ID: 50351) Report Abuse
Experience is a mental attribute no matter how you look at it. Lets take two NFL Quarterbacks at random playing in a superbowl. The first is a fifteen year veteran who has played every down of every game but has never been to the big dance. The second is a third year QB who spent the first year warming the bench until the starter got injured then he has taken his team to the last two superbowls and has made it again.

The first guy should have the edge because he's been playing for years but he doesn't have that big game experience so it would be totally new to him.

You can line two teams up in any sport and if you knew nothing about them you wouldn't know who had the most experience. But you would find out very quickly who was the quicker stronger better technically
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sfniner08
posted: 2012-08-05 21:39:17 (ID: 50371) Report Abuse
Experience contributes to the overall rating.

How do you account for the initial experience that a player starts with. They don't start with 0 experience. That will, in a way, lock them in a position they aren't best suited for. The way it is worded I'd have to say no.
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hosh13
posted: 2012-08-05 21:56:15 (ID: 50372) Report Abuse
Well, when a player is created his caps would reflect his position. He would have certain values for the various positions based on his previous experience in college and school, etc.

Maybe the YA could simulate HS and college football by giving bits and pieces of exp to players depending on what positions they are playing. Maybe you could recommend what positions you'd like them to play to maximize the chances of them playing in those positions in college and HS and thus getting the relevent exp.

And the scout could tell you what pos a player looks best suited to also.

Maybe his ideal pos could be revealed as he approaches 21yo - sooner and more accurately with good scouts?
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