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Main / Discussions / Agility for O-Line Search Forum
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bwadders76
posted: 2012-08-16 17:29:23 (ID: 52678) Report Abuse
sneaky_minotaur wrote:
sh8888 wrote:
... 'cookie-cutter' must rate as one of the worst ever words/phrases ... hate it...it's soooo american ...



I like pie?



...and really, I mean come on... who doesn't like cookies!?!


mmmmm coookies
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bwadders76
posted: 2012-08-16 17:30:38 (ID: 52679) Report Abuse
hosh13 wrote:
sh8888 wrote:
If you look at the Draft averages for a KR, Strength is painfully low.
I'm not saying that the Draft Averages should be taken as the ultimate guide, but if the Draft averages for KR strength are approx 23 then maybe Strength is far from the top of the agenda for that position ?


Well the present situation with returns is very basic so it wouldn't surprise me. I don't really count KR or G as positions anyway.

Btw, strength for QB, P and K should be arm and leg specific - here comes another pos-exp debate!


Right can we wait before your post im running out of flippant and sarcastic comments for you

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mikemike778
posted: 2012-08-16 19:46:50 (ID: 52702) Report Abuse
sh8888 wrote:
Solana_Steve wrote:
BTW, I think agility does affect salary.


It does... you are correct.

But it's a common misconception that it doesn't .... both here and in G*I .... the only difference between the 2 games is that Agility is a random cap here whereas in G*I it's trainable up to the soft-cap level based upon the player's talent.


When I said agility doesn't affect salary I meant - it will rarely if ever be a player's highest skill.

If a player has 40 blocking then salary is the same regardless of whether agility is 3 or 40. So you want it to be 40.

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