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Main / Suggestions / Restructurization of leagues Search Forum
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alexshans84
posted: 2012-09-16 07:40:50 (ID: 57026) Report Abuse
There were some posts/complaints recently about too big gap between old teams and newer ones and too boring and uncompetitive regular season for the teams playing since autumn 2011.

My suggestion related to these problems is:

New league system:

Three levels:
1) Elite (1 league of 16 teams)
2) Pro (4 leagues of 16 teams each)
3) Amateur (1 league of 16 teams)

Every team in a league plays other 14 teams once and 1 other team twice (so called "rival"). Total games = 16 as now. After regular season top 8 teams compete in playoffs.

Promotion/relegation system:

After regular season 9-12 teams in Elite play relegation games vs runner-ups of four Pro leagues. 13-16 teams relegate and the winners of Pro leagues promote and take its places.
4 bottom teams of each Pro league relegate and 4 top teams of Amateur league promote to Pro leagues.

The main ideas behind this system:

Elite consists mostly of old, established, highly competitive teams that play against more or less equal teams whole season.

Pro consists of medium class teams. For the ones who knows the game basics, do well but don't want to be punished by the system that promotes them too early (as now).

Amateur is for newbies who knows nothing about the game and don't want to be destroyed in their first match by 100 points margin, therefore leave the game (as now).

Besides that suggested system would be far more intense and competitive, especially in highest level (Elite) where if you're not good enough to clinch playoffs spot you must prove your right to be in elite in relegation match or even relegate at once (for the ones who's bored now).

Last edited on 2012-09-16 07:47:42 by alexshans84

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hosh13
posted: 2012-09-16 07:57:22 (ID: 57032) Report Abuse
It seems the crux of your idea is to get better concentration at the top which I agree with. But the trick is to do that without forcing people into time zones that don't suit them.

In any case, I'd like to see the end of CofC - get it all done in the week and a half after the SBs!
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alexshans84
posted: 2012-09-16 08:01:37 (ID: 57033) Report Abuse
hosh13 wrote:
It seems the crux of your idea is to get better concentration at the top which I agree with. But the trick is to do that without forcing people into time zones that don't suit them.


I'm not suggesting to change existing regions, suggested system would be in each of 8 regions
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sh8888
posted: 2012-09-16 08:07:45 (ID: 57035) Report Abuse
I think the main reason that this suggestion will fail is that many Managers like the current system as it is almost an exact replica of the NFL (i.e. 2 Conferences, 8 Divisions, 32 Teams, North/South/East/West etc).

I actually quite like the G*I system .... 10 teams in a Division, each team plays the other twice (home & away) .... 18 games in total, Division Winner gets promoted, bottom 3 teams get relegated. But that would never be implemented here for the reason I've already said i.e. it's not similar enough to the NFL.
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jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7095
Top Manager



 
posted: 2012-09-16 08:08:39 (ID: 57036) Report Abuse
Peter did setup THIS system to have the NFL-known system and also to have an easy approach for the scheduling.

I think there will be only a view seasons, until the older teams get the money flush reduced to a drip, since wages are starting to get higher.

Then, the younger ones can pick up by buying FAs the older ons no longer have the money for and because of the ceiling reached.

This system is still not grown to full, but will be soon.
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hosh13
posted: 2012-09-16 08:10:29 (ID: 57037) Report Abuse
Oh, ok. So to stretch things out a little to concentrate a bit more at the top and create a rookie place as well.

To be honest, I think generally improving the game and thus promoting customer retention will solve this anyway.

So let's have run blocking FB/RB/TE/WRs and receiving FB/RBs and pass rushing DTs, etc!
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espen
posted: 2012-09-16 08:34:38 (ID: 57040) Report Abuse
I like the current system, exactly coz of it's similarity to NFL. But maybe it's time to start discussing div 3.x? If you're a new team now, the level in div 2.x is quite high, so you'll struggle for seveal seasons before you're able to reach play-offs. And since most of us prefer winning, maybe we could have more ppl staying if we implement 3.x?
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hosh13
posted: 2012-09-16 10:57:05 (ID: 57049) Report Abuse
Or maybe increase the rates of training and/or give new teams better starting players.

I really think a good manager should be able to compete with anyone after 3 or 4 seasons max.
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jack6
Leverkusen Leopards

Germany   jack6 owns a supporter account   jack6 is a Knight of RedZoneAction.org

Joined: 2011-09-05/S00
Posts: 7095
Top Manager



 
posted: 2012-09-16 13:54:40 (ID: 57063) Report Abuse
hosh13 wrote:
Or maybe increase the rates of training and/or give new teams better starting players.

I really think a good manager should be able to compete with anyone after 3 or 4 seasons max.

Why is that?

I played hattrick (a football manager based on regular european relegation and promotion system) and it took me several season just to promote 2-3 leagues (of 10 existing).

Of course it is not very motivation, if a manager is not winning, but if there are 32 managers in one league, not everyone can win, right?

Yes, at the moment there are some issues, but wait for the oldest team hitting the ceilling and then everyone can catch up.
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hosh13
posted: 2012-09-16 14:40:33 (ID: 57067) Report Abuse
It is simply my opinion and preference.

I like the idea of a new team being like an NFL team that simply needs the cleaners put through it. So you put the cleaners through the coaches and players, get all the money/facilities sorted and then if you do a good job your team should be performing as well as anyones in 3 or 4 seasons after shrewd decisions in the drafts and TM. Oh, and maybe a little luck!

Now, you take over a team with no top calibur players whatsoever. I would prefer about half the team to be champs at the beginning, and then I just work on the remainder.
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