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Main / Suggestions / Training affected by anthropomorphic parameters Search Forum
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canonico
posted: 2012-09-17 21:21:08 (ID: 57331) Report Abuse
alexshans84 wrote:
Its for the ones who wants to see the players in this game with "flesh and bones".

My suggestion:

Give players two anthropomorphic parameters (height and weight) not only for visual purpose, but to specify training of physical and tactical skills.

Weight of a player would affect training of strength and speed. The more weight player has, the faster he would train strength and the lower - speed, and otherwise.

Height of a player would affect training of agility and tacticals (positioning and vision). The more height player has, the faster he would train positioning and vision and the lower - agility, and otherwise.

No problem with existing players: they would have average parameters.

I need to ask you, no sarcasm, jokes or other offtopic, please


It seems hardly anyone as really discussed what Alex is suggesting, at least the way I understood your suggestion.

Let me start by saying I am not for or against this implementation, as it seems some users have pet peeves against it, but that is not a reason to dismiss it. That beeing said..

I like the idea that you present. By what I can intepert from your post, you are suggesting H/W to have some sort of bonus or penalty in training certain skills. And by bonus it’s more gains, and penalty less training gains.

I think its an interesting concept, and would probably make the players much more realistic, based on the bonus a player will have and also the penalty in another skill.

Say you have a RB with 49 speed and 45 Strength like we have plenty now. It's not that realistic now is it. We should have to build a Power back build or a Slippery back build, (Scat back in the future). Currently we can have both in only one player.

Example using Running Back:

First to determine the average size of a RB/HB, after doing some research I reached this conclusion for an average size for RB/HB:

Height: 5'10"-5'11" (No Bonus or Penaltys)
Weight: 210 - 230 Pounds (No Bonus or Penaltys)

Player who would fit in the determined average size for a postition would not have any bonus or penalty to any skills training.

Over or under that Height and Weight there would be a bonus or penalty to some skills.

Over 5'11" and heavier than 230 Pounds: +Strength +Blocking +Vision//// -Speed -Agility -Footwork

Under 5'10" and lower than 210 Pounds: +Speed +Agility +Footwork//// -Strength -Blocking -Vision

Over 5'11" and lower than 210 Pounds: +Speed +Agility +Footwork//// -Strength -Blocking -Vision

Under 5'10" and heavier than 230 Pounds: +Strength +Blocking +Vision//// -Speed -Agility -Footwork

All other abilities would remain with no bonus/penalty no matter what H/W the player has, and thus the same, at least I think of them as technical abilities and not dependent on Height or Weight.

This is just an example tho.
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hosh13
posted: 2012-09-17 21:26:36 (ID: 57332) Report Abuse
sh8888 wrote:
hosh13 wrote:
Welker and crabtree are classic cases of -

small with tons of agility and acceleration
large posession receiver


Crabtree is 6-1 and weighs 214 ....... not exactly 'small' ...even by 2012 NFL standards.


And is thus more of a possession receiver. Compared to Welker at least.
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Ranagol
posted: 2012-09-17 21:36:27 (ID: 57335) Report Abuse
canonico wrote:
All other abilities would remain with no bonus/penalty no matter what H/W the player has, and thus the same, at least I think of them as technical abilities and not dependent on Height or Weight.

Same goes for blocking, as per the manual it's the theoretical aspect - how to - of doing a block.
So going by this logic (which is fine imo), height & weight doesn't affect tackling/blocking/passing/catching/carrying/punting/kicking. Same goes for positioning, since your h&w won't tell you where to go on the field, that's more linked to intelligene than h&w.

So what's left is strength/speed/agility/vision/footwork.
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hosh13
posted: 2012-09-17 21:46:23 (ID: 57339) Report Abuse
Ranagol wrote:
So what's left is strength/speed/agility/vision/footwork.


Good points, but I would have catching there too. Or maybe positioning. Point being that a taller receiver is a bigger target. Ditto for the pass D of DB/LBs.
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canonico
posted: 2012-09-17 21:59:22 (ID: 57341) Report Abuse
Ranagol wrote:
canonico wrote:
All other abilities would remain with no bonus/penalty no matter what H/W the player has, and thus the same, at least I think of them as technical abilities and not dependent on Height or Weight.

Same goes for blocking, as per the manual it's the theoretical aspect - how to - of doing a block.
So going by this logic (which is fine imo), height & weight doesn't affect tackling/blocking/passing/catching/carrying/punting/kicking. Same goes for positioning, since your h&w won't tell you where to go on the field, that's more linked to intelligene than h&w.

So what's left is strength/speed/agility/vision/footwork.


Yeah preety much. Don't see any other skills where H/W would have involvement in training them.

But those that you listed are important skills, those would prevent the hybrid player that can do it all.

I placed in my post the example of RB's that can with some ease max speed and strength if the caps allow it (some leave the YA already maxed). I meantioned RB's but it's currently on all players. It's quite easy to make hybrid players at this point in RZA. And it's not that comon to have players in RL that are both very fast and very strong.

With this in place it would still be possible, but would take more time.
And thus making room for more build types. Users would have to s e l e c t if they wanted a power back or a slippery back.

And not simply boost Speed and Strength. That would not be that easy with Bonus and penaltys in place for H/W on players.

I think this is what Alex was getting at, but I might be off.
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bwadders76
posted: 2012-09-17 22:02:58 (ID: 57342) Report Abuse
I've sent Pete a list it has the hi/low and average for each position.

It's based on the active rosters on each NFL teams website so it's reasonably accurate.
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dark_wing
posted: 2012-09-18 05:00:12 (ID: 57370) Report Abuse
Somewhere I have read about it
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alexshans84
posted: 2012-09-18 07:11:27 (ID: 57390) Report Abuse
canonico wrote:
It seems hardly anyone as really discussed what Alex is suggesting, at least the way I understood your suggestion.

Thank you very much, Canonico

Over 5'11" and heavier than 230 Pounds: +Strength +Blocking +Vision//// -Speed -Agility -Footwork

Under 5'10" and lower than 210 Pounds: +Speed +Agility +Footwork//// -Strength -Blocking -Vision

Over 5'11" and lower than 210 Pounds: +Speed +Agility +Footwork//// -Strength -Blocking -Vision

Under 5'10" and heavier than 230 Pounds: +Strength +Blocking +Vision//// -Speed -Agility -Footwork



Can't agree with you about Blocking though. But very good point is about Footwork.

Maybe the following way would be better:

Weight - over than normal - + for Strength and Footwork / - for Speed and Agility and otherwise.

Height is more difficult. The more height - + for Vision would be very logical imo. But Positioning
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hosh13
posted: 2012-09-18 07:45:20 (ID: 57392) Report Abuse
alexshans84 wrote:
Height is more difficult. The more height - + for Vision would be very logical imo. But Positioning


I mentioned positioning since a taller player has greater range and can thus get into position faster.

For example, I assume that positioning plays a large role in getting a receiver open and, conversely, defenders covering receivers. So the ability to reach both laterally and vertically further due to height is the same as extra positioning (getting open/covering).

The taller a receiver/pass defender, he gets better vision and positioning bonuses. But probably less potential for strength and agility.

Last edited on 2012-09-18 07:50:51 by hosh13

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bwadders76
posted: 2012-09-18 18:28:26 (ID: 57479) Report Abuse
hosh13 wrote:
alexshans84 wrote:
Height is more difficult. The more height - + for Vision would be very logical imo. But Positioning


I mentioned positioning since a taller player has greater range and can thus get into position faster.

For example, I assume that positioning plays a large role in getting a receiver open and, conversely, defenders covering receivers. So the ability to reach both laterally and vertically further due to height is the same as extra positioning (getting open/covering).

The taller a receiver/pass defender, he gets better vision and positioning bonuses. But probably less potential for strength and agility.


Not neccessarily if you are a FS and you need to make up 40 yards to get over and cover a hail mary surely speed would be the best attribute not height.
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