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Main / Suggestions / MOTY - make it more realistic Search Forum
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oddball
posted: 2012-09-18 14:31:02 (ID: 57442) Report Abuse
hosh13 wrote:
Well my point, and the moty concept, are pretty straight forward.

A team gets revved up for a big, meaningful game. Again, the randomness you suggest is already there via ACs and can be interpreted in exactly the same way as you suggest, right now.

How much difference do you think having individual players taken into consideration would make?



every game should be a big meaningful game!!

i never liked it and wish it was removed completely. go read Jacks block of granite opener this week and the random dynamics of why teams lose. MoTY isnt random.
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Buffalo
posted: 2012-09-18 16:16:03 (ID: 57447) Report Abuse
MOTY is good as it is. There is actually a random factor (2-5% bonus) if you use the Moty. The random factor is for the total team. A random factor for every player would be to complicated.
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Grzymisław
posted: 2012-09-18 16:23:27 (ID: 57448) Report Abuse
Buffalo wrote:
MOTY is good as it is. There is actually a random factor (2-5% bonus) if you use the Moty. The random factor is for the total team. A random factor for every player would be to complicated.

Totally agree with Buffalo
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Warlord99
posted: 2012-09-18 16:29:17 (ID: 57450) Report Abuse
it wouldn't be that complicated, it would be no more complicated than it was to assign traits like we have them now, it would only be a hidden trait and you wouldn't be able to tell other than by game performance who got which trait, and even randomizing it wouldn't be that complicated for the engine either, just a matter of coding it. In reality the OP has a very good suggestion and it would add a lot of realism to the game.
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Warlord99
posted: 2012-09-18 16:34:16 (ID: 57451) Report Abuse
In addendum to my above post, if i may make a suggestion along the lines of MOTY, since a lot of people want it completely gone anyways, if I may make this suggestion, take what the OP suggested, and make a check box in the match settings for a Head Coach speech, which is essentially what MOTY is supposed to represent anyways, that way those who choose to go with the realism of the pre-game speech can choose to gamble, and those who choose not to dont have to. And since the OP suggested a three-type player trait deal, its more risk/reward than MOTY is.
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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20505
Top Manager



 
posted: 2012-09-18 16:42:29 (ID: 57453) Report Abuse
Haha, MOTY is just overvalued

However, I am happy to see how this is going on...
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sh8888
posted: 2012-09-18 16:44:48 (ID: 57454) Report Abuse
pete wrote:
Haha, MOTY is just overvalued


in that case ....Easier to just remove MOTY .... as it has no value
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Buffalo
posted: 2012-09-18 16:44:59 (ID: 57455) Report Abuse
The original suggestion and the actual MOTY-setting are both blackboxes.

The suggestion: Trainer motivate players - - -> Player react - - -> game= blackbox; Player play worse or better - - -> End of game= result - - -> Manager know nothing. You don't know which player played better or worse, how this influenced the outcome of the game positive or negative. You know nothing, only that there was a random influence.

Acuall: Trainer motivate team - - -> Team react - - -> game= blackbox; team play more or less better - - -> End of game= result - - -> Manager know nothing. You don't know how big the bonus was and how this the outcome of the game had influenced. You know nothing, only that there was a random influence.

There is only a small difference. You suggest a negative impact, which is actually not possible.

If you want reality, than there must be a known factor (Moral, TW, INT), which influence the respose of the player. So the manager can decide if he want to play with a player in a MOTY-game, who will play worse.
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pete
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Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20505
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posted: 2012-09-18 16:52:18 (ID: 57456) Report Abuse
sh8888 wrote:
pete wrote:
Haha, MOTY is just overvalued


in that case ....Easier to just remove MOTY .... as it has no value


That's not possible, we need it as a base for many many discussion, and one user is loving it really, he mentions it in nearly every forum post...you see, no chance
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sh8888
posted: 2012-09-18 16:54:40 (ID: 57457) Report Abuse
pete wrote:
sh8888 wrote:
pete wrote:
Haha, MOTY is just overvalued


in that case ....Easier to just remove MOTY .... as it has no value


That's not possible, we need it as a base for many many discussion, and one user is loving it really, he mentions it in nearly every forum post...you see, no chance


sounds like a very smart user, does he have a name ?
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Main / Suggestions / MOTY - make it more realistic