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Main / Suggestions / Playoff money and Div 1 Experience Search Forum
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hosh13
posted: 2012-09-25 18:28:28 (ID: 58654) Report Abuse
If at first you don't succeed.............

To encourage promotion and discourage demotion -

1/ All playoff games played at league friendly ticket sales. In the SB the winner gets $10M and the runner up $5M, say.

2/ The rate that experience is gained in div 1 is higher than for a team in division 2. This make sense also since it is a tougher competition.

We would now have a situation where if a div 1 team misses the playoffs, then from a financial point of view it's not too bad. And as a reward for simply being in division 1 they have the experience bonus to offset loss of finances due to smaller crowds.

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canonico
posted: 2012-09-25 19:05:45 (ID: 58656) Report Abuse
hosh13 wrote:
If at first you don't succeed.............

To encourage promotion and discourage demotion -

1/ All playoff games played at league friendly ticket sales. In the SB the winner gets $10M and the runner up $5M, say.


Don't know about this one. Playoff games tickets are supposed to be the higgest priced tickets in a season, to tag them like friendly games makes little sense. I wouldn't touch that. But that's just me.

hosh13 wrote:2/ The rate that experience is gained in div 1 is higher than for a team in division 2. This make sense also since it is a tougher competition.


I understand the point of the idea is to make people want to stay in 1.1 leagues. But this idea would only put more distance between teams in 1.1 and teams in 2.x and further down. Would it not?

Also why do we need to come up with reasons for teams to want to stick around 1.1 leagues? I already want my team to be there, that's the best leagues, and that is where I want to be competing winning or losing.
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hosh13
posted: 2012-09-25 19:57:21 (ID: 58664) Report Abuse
canonico wrote:
hosh13 wrote:
If at first you don't succeed.............

To encourage promotion and discourage demotion -

1/ All playoff games played at league friendly ticket sales. In the SB the winner gets $10M and the runner up $5M, say.


Don't know about this one. Playoff games tickets are supposed to be the higgest priced tickets in a season, to tag them like friendly games makes little sense. I wouldn't touch that. But that's just me.


Then we need to talk about salary cap if you want financial stuff based on real world.

canonico wrote:
hosh13 wrote:2/ The rate that experience is gained in div 1 is higher than for a team in division 2. This make sense also since it is a tougher competition.


I understand the point of the idea is to make people want to stay in 1.1 leagues. But this idea would only put more distance between teams in 1.1 and teams in 2.x and further down. Would it not?

Also why do we need to come up with reasons for teams to want to stick around 1.1 leagues? I already want my team to be there, that's the best leagues, and that is where I want to be competing winning or losing.


You must have missed that other thread about the Canopi Miners. Look at their league record!
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canonico
posted: 2012-09-25 20:16:40 (ID: 58669) Report Abuse
It's not about beeing based on "real world". It's just because it makes no sense to put playoff tickets at the price of friendly games now does it? At least like I said, to me it doesn't.

Nope I didn't missed the thread about said team, you however missed my point, beeing...

... if someone wants to tank their League to get demoted, let them, it's their own choosing, it's a strategy like any other, I wouldn't do it, but who am I to judge anyone else that does it! I can only talk about myself, and I see no need to have any of this implemented.
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hosh13
posted: 2012-09-25 20:56:30 (ID: 58675) Report Abuse
canonico wrote:
It's not about beeing based on "real world". It's just because it makes no sense to put playoff tickets at the price of friendly games now does it? At least like I said, to me it doesn't.


Does it make sense to make dynasties?

How does it "make sense" to let teams make a lot of money from playoffs? How can it be based on reality in some ways and not in others and "make sense"?

Having teams make playoff money is realistic, but then we do not have any sort of salary cap.

I only want realism in the physics of the match engine. I want a level playing field everywhere else. I have no interest in realism or someone's idea of "making sense" for the finacial side of things.

There is no need for teams to make more money in the playoffs - they can all be league friendlies.
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canonico
posted: 2012-09-25 21:23:14 (ID: 58680) Report Abuse
hosh13 wrote:
I only want realism in the physics of the match engine. I want a level playing field everywhere else.


And yet, you just suggested for players to gain more experience in 1.1 than in 2.x and above leagues!

hosh13 wrote:There is no need for teams to make more money in the playoffs - they can all be league friendlies.


My opinion is given on this matter it's a -1. In my opinion there's no need to implement any of this. But this is somewhat a democracy so I'll let others express their opinions, and respect any decision that is made.
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hosh13
posted: 2012-09-25 21:53:17 (ID: 58684) Report Abuse
canonico wrote:
And yet, you just suggested for players to gain more experience in 1.1 than in 2.x and above leagues!


But it is the same for all Div I teams AND these ideas make it easier to get to div 1 AND stay there instead of having to overcome the dynasties. Right now, a div 1 team that is performing poorly is worse off than a division 2 team that is performing well, and so in that case it's better to be in division 2 right now.

Again, the experience bonus makes relegation less attractive and promotion more attractive. Isn't that the way it should be?
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canonico
posted: 2012-09-25 22:10:54 (ID: 58690) Report Abuse
hosh13 wrote:
canonico wrote:
And yet, you just suggested for players to gain more experience in 1.1 than in 2.x and above leagues!


But it is the same for all Div I teams AND these ideas make it easier to get to div 1 AND stay there instead of having to overcome the dynasties. Right now, a div 1 team that is performing poorly is worse off than a division 2 team that is performing well, and so in that case it's better to be in division 2 right now.


It will also create a bigger gap between Div 1.1 players and all the others won't it? I mean not only are the top division teams already stacked with great players in terms of skills but now you want them to have players gaining more experience, so when a 2.1 team gets up there they will get smoked like fine Jamaican weed should.

hosh13 wrote:Again, the experience bonus makes relegation less attractive and promotion more attractive. Isn't that the way it should be?


The word Relegation it self, is unattractive. Playing in a lesser league is also already unattractive. Seriously, you wont convince me that this is a good idea, because I don't care about other teams tanking their games to get relegated. It's a strategy. They think it is the right one. Ok. I disagree.
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hosh13
posted: 2012-09-25 22:24:32 (ID: 58697) Report Abuse
canonico wrote:
It will also create a bigger gap between Div 1.1 players and all the others won't it? I mean not only are the top division teams already stacked with great players in terms of skills but now you want them to have players gaining more experience, so when a 2.1 team gets up there they will get smoked like fine Jamaican weed should.


The problem now is not getting to div 1 from 2. It is about challenging the top tier teams of div 1 that have been making stupid amounts of money from -

1/ League playoffs
2/ SC playoffs
3/ CofC playoffs
4/ Better ticket sales due to better performance due to 1, 2, 3 and 4.

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ptossell
posted: 2012-09-26 02:12:25 (ID: 58730) Report Abuse
hosh13 wrote:

The problem now is not getting to div 1 from 2. It is about challenging the top tier teams of div 1 that have been making stupid amounts of money from -

1/ League playoffs
2/ SC playoffs
3/ CofC playoffs
4/ Better ticket sales due to better performance due to 1, 2, 3 and 4.



Those teams will soon start to have to make decisions about keeping their top players. Their salaries will be getting to the point where they are reaching the 'cap' that is effectively there.

To be perfectly honest, I see it as a challenge to catch this teams, and I don't want help from rule changes. The game is equal for all, and your suggestions will actually create the opposite effects. We don't want the cap between div 1 and div 2 getting bigger, and we certainly don't want it to be harder for new teams who get less experience gains than div 1 teams.

Maybe only serious teams should get experience gains??
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