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Main / Discussions / Blocking Calculation... Search Forum
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hosh13
posted: 2012-10-17 12:42:54 (ID: 62071) Report Abuse
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petef
posted: 2012-10-17 12:43:46 (ID: 62072) Report Abuse
pete wrote:
I would like to tell...(atmospheric interference)...that's all I can tell!



this is why my O line wears very large space suits
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Solana_Steve
San Diego Blitz

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posted: 2012-10-17 14:54:14 (ID: 62084) Report Abuse
I kind of figured that the trench matchup worked in several stages...the first is what I was most curious about. I figure the O-Lineman engage the D-Lineman and the result is something like Pancake > Good Block > Missed Block > DLineman breaks through.

I'm most curious about what skills the D-Lineman needs in this match-up...because it doesn't seem like Tackling would effect this stage of the process (Tackling would be in a later stage when the D-Lineman tries to tackle RB or QB).

O-Lineman probably uses Strength, Blocking, Footwork...maybe other secondary skills. D-Lineman uses Strength, Footwork, but what else....

Does this calculation change between Run plays versus Pass plays?

If Pete only had a stronger transmitter, we'd already know the answer...


Steve
SD Blitz
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dark_wing
posted: 2012-10-17 16:23:54 (ID: 62098) Report Abuse
Guys! Why You are want to play with calculator???
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hosh13
posted: 2012-10-17 17:59:03 (ID: 62110) Report Abuse
I'd like to have God's calculator and then spend a day at the races!
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dark_wing
posted: 2012-10-17 18:58:06 (ID: 62120) Report Abuse
I know some sim's where for good results needs using of formulas.
I think, it is killing interest of game.
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pete
H2TAGIT4Q

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posted: 2012-10-17 19:01:03 (ID: 62121) Report Abuse
dark_wing wrote:
I know some sim's where for good results needs using of formulas.
I think, it is killing interest of game.


It is on each manager himself/herself if he/she is using the game for fun, or by using a math approach on each single step he/she is doing here.

You cannot blame the game for the managers different behavior..
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hosh13
posted: 2012-10-17 20:08:37 (ID: 62144) Report Abuse
and there is probably enough parameters that there is no single perfect way to do things anyway.
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Solana_Steve
San Diego Blitz

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posted: 2012-10-17 20:10:54 (ID: 62146) Report Abuse
My desire is not to reverse engineer the game engine and derive the mathematical formulas of the game. I would like to know though, when I see issues with my teams performance, what I need to train to correct them.


Steve
SD Blitz
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pete
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posted: 2012-10-17 20:11:44 (ID: 62147) Report Abuse
Solana_Steve wrote:
My desire is not to reverse engineer the game engine and derive the mathematical formulas of the game. I would like to know though, when I see issues with my teams performance, what I need to train to correct them.


Steve
SD Blitz


A first step could be following the OPTIMIZER
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