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Main / Friendly Cups / Off season cup Search Forum
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Poster Message
timbroseus
posted: 2012-10-23 22:40:20 (ID: 63350) Report Abuse
Open for all teams, games on sunday. Start signing in so it stays in the offseason.
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timbroseus
posted: 2012-10-25 13:23:17 (ID: 63606) Report Abuse
Allready 3 teams (all 2.1 leage) in the cup after only 1,5 days. Please sign in fast so we can get started.
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timbroseus
posted: 2012-10-25 21:32:55 (ID: 63641) Report Abuse
2 more teams signed in, only 3 more slots. Would be nice to get 1 more 1.1
team to balance the groups.
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cantalupe
posted: 2012-10-26 16:53:49 (ID: 63733) Report Abuse
What engine is going to be used?
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pete
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posted: 2012-10-26 17:06:51 (ID: 63736) Report Abuse
cantalupe wrote:
What engine is going to be used?


If we enable the engine for the upcoming season, all games are calculated by using that new version. More information by tomorrow
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cantalupe
posted: 2012-10-26 17:12:21 (ID: 63738) Report Abuse
pete wrote:
cantalupe wrote:
What engine is going to be used?


If we enable the engine for the upcoming season, all games are calculated by using that new version. More information by tomorrow


Thanks. Any inside information whether that's going to happen or not?
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pete
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posted: 2012-10-26 17:15:29 (ID: 63739) Report Abuse
Yeah...due ongoing complaints we started writing a version 3 of the engine, and will bring that online at seasonrollover, without any testing

From now on it looks like this

ScoreHomeTeam= (rand(1-10)*7) + (rand(1-5)*3)
ScoreAwayTeam= (rand(1-10)*7) + (rand(1-5)*3)

At the same shot this solves the trouble we have with the database and the consumed disc space...

Last edited on 2012-10-26 17:16:06 by pete

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cantalupe
posted: 2012-10-26 17:19:55 (ID: 63741) Report Abuse

You could call this V3, the Vegas engine.
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Firenze
posted: 2012-10-26 17:25:53 (ID: 63744) Report Abuse
pete wrote:
Yeah...due ongoing complaints we started writing a version 3 of the engine, and will bring that online at seasonrollover, without any testing

From now on it looks like this

ScoreHomeTeam= (rand(1-10)*7) + (rand(1-5)*3)
ScoreAwayTeam= (rand(1-10)*7) + (rand(1-5)*3)

At the same shot this solves the trouble we have with the database and the consumed disc space...



Where's the home advantage?
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timbroseus
posted: 2012-10-26 22:56:41 (ID: 63818) Report Abuse
Last 2 spots are filled, we can get started.

But 1st this:

Can and how do I balance the groups to give all an equal chance?

PS. Thanks Pete for answering a question I couldn't.
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