Community - American Football Management Simulator
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Main / Discussions / we should consider this game as a beta Search Forum
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C17Ajax
posted: 2013-02-11 12:20:04 (ID: 82371) Report Abuse
They're not really catching up now. Teams are only building stadiums faster, primarily by selling their draft picks which only makes the player disparity worse. How many seasons would it take me to have as many draft quality players as an established team? 14 or so until the guys you drafted last season finally retire. That's probably too long...

I also think the stadium building is too artificial which I put in another post...but I guarantee you that struggling NFL teams are not rapidly expanding their stadium this offseason to make their team competitive. Having more fans leads to more filled seats, not the other way around as is currently in place here
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Buffalo
posted: 2013-02-11 12:24:00 (ID: 82373) Report Abuse
C17Ajax wrote:
I also think the stadium building is too artificial which I put in another post...but I guarantee you that struggling NFL teams are not rapidly expanding their stadium this offseason to make their team competitive. Having more fans leads to more filled seats, not the other way around as is currently in place here


The artificial stadium building is wanted. It should be easy to manage the economy part, because RZA is a Football simulation and not stadium tycoon.
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C17Ajax
posted: 2013-02-11 12:27:51 (ID: 82375) Report Abuse
In numbers, extra draft picks would onky be appropriate for the very firat season in te league if done. Maybe draft picks was a bad example given the current TM controversy right now. An catch up advantage should be small, like maybe contracts sign 20% cheaper in 1.X leagues and 10% in 2.x leagues. Any advantage this creates would disappear after a couple seasons, but still help close the 14 year gap to something reasonable 5-6 seasons maybe
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Buffalo
posted: 2013-02-11 12:39:40 (ID: 82376) Report Abuse
C17Ajax wrote:
the 14 year gap to something reasonable 5-6 seasons maybe


Why do you think it is a 14 year gap? I would say with great team management you can close the gap in 5-6 seasons now.

I know one team, which started close before the season rollover to season 3 and was in the semifinal of the SC in season 6. So in 4 season he nearly closed the gap and next season there will be no difference between him and season 1 teams.
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wiesengrund
posted: 2013-02-11 12:45:09 (ID: 82377) Report Abuse
Buffalo wrote:
I know one team, which started close before the season rollover to season 3 and was in the semifinal of the SC in season 6. So in 4 season he nearly closed the gap and next season there will be no difference between him and season 1 teams.


I think most would consider somebody who joined in Season 2 among the vets. He only missed one draft, it's a bit of a stretch to compare that to gaps of three or four drafts.
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C17Ajax
posted: 2013-02-11 12:53:17 (ID: 82380) Report Abuse
Buffalo wrote:

The artificial stadium building is wanted. It should be easy to manage the economy part, because RZA is a Football simulation and not stadium tycoon.


Hmmm. I haven't noticed the game behaving that way. It seems most owners spend more time on financial features (TM, coaches market, fan shop and stadiums) than on the football sim (play book). Youre the GM/owner more than the head coach. I think you've got a tycoon game here....

I believe the financials are the main point of this game, and its fun. But you need to look at desired and expected behavior. The simple stadiums are equating into a one time tax on te new teams, most commonly overcome by selling one draft player. They're now 14.5 seasons behind on talent, and have conquered the one time stadium tax. If its that easy why have that aspect of the game?

Embrace your Tycoonness in your market oriented game. It is at heart a great concept.
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C17Ajax
posted: 2013-02-11 12:58:02 (ID: 82384) Report Abuse
It shouldn't take vastly superior management to overcome the gap. The advantage of signing up earlier should be of limited long term use other than your own management skills being better.

And yes, the problem will get worse before it gets better. In a few more seasons teams will have a roster with 2 draft pick players at each age even if they are a lousy manager. You're not going to overcome that as a new player by tweaking your play book better. It's a 14 year slog until the 18 -20 year olds just drafted become the vets until the pour you have the same potential as an established team
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Buffalo
posted: 2013-02-11 12:59:54 (ID: 82385) Report Abuse
C17Ajax wrote:
Hmmm. I haven't noticed the game behaving that way. It seems most owners spend more time on financial features (TM, coaches market, fan shop and stadiums) than on the football sim (play book). Youre the GM/owner more than the head coach. I think you've got a tycoon game here....


Gambling on the TM lead not to success. You can ruin a expensive team with poor tactics.

The way to success is:

1. Establish your own game philosophy
2. Draft the players for this philosophy
3. Support your philosophy with the right coaches
4. You think that you need a pice of your puzzle, than have a look on the TM

The wrong way is:
1. Prepare your draftboard wrong
2. Hire indiscriminately coaches
3. Buy every player you can get
4. Think than about a tactic which might fit to your players.
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Chareos
posted: 2013-02-11 13:45:31 (ID: 82398) Report Abuse
Buffalo wrote:
So what would be a fair time period for a newbe to catch up my team, which is 6 seasons ahead? 1, 2, 3 years (not seasons)?

I belive for a long-term project it is better to have a long-term plan to keep the fun alive? If you can win the CoC after one years, what't next? Most managers would leave after being at the top.

I think in one year we will see League level 4. We will have a lot of competition in League 1 and 2 and it will be a task to win League 2.

I thinks in a few season some big teams will make 1 or 2 steps back, when their first draftees start to retire.



i am new, but i think you are right. Also the big teams might get in trouble with salaries if they aim for the titles
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Chareos
posted: 2013-02-11 14:02:21 (ID: 82400) Report Abuse
my opinion is it shouldn't be too easy to close the gap. why should a new team have the same progress in 3 season like another team who is managed good has had in 6 seasons.

i have played long a game where this was the case ... what happened then was top teams either quit the game entirely, or they sold their whole team, bought crap players, lost intentionally and stayed at the bottom of the country until they were super-rich. then starting a walkthrough to the overall title and then selling everything again. maybe some people would like such a system. i will not like it
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