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Main / Discussions / The big EXP question Search Forum
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badkarma
posted: 2013-04-23 09:26:51 (ID: 92949) Report Abuse
pete wrote:
Just to clarify that math statement.

At the end of the day all needed skills are multiplied, factored, added, whatever, to one value. So if a block happens, we add obviously blocking and ... and ... and some more of these ... to ONE factor. The counterpart calculation for the opponent is the same, just using maybe different skills. At the end we see

ValueOFBlocker vs ValueOfOpp...and the higher one wins the situation.

Therefore it is "the same value" from a math point of view. Sorry for the confusion

I think we understand that, but you've said that the factoring of the fatigue is against both physical and skill stats, which doesn't make sense. Fatigue should only cause an effect on physical stats surely?
Now that might happen before the stat values enter the final equation that results in the single value, or it might be built into the equation. But if fatigue is effecting ALL stats in the equation, that makes little sense in real life for the reasons outlined.

Being tired in the case of sports (and combat which is something I'm more familiar with) doesn't make you forget everything. If anything, being tired means that training, experience and repeated activity comes to the fore because you're almost in an automatic state of mind.
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pete
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posted: 2013-04-23 09:35:35 (ID: 92951) Report Abuse
Again, it is a question of interpreting it. Since fatigue is a part of my "ValueOfBlocker", of course it affects the blocking part inside that value too.
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hosh13
posted: 2013-04-23 14:26:57 (ID: 92980) Report Abuse
Does Morale only effect skills?

Last edited on 2013-04-23 14:28:25 by hosh13

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Buffalo
posted: 2013-04-23 14:35:39 (ID: 92982) Report Abuse
hosh13 wrote:
Does Morale only effect skills?


What next? Trainingprogress, age, .... ?
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pete
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posted: 2013-04-23 14:52:55 (ID: 92985) Report Abuse
Sometimes, only Sometimes...it seems to me that some suggestions are made just to make a suggestion, some changes are demanded just to make a change...
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bv515109
posted: 2013-04-23 20:45:00 (ID: 93069) Report Abuse
I don't see a problem with the way experience works. I mean, people are saying 4 years should be enough for 4.5*? Look at the '09 draft, I do not see too many players I would qualify for that after four years in the NFL. The only two I see in the first round that could even be argued about are Brian Cushing and Clay Matthews. In the second round LeSean McCoy? Maybe Mike Wallace in the third? And none of them are obvious candidates either. Players have 10+ years at a minimum in RZA, why should experience peak out so early?
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hosh13
posted: 2013-04-23 23:36:54 (ID: 93093) Report Abuse
bv515109 wrote:
I don't see a problem with the way experience works. I mean, people are saying 4 years should be enough for 4.5*? Look at the '09 draft, I do not see too many players I would qualify for that after four years in the NFL. The only two I see in the first round that could even be argued about are Brian Cushing and Clay Matthews. In the second round LeSean McCoy? Maybe Mike Wallace in the third? And none of them are obvious candidates either. Players have 10+ years at a minimum in RZA, why should experience peak out so early?


So what do you say about the way it works for the coaches of RZA?
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C17Ajax
posted: 2013-05-16 14:29:35 (ID: 95939) Report Abuse
Do players gain experience based on number of plays regardless of position?

Are Kickers/Punters therefore doomed to not gain experience based on the few number of plays they see each game or is experience gain prorated by position or by number of games?
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holmeboy
posted: 2013-05-16 17:30:45 (ID: 95949) Report Abuse
K/P gain more experience per play than other positions

edit: I think...

Last edited on 2013-05-16 17:31:01 by holmeboy

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hosh13
posted: 2013-05-17 12:45:44 (ID: 95989) Report Abuse
holmeboy wrote:
K/P gain more experience per play than other positions

edit: I think...


I think not.
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