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Main / Discussions / Calling the play Search Forum
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punch drunk
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Joined: 2014-12-05/S15
Posts: 1561
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posted: 2017-01-16 17:14:00 (ID: 100096038) Report Abuse
pete wrote:
Maybe this is a language issue...It is important to have this setting right. As long as this AI has no idea because of too less sample plays, it has to rely on this setting. Therefore, calling it "not important" is...wrong, somehow. Are we on the same page?


This is pretty understandable. To me anyway.
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thomastem
posted: 2017-01-16 17:15:07 (ID: 100096039) Report Abuse
Rock777 wrote:
#1 is the one I was asking the question about. I am positive that the rest of your points are correct.


Yeah the data shows no buffs for guessing correct and no nerfs for guessing incorrect given same D formation against a particular offense.
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thomastem
posted: 2017-01-16 17:19:41 (ID: 100096040) Report Abuse
punch drunk wrote:
pete wrote:
Maybe this is a language issue...It is important to have this setting right. As long as this AI has no idea because of too less sample plays, it has to rely on this setting. Therefore, calling it "not important" is...wrong, somehow. Are we on the same page?


This is pretty understandable. To me anyway.


It only means that if your run and pass D formation is different then anytime a tendency isn't showing preferred is used. Having this control rather than the engine pick D form randomly is important especially if you are confident in guessing correctly over 50 percent of the time.
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punch drunk
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posted: 2017-01-16 17:25:59 (ID: 100096041) Report Abuse
From page 152 in the rookie "NOOB question" thread.

pete wrote:
Maybe this is a misunderstanding how "prefered" works. The "prefered" setting is only there to determine if going vs pass or rush as long as it is not clear to the virtual defense coordinator. Once he has an opinion about, this settings is not used anymore. He builds his opinion based on how many times a team is passing/rushing out of a certain formation. The offense coordinator can confuse the defense coordinator by settings up multiple lines for the same formation, but based on different quarters/clock settings etc...


There are a few other pete related posts in several pages that area.
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thomastem
posted: 2017-01-16 17:28:47 (ID: 100096042) Report Abuse
punch drunk wrote:
From page 152 in the rookie "NOOB question" thread.

pete wrote:
Maybe this is a misunderstanding how "prefered" works. The "prefered" setting is only there to determine if going vs pass or rush as long as it is not clear to the virtual defense coordinator. Once he has an opinion about, this settings is not used anymore. He builds his opinion based on how many times a team is passing/rushing out of a certain formation. The offense coordinator can confuse the defense coordinator by settings up multiple lines for the same formation, but based on different quarters/clock settings etc...


There are a few other pete related posts in several pages that area.


Consistent with the math and confirms my points. Thanks Punch.
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Buddy Ryan
posted: 2017-01-16 18:13:58 (ID: 100096044)  Edits found: 2 Report Abuse
Rock777 wrote:
Buddy Ryan wrote:
but I also remember a posting from pete way back in a discussion about SG4-runs where he said that the prefer-setting does adjust for run/pass (like LBs, DBs playing closer to the LoS when run is expected and so on)


Holly referenced this as well. Unfortunately no one has the link to the post. But if this is actually correct, then the preference does matter. This is the answer I was trying to get from Pete, but he was being cryptic as Yoda always is


maybe Holly and I are just sharing the same fever dream I tried to look it up, but couldnt find that particular post

Last edited on 2017-01-16 18:21:09 by Buddy Ryan

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punch drunk
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posted: 2017-01-16 18:43:52 (ID: 100096045) Report Abuse
pete wrote:
jourdeprout wrote:
pete wrote:
jourdeprout wrote:
My undestanding of the defensive playbook has always been : two different formations for pass and rush defense in ONE line of the playbook, the system will choose one of these formations based on the fact the opponent is more passing or rushing out that O formation. If the tendency is not clear enough, it will used "prefered"


Is that more clear?


Yes, I can see what it means now, I just didn't know the "prefer" box was so important. And I'm still not sure about the conditions when the engine decides to use the formation not preferred.


Let's say you set

On Shotgun2WR use 3-5-5 vs pass, and 5-2 vs rush, but prefer pass.

Play 1: Shotgun2WR vs 3-5-5, due prefer setting, expectation is a pass, play was a pass play
Play 2: Shotgun2WR vs 3-5-5, due 1 pass play and 0 rush plays, expectation is a pass, play was rush
Play 3: Shotgun2WR vs 3-5-5, due prefer setting, since pass vs rush was 1:1, expectation is a pass, play is a rush
Play 4: Shotgun2WR vs 5-2, due 1 pass play vs 2 rush plays, expectation is a rush,...

Clear?

Keep in mind, it is not that sharp calculated than displayed above, and the DC has some more room for his decision to play vs pass or rush...
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Rock777
posted: 2017-01-16 19:46:17 (ID: 100096049) Report Abuse
Great! Thanks for finding that Punch. So now both the math and an old Pete quote jive The preference setting is meaningless if you are using the same formation for both passing and rushing. Good to know! This will save me some time in play calling
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thomastem
posted: 2017-01-16 19:47:28 (ID: 100096050) Report Abuse
punch drunk wrote:
pete wrote:
jourdeprout wrote:
pete wrote:
jourdeprout wrote:
My undestanding of the defensive playbook has always been : two different formations for pass and rush defense in ONE line of the playbook, the system will choose one of these formations based on the fact the opponent is more passing or rushing out that O formation. If the tendency is not clear enough, it will used "prefered"


Is that more clear?


Yes, I can see what it means now, I just didn't know the "prefer" box was so important. And I'm still not sure about the conditions when the engine decides to use the formation not preferred.


Let's say you set

On Shotgun2WR use 3-5-5 vs pass, and 5-2 vs rush, but prefer pass.

Play 1: Shotgun2WR vs 3-5-5, due prefer setting, expectation is a pass, play was a pass play
Play 2: Shotgun2WR vs 3-5-5, due 1 pass play and 0 rush plays, expectation is a pass, play was rush
Play 3: Shotgun2WR vs 3-5-5, due prefer setting, since pass vs rush was 1:1, expectation is a pass, play is a rush
Play 4: Shotgun2WR vs 5-2, due 1 pass play vs 2 rush plays, expectation is a rush,...

Clear?

Keep in mind, it is not that sharp calculated than displayed above, and the DC has some more room for his decision to play vs pass or rush...


If I could I would use this 3-5-5 Defense you speak of every play.
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Rock777
posted: 2017-01-16 19:48:42 (ID: 100096051) Report Abuse
LOL! Sign me up for this 3-5-5 too.
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