To Do:On this list you see things that aren't done at the moment, but will be done in the (near) future, and you see the already done things, based on users suggestions.
On one of the next season rollovers
- Apply a new rule to force bot mode for teams causing financial super bankruptcy
- thread 100005686: cause a penalty if managers utilize rosters full of one position, just to support the Out of Position penalty, cause less spectators on games...
- Change the way handling players without contract on roster minimum requirements, for the moment such players stay - in the future they should leave! Just fill the team with low talent
ToDo Playbook Usability
- Different playtypes per Offense entry (thread_id=1197)
To do (absolutely needed)
- Send a welcome message in the new users language, if there is a mentor
- Add another prewarn PM 1 week before the supporter runs out
- Add a warning to the forecast if the actual money is not enough to survive the offseason if there wouldnt be any games sscheduled with income
- Add a participation report for each game and team, to see which players where active during the game
- Language Mods!
- Limit the DE "blitz" based on pass expectation
- pass depth description odd thread_id=722
- Doublcheck the distance and the relation to "from where the kicker is automatic" on FG
- Keep an eye on the abusive usage of some offenseformations, and change the weight relations if needed
To do (probably important)
- Add the last X posts of the regional forum to the league-page/gamecenter, and crosslink to the forum from the league-page/gamecenter too
- Add user depending timezone settings, and display times in local time, across the game
- On the Draft board the Sortoptions shouldnt overwrite player-locks
- Stats breakdown by quarter (thread_id=3361)
- Add Clock management, Fake punts, TPC, Onsidekicks (thread_id=3534)
- Insert passing distances, even on incompletes
- If replying to a forum message, show the whole thread for citates
- Add wage ranges to Transfer Market search
- Option to view the different formations in Playbook
- add kind of a wage forecast to the player details based on training progress
- add a matrix to the manual which formation is good for pass/rush including which defense can handle it good or bad
- FB should have a Pancake chance on Blocking
- Think about better navigation in FAQ and Manual
- Control the Pass receiving for HBs
To do (nice to have)
- check about a watch list for the transfer market, that keeps players on it even the manager has not made any bid on them...should be private to the manager
- Add a lock option to the training page per player, so the optimizer will ignore this player
- Add a "bad throw" summary to QB stats
- TO Diff (100000127)
- Show the player stats for his last games somewhere (thread_id=7215)
- make subst setting available to default gamesetting, but include a warning! 6379
- Stats: Player: Career: show longest run/pass of career for comparison
- Add mouseover action(players details) in gamestats
- Bookmarks (thread_id=2884)
- describe why fieldgoals/pats are missed ("wide left"....), and give the manager an idea if it fails by low technics and/or physicals
- Coin toss, option for managers to chose head or tail, kickoff and OT
- per Match chat when more players are watching the match (GC-Premium)
- sortable stats in aftergame stats, by position, tackles and so on (offense)
- in Game audibles if the QB recognizes blitzing due vision and intelligence
- Penalties, delayed due some issues with it
- FB events for hitting training progress and draft
- Show a hint like "In reply to USER, posted DATE" (thread_id=61)
- The QB should fumble from time to time, especially after Sacks.
- More detailed Team History including trophies and success
- Linenumbers in draftboard and playbook (delayed due issues with MSIE)
- Let the manager remove single entries from the bidlhistory/bidlist (incoming)
- Turn RBs into receivers for some plays
- Check about the amount of injuries, see thread_id=5168
Rough ideas
- Management options (food)
- CHanging moral during the game (thread_id=1046)
Declined for the moment, but nice
- replace TDD with divisional record in the league standings page (thread_id=4170)
- More depth in Playbook bye more than one offense action per entry, based on percentage (thread_id=1119)
- Don't fire players when humans go bot (thread_id=1121)
- Playbook option FB rushing percentage. To setup HB/FB rushing ratio (does not match with the current engine)
- Add Height and Weight to players and give these values some influence in the engine
- Allow trading between managers for players, coaches, draft picks etc.
- Kick MOTY completely out of the game concept
Declined, because not matching with the game idea behind the scenes
- Any change of the league structures for Supercup, CoC and League
- Changes regarding relegation and promotion (from/to) Elite League
- reducing Morale Hit out of ELO
- Any idea to create kind of a list of banned users, a digital pillory or any "flag down" operation to users or forum-posts
Already done
- Playerbrowser
- Age of player in DC
- set training from player detail page
- Rating/skill layer in DC per player as tooltip
- More usability when editing the playbooks
- resort skills in player details
- more formations, including explaining them in manual
- check logic on display (no up button for top player, no down for bottom player)
- Manager license
- Offense playbook integration in engine
- Firing players, selling players, bidding on players and transfer history per club
- Experience and Rating calculation per player
- default settings for match settings
- season stats per player
- General stats per match
- Real forum integration
- Management options (facilities)
- Press feeds for supporters
- Transfer market search
- remove notices by user
- messages: b-b, i-i, fontsize
- Supporter: PDF including the complete roster and skills printer friendly
- add playdirections to playbook for pass and rush
- Interceptions
- Champ of Champs cup scheduler
- Supercup scheduler
- Preview function for messages (PM and Forum)
- Play intensity settings (thread_id=68)
- different Playbook sets and different depth chart sets
- player aging (on season rollover, affects training and skills)
- Player retiring on season rollover, 1 season prewarn period
- player wage recalculation (on season rollover)
- Recent Roster Changes
- enable reregistering with existing usernames, check for doubling teamnames should be disabled
- Rename teamname option
- forgot password option
- Player scout option (adding scout level and quantity limitation)
- Fumbles
- Integration of more skills in gameplay
- switching from youth pull to draft mode - discussion ongoing (thread_id=12)
- Season switcher for champ of champs
- Draft board history
- enhance the automatic mails, add at least the url to them
- Privacy policy, rules
- Schedule / Calendar overview for managers
- kill financial history, today history on signing a new team
- make Calendar entries clickable
- add 1 week offseason
- display blocking, rushing, passing, rush defense, kicking etc as bars per team on the team homepage
- show warning if cap already hit for str, spd and agi in csv and pdf (supporters only)
- display blocking, rushing, passing, rush defense, kicking etc as bars, team comparison at the match page
- real clock instead the fixed one
- match page: filter matches by match type
- delete DCsets, playbooksets (not the standard one)
- limit avatar dimensions on width and height
- Add PATs to the ST stats
- Badge uploading
- randomize the nationality of drafted players for bots!
- on placing bids count not only the roster, the bids too to limit the roster (not done, obsolete due the roster count penalty)
- Map containing all clubs
- Defense Audible simulation
- Season, day indicator
- Mark win/loss by using green/red on match page
- enable ACF (Anti Cheating Framework) for transfers, transfer check goes without whitelist mode
- block users from purchasing the offseasoncamp if there are already scheduled games in the camp period
- Complete list of matches per league and season
- if a match happens at a bot stadium generate some friendly income for the human
- Points and TD differentials in league tables
- sortable stats in aftergame stats, by position, tackles and so on (special team, defense)
- Special teams in the game
- kill create user requests after 7 days based upon createdate
- FB events for winning the division or cup finals
- Friendly cup scheduler
- Send the manager a message with hints like "Your next steps should be" after he/she completed the license
- check if the initial first down is counted in the stats - it shouldnt! - bugfixed
- Notepad application (should open in popup window)
- Friendly cup KO round calculation
- Check the player lists(csv/pdf) for added values like traits
- Display all traits and the affected positions, add traits to Manual
- Defense TDs in Stats (threadid=184)
- Formations in Gamecenter
- Management options (forecasts for costs and income, Fan shop - Merchandize)
- Freeze play intensity on Friendly Cups at "normal"!
- Forum search engine
- Fiedgoal range in 5 yards step
- Suggestions Poll Feature
- Distance to GL setting in defense playbook, for red zone defense
- The scoutreport gets unsharpened, but the Transfered Player details are not
- personalize...(stadiumname, team colors etc)
- Show the bid you lost the player and who made that bid (bid history)
- copy playbooks between different slots of one team or between teams(export/import)
- Tell the QB how long to throw
- Warning send warning short before and on expiring supporter
- Change the Special team performance (thread_id=449&startpage=2)
- Add a section to FR page for cups running, but not participating
- Add contract related data to player csv and pdf
- Separate cap indicators from values in csv
- check 4th and goal match setting, it seems the engine is not recognizing the the distance to goalline, much more it calculates based on 10 yards from the LOS. The same bug we had one year ago in the playbook, might be the solution is similar (thread_id=478)
- Managers get notified on construction finish, for stadium and all other facilities
- Check the permanent PC hit, might be its a bit off due the changed season length and training progress, especially on low developed teams without staff/facilities
- rework the whole TC calculation after games
- Gunner - Aftergame stats
- Kicker - Stats missed FG/Yards
- Team ranking added to league table (team name title), updated on gameday
- Top X lists of Spammers and so on
- Hide results on the match page to make it more enjoyable viewing missed matches
- Brackets for Playoffs
- Automatic approval for new registered users if the used IP Address is new to the database
- Add yards passed to the play by play if intercepted (except for screen passes)
- Match ticker
- Training based on personalized sessions (per player) instead an "over the whole roster" session - might be a parallel way to keep it easy for newbees - added for YA
- on seasonrollover and contract mode: do not allow releasing players when below roster minimum, much more add one year to their contracts and calculate the wage by skill formula
- Send a detailled plan out to all managers via PM to tell them what to do in offseason, and what happens when in detail
- separate YA and Seniors when counting in roster
- on negotiation keep the contract length s e l e c t box stable from post to post
- Create a setting inside Friendly Cups to play by default on Powerweek mode!
- Rework Draft order based on Standings after the postseason thread_id=580
- fanshop alarm for soldout or nearly sold out stuff (supporters)
- Scout alarm for players on TL if they meet criteria given by manager, supporters
- Add team mode to HOF, should sum up all the values per team
- Give managers an ability to store short remarks on drafted players
- Give managers a way to delete forum posts if no following post is there.
- Team history should get entries on winning trophies
- negotiation mode: if negotiating contract with youngster on TM, he gets to the senior team even he is only 16 years young
- Settings for default after login on Hide/Show results (Supporters)
- give the manager a hint on missing sponsor
- Player links, team links, match links in the forum posts
- create a setting for Google translator on/off
- add smiley support to the chat
- check the players detail stats and add the new ones
- Add all the ratings (positional) to the CSV output
- if MOTY is set, warn the user for this one time opportunity per season and matchtype
- Overtime mode for PlaybyPlay
- Give the user a way to block the bot thing for another 4 weeks, if he has logged in for more than 20 times so far. / Make a bot block setting available for the admin
- give a warning in Coach assistant for player with contracts ending this season
- On Season rollover move all matches that are not played to the new season
- do some more checks on playbyplay in IE
- Training report: If a cap is near or hit, the line shouldnt be hidden. Have a look at the hidden pops again, seems to be odd.
- On Team selecting, sort the countries in the list box
- Add nationality to names DB and try to create new players in their national name context
- Player related notices
- Switch taborder on loginbar
- Make the register process more clear, especially the thing with the 2 mails
- Last Forum Activity
- Users should s e l e c t which forums to include in "new posts counter"
- You have scouted XX players this week already. Change this to training period
- better mail navigation
- Check some terms on the page thread_id=977 (in progress - long term)
- In Users online, remove link from managers without team.
- Raise FG default to something useful like 35 yards.
- Add switcher per position group to the training page like the quick switch for all
- replace DT by DE in 3-3-5 / 3-4-4
- Have match settings templates for supporters
- Trainig profiles
- Penalty on position change
- Fieldgoals and clock handling
- Match attendance and percentage of sold tickets in Games display
- Store settings for more than one game at the same time
- lets renegotiate contracts even there is a valid one, if the new offered contract is longer than the old one - take care for the count of franchise contracts
- Player facts (Win/Loss in player stats)
- Club stats
- Add number of games in teamstats
- Attendance stats in match list
- Breakdown: Success per o-formation in gamestats
- Tell how many Youngster stay in Academy
- Bye week schedule, per league
- Notes on Calendar by user (supporters)
- Add the team name next to the avatar in forums
- Playbook Leading / Behind without the score, and/or with manager given number
- Playbook options per half (1258)
- Add playerid/matchid to the main output
- Activate Blitzing for all gametypes, u p d a t e manuals if needed (Blitzing, Match Settings, Traits)
- Describe the changes on Playintensity and MOTY for PC
- Activate other changes (remove isDev / isFriendly)
- Change the type of warnings from globalhint to globalwarn, and add another color like red
- Finish the survey for leaving managers (add the link to "Bot warning mail"
- more useful items to sell on shop (thread_id=1042)
- Add warnings on deleting a pr
- Option to reassign nationality/name after draft (thread_id=1219)
- extend forum links for Coaches
- Draft: create at least X players of each single position
- better mail handling (thread_id=551)
- More usability on links in Playbook (1258)
- Add the standard playbooks automatically for beginners
- Flags clickable in team distribution, to show all teams from that country
- Add "Spend all Training Points" option to the Youth Academy
- Newest Managers added to WhoIsOnline
- YA members have now their own tab in players and training, removed from DC and HR
- Blitzing of DE and LB in the engine (delayed)
- If default game settings are existing, show them on the game settings page instead the global game default values
- Hide poll result until user voted
- based on poll (thread_id=2379): recalculate player wages on each successful transfer from human to human
- Trophy museum (thread_id=2864)
- Changed bid rules, 1,000 or 5%, whatever is higher (lower limit adjustment)
- Force users to build more than 1 seat at once, and calculate maintenance based on planned + existing seats
- Remove MOTY for other games than regular seasons league games, SCCup division games and Friendlies
- Change the defense picking order (switch left right within position lines)
- Enable Goalline formation O/D
- Add the current wage to the negotiation window
- harder PC hit based on players age (30+)
- Add an ANY rule to the defense playbook on Offense formations
- Allow to activate/deactivate single rows in the playbooks
- Make the league scheduling different from season to season
- Add a gametype selector to the team stats
- Switch directly to playoff table in SC if during Playoffs
- Stop transferring players around seasonrollover
- Send a PM warning the manager if running HR and having expiring contracts, a few days before the season rollover
- Mark retiring players not in red as you do with the expiring contracts, use another color
- Stats: WR/TE: Yards after Catch
- Stats: Tackle/Block success ratio
- Stats: FG/PAT Successratio
- Redirect an user to the main forum once he "marked all messages read" in a forum
- After the change in the player details the order of skills doesn't match anymore in the scout report
- Player Details: Traits moved up, below skills now
- Calendar is showing transfermarket-deadlines
- Add some more details to the match ticker, like redzone-warnings, maybe big plays (thread_id=4394)
- Add join date to team overview
- Player "background" added
- Add PC barrier to the training optimizer
- introduce the new pass/rush thing, not only for friendlies compared to S5 (V2)
- Enable decrease of Stadium shape per game
- when jumping back to player overview from player details, switch the tab (O, D, ..)
- TC on DC/player page (thread_id=1614)
- Keep the settings for matches page stable by using sessions...(all matches, type of matches)
- Matches page: let the users s e l e c t more than one match type at the same time
- added pass-td to the Hall of Fame thread_id=4890
- CHange Supercupscheduling according to thread_id=4750
- add a version number for the engine to the game output
- Add Time Remaining to the Defense Playbook
- Scout more than 1 player at the same time from draft board
- Remember the login in a cookie or something similar, and avoid "relogin" therefore
- Add filters to the economy view
- Trophies for league division winners (thread_id=5041)
- Added Passer rating, Broken Tackles (O) count, Tackles for Loss (D) count to player stats, team stats, HoF (except Passer rating) and gamestats
- Added stats: touchbacks for kickoffs and punts, dropped catches for receivers
- Add a description field to Friendly Cups, the description could appear in the trophy room too
- sum up the transfer categories in transferhistory
- Top 100 traders
- better forum navigation
- Scrimmage games (thread_id=2846)
- Display a count of new posts per blog category on top of the blog page
- Add Season Length to Day box
- Give the training report some reasonable sorting (thread_id=5296)
- Change the pickorder of SG4/Dime (thread_id=5551)
- Enable engine 2.2.1 for all games, and rename it to V3.0
- create a Facility Manager to keep the stadiums condition at 100%
- Put a warning if "non top managers" are bidding on wage skills of 40+ (thread_id=5936)
- Lower the IQ of the draftees (thread_id=5809)
- Give Youngsters in the YA Experience and/or Team Chemistry
- add skillpopups for coaches, as you have it for players already (done a bit different)
- RZAMS: allow averages by Offense, Defense and/or Special Team
- RZAMS: include or exclude retiring players from averages
- try to put the results as title for the squares (form) in the leaguetable
- Add top leagues as category to HOF (thread_id=6322)
- some more data on the mag/contract view (thread_id=6213)
- Limit the Training Optimizer to Offense or Defense or...(thread_id=4395)
- Dont let the manager set the initial transfer price for a player, the page should do that automatically (thread_id=5896)
- add the construction will finish at to the warning when building a stadium stand
- add average age to the teams homepage 6479
- Add a complete breakdown for win/loss ratio in the gamecenter-preview, not only for the current competition. Make it available in the aftergame-stats too
- add more formations (thread_id=2112)
- Introduce deeper penalties on out of size YAs
- Expand the draft over 3 days
- Create a "Duplicate" button in the Depthchart
- Allow selecting season in season stats for a single player
- mark retiring Coaches in the list
- send notification to the seller via pinboard when new bid was made
- pass depth description after interceptions wrong, it can be intercepted much deeper than the opps goalline is.
- Player transfer market (thread_id=5592)
- add a list with past champs
- Check if the "first string" in DC can go online: positive
- Announce the changed mode for playertrophies, bots wont receive them anymore
- Raise the initial skills for newbees on PC and TC (thread_id=100001085)
- Top 100 Teamratings
- Notify the (former) owner of a player if the plan to sell him was final by moving the player to the new team, or by finding no new owner
- Show positions in the HOF, and add regions to query for
- add Consistency to the Coaches market overview
- Allow renaming players by the manager, if the player has no history in other teams than the managers one
- Add transfer history to player career stats
- Show Caps for playskills based on Talent in Scoutreport, Playerdetails (own team) and PDF/CSV (except Draft)
- Free to Play Scrimmages for Newbees, Scrimmages to be part of the Manager License
- adding Experience to seach for on the transfer market
- added last played matches to the gamecenter-preview
- Add INT and the other skills to the Transfer agent as well, as we did it with the transfer market search
- Show salary sums on the teams homepage, coaches and players
- Add a reposition players feature to allow rookies a fast start in the game
- Add a Teams Hall of Fame
- Change the interval for the age selector in Coaches market
- Allow chosing the game version to use on scrimmage games
- Find a way to allwo fired players in the teams HOF for season 12 and earlier
- Change the Coach firing thing, so that the penalty applies all the time on firing, as it is on replacing
- More detailled Player Trophy notification PM
- Allow removing all players from DC by one click
- Make the last minute of each half in a game more important by shortening the time between plays
- add filter to rosterhistory
- add rank and rating to team-distribution list per country
- Notification on last day of a player's Free Positional Change Period
- Change the league structure, so that we have a pyramid system with one league on top, a so called elite league, and give up the regions we have now
- Show MVP on Gamestats General
- Add another level to the Youth Academy to cause more expenses and a little more outcome
- Add ELO to provide useful team ranking, replace the old and odd one
- Add a match of the day chapter, and make it vievable for world, including the listed games
- Show predicitions both in Pregamecenter and Matchstats
- Introduce a PD cap in both League and Supercup divisional round, to make wins vs Bots less important
- A Teams Hall of Fame
- jersey numbers for players
- Add "this team vs your team" table on "this teams clubpage"
- Show the stadiums shape on own club page
- Make difference between player transfer by current managers and other transfers
- Player career starts filter by team
- Add more traits for players
- Allow K and P to gain more Experience
- Change Morale gain/loss based on expectations of win/loss a game
- Enable blocked pickorders based on tanking warnings, but after the Draft finished
- Add "to-top"/"to-bottom" arrow to the playbooks
- Enable OOP-Training penalty
- Enable harsh transfer taxes
- Enable experience influence on player salaries
- Playbook: Provide a "more than yards" option as well
- League Names per team on the Supercup and CoC displays
- Send PM to supporters once an injured player fully recovers
- Add the past 10 challenges to Live Challenges
- Add the league name to players careerstats
- Do not limit number of results in statistical leaders
- Play hurry up offense if not leading and within 50 yards of the endzone at end of Q 2 and 4
- Change players in Team HOF by season retired, not name
- KRs with fumbles, return TDs and so on
- Many many more...
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