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Main / Rookie Area / # of Plays vs Depth Chart vs Physical Condition Search Forum
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posted: 2011-10-23 11:45:50 (ID: 14097)
slider6 wrote:
I'm not making any conclusions based on PC only, I'm trying to understand the depth chart and how the engine chooses players. I have 1 WR that is nowhere close to my other 3 and he's playing a whole lot more than I want him to.

I'm going to make an assumption about how the engine uses the Depth Chart. Can you tell me if I'm correct?

I have 4 players on my Depth Chart for WR. I'm assuming that the engine will pick whichever player passes the Fitness/Energy check. But what happens if none of the 4 players pass the check? Does it go back to the top player on the DC or does it stay with the last player it checks? Or maybe it chooses the player that has the highest energy?


There are two major numbers, the Ingame energy threshold for substitution, and the PC. The engine will pick the first player from DC, check if there is enough in game energy, and use him. Or just go to the next if ingame energy is too low. As long as there are "not injured" players on the DC, it will use a player from DC, even if energy is too low for all of the guys - it goes then from top to bottom.

The thing is the ingame energy, it is 100% no matter of the PC, but a 50% PC player will lose ingame energy faster than a 100%PC guy
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posted: 2011-10-23 11:46:48 (ID: 14098)
Turtlemania wrote:
@Admin: simple and same like slider.


Pls read above
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Solana_Steve
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posted: 2011-10-24 17:14:34 (ID: 14156) Report Abuse
It seems like most of my players were getting a pretty even distribution of plays. I was assuming this was because they were quickly dropping before the threshold and alternating after that. I

I haven't really tried other values than the %85 energy threshold settings. Maybe I should.

Also, I have don't substitute usually set on my QB, K and P.


Steve
SD Blitz
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slider6
posted: 2011-10-25 00:06:42 (ID: 14195) Report Abuse
Solana_Steve wrote:
It seems like most of my players were getting a pretty even distribution of plays. I was assuming this was because they were quickly dropping before the threshold and alternating after that. I

I haven't really tried other values than the %85 energy threshold settings. Maybe I should.

Also, I have don't substitute usually set on my QB, K and P.


Steve
SD Blitz

Mine is the same way. I was looking today and my 5 starting OL all had 50 plays while the 4 backups all had 48 or 49.

If that is the case, then I definitely need to start playing with the 85% threshold. I don't want to kill my starters, but the last guy on my depth chart for any position (9th OL, 4th WR, 7th DL, etc) shouldn't be getting anywhere near as many snaps as my starters.

Maybe we need to have some kind of threshold for each position?
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hosh13
posted: 2012-08-16 19:05:45 (ID: 52690) Report Abuse
Do players regain energy for every snap they're not on the field? Or does it just stay at 85%, thus if no other player in the DC gets down to that then that player wont play any more?
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pete
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posted: 2012-08-16 19:13:49 (ID: 52692) Report Abuse
hosh13 wrote:
Do players regain energy for every snap they're not on the field? Or does it just stay at 85%, thus if no other player in the DC gets down to that then that player wont play any more?


Benched players gain "ingame energy"
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jpnwrt
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posted: 2023-06-21 14:56:07 (ID: 100174947)  Edits found: 1 Report Abuse
Glad I found this old thread
Thanks, Yoda, for the remark in another thread, which made me search for the source of my confusion.
Thanks John HK for the thread (in the Suggestions category) which let me display my misunderstanding

Here's my question to those of you for whom it is obvious:
do i now correctly understand, that PC doesn't affect the performance _directly_. Instead (in the light of Pete's post a bit above) - it affects the rate at which a player loses ingame energy(aka fitness, aka fatigue gain).
And it is that INGAME ENERGtY, which does affect the performance!

Is that correct?
More or less?
No, you're still in the dark?

Last edited on 2023-06-21 14:56:33 by jpnwrt

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pete
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posted: 2023-06-21 16:20:57 (ID: 100174956) Report Abuse
jpnwrt wrote:

do i now correctly understand, that PC doesn't affect the performance _directly_. Instead (in the light of Pete's post a bit above) - it affects the rate at which a player loses ingame energy(aka fitness, aka fatigue gain).
And it is that INGAME ENERGtY, which does affect the performance!

Is that correct?



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jpnwrt
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posted: 2023-06-21 16:40:52 (ID: 100174958) Report Abuse
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JohnHW
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posted: 2023-06-23 19:21:15 (ID: 100175028)  Edits found: 1 Report Abuse
In response to the original question of roughly even plays for 4 WRs, and WR4 having more plays than WR2 & WR3 using 85% energy as the substitution value.

I had 59 offensive plays in my last game, I have 6 WR on the Depth Chart and a substitution energy of 73%.

They had 39 / 39 / 28 / 24 / 1 / 1 plays each.

Of course the results also depend upon both how much you play 4WR formations and whether WR 2 and 3 were injured at any point.

Last edited on 2023-06-23 19:22:52 by JohnHW

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