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| Main / Suggestions / New paid feature: player ratings by % Search Forum | |
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| Rating: | |
| Poster | Message |
| posted: 2025-01-09 19:28:26 (ID: 100188501) Report Abuse | |
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Instead of having stars to indicate player rating; there could be an option to buy the ratings as a percentage for individuals using credits or as an additional purchase that would upgrade the supporter account.
I theorize that displaying the information would be fairly simple and of course help things on the financial side for Pete. |
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| posted: 2025-01-09 19:44:19 (ID: 100188502) Report Abuse | |
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Then the game would be unfair to non-pay to win people, like, someones team could have everyone at more than 5-stars.
unfair to people who don't have money or enough credits |
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| posted: 2025-01-09 19:48:01 (ID: 100188503) Report Abuse | |
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0verpowerd wrote:
Then the game would be unfair to non-pay to win people, like, someones team could have everyone at more than 5-stars. unfair to people who don't have money or enough credits "More than" five stars doesn't exist. This wouldn't change training performance nor training attributes. It would only be a change in the way the information is displayed. |
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| posted: 2025-01-09 19:53:00 (ID: 100188504) Report Abuse | |
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got it.
thanks for explaining it better to me |
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| posted: 2025-01-09 20:13:18 (ID: 100188505) Report Abuse | |
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What exactly would the manager get as a benefit out of buying percentage ratings?
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| posted: 2025-01-14 13:29:24 (ID: 100188655) Report Abuse | |
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pete wrote:
What exactly would the manager get as a benefit out of buying percentage ratings? If the manager can see the player rating incrementally; it could help making decisions when managing players training and experience. A manager could see in the short and long term what the best ways to develop players. A secondary element would be seeing the ability for a player at a completely different position; such as the rating for a CB at WR; not with the intent of changing position, but to see how the physicals and mentals could theoretically transfer over whether for the current player or for future players. |
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