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Main / Rookie Area / Mountain versus a Swimming Pool Search Forum
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Solana_Steve
San Diego Blitz

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Joined: 2011-09-07/S00
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posted: 2011-09-24 22:43:24 (ID: 11658) Report Abuse
Is a Swimming Pool much better than a Mountain? Both improve Physical Conditioning (PC), but the Pool is more expensive and has higher maintenance.

Steve
SD Blitz
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ryandinho
posted: 2011-09-25 19:36:33 (ID: 11763) Report Abuse
So far I've only added the mountain. Unless the swimming pool adds a major amount of physical condition or morale it doesn't seem too much value for money.

For me it's the mountain or wind tunnel to be the first facilities purchased
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jack6
Leverkusen Leopards

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posted: 2011-09-26 07:08:44 (ID: 11787) Report Abuse
As far as I know, the all add the same amout (10%) to each group they do add a bonus to.
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Turtlemania
posted: 2011-09-26 07:16:52 (ID: 11789) Report Abuse
10% is easy to do math because formula is written for training well in manual

But Swimming pool help auch Moral

So what is the Plus-Rate for Moral? How do Moral gain value? So how Swimmingpool helps Moral?
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Admin

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posted: 2011-09-26 07:24:42 (ID: 11791)
Turtlemania wrote:
So what is the Plus-Rate for Moral? How do Moral gain value? So how Swimmingpool helps Moral?


players gain moral each night. The Psycho doc adds to moral, as the facilities do. for the facility it is the same, 10% on top of the value out of the daily u p d a t e * Psycho factor.

Wrong(basic value (random 10-50) + (Psycho * 2)) * facility1 * facility2)

Right:basic value (random 10-50) + (Psycho * 2)

Last edited on 2011-09-28 20:21:12 by Admin

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Turtlemania
posted: 2011-09-26 07:51:58 (ID: 11796) Report Abuse
Admin wrote:
Turtlemania wrote:
So what is the Plus-Rate for Moral? How do Moral gain value? So how Swimmingpool helps Moral?


players gain moral each night. The Psycho doc adds to moral, as the facilities do. for the facility it is the same, 10% on top of the value out of the daily u p d a t e * Psycho factor.

Wrong(basic value (random 10-50) + (Psycho * 2)) * facility1 * facility2)

Right:basic value (random 10-50) + (Psycho * 2)




Ok i understand

there is a second basic value random what works every night only for Moral

Now i undertand why after loss my Moral fell and the over night it climbed a bit again

Thanks for clarification Admin!

Last edited on 2011-09-28 20:21:29 by Admin

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Admin

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posted: 2011-09-28 20:20:27 (ID: 12131)
Admin wrote:
Turtlemania wrote:
So what is the Plus-Rate for Moral? How do Moral gain value? So how Swimmingpool helps Moral?


players gain moral each night. The Psycho doc adds to moral, as the facilities do. for the facility it is the same, 10% on top of the value out of the daily u p d a t e * Psycho factor.

Wrong(basic value (random 10-50) + (Psycho * 2)) * facility1 * facility2)

Right:basic value (random 10-50) + (Psycho * 2)



I had a deeper look, and we changed that some months ago.

Moral gets updated in two ways...

Nightly: no influence on moral by facilities here

on Training: influence as described, 10% per facility.

So it stays true: facilities can affect players ONLY during training.

Last edited on 2011-09-28 20:21:44 by Admin

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