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Main / RZA Elite League / RZA Elite Season 27 Search Forum | |
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Poster | Message |
hollyhh2000
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posted: 2017-11-05 13:00:48 (ID: 100117847) Report Abuse |
pete wrote:
hollyhh2000 wrote:
A couple of teams show that you can win despite always getting thumbs down at karma And this is...a problem? Who told "thumbs down makes you losing games"? Nobody, but I did hope there would be more of a downside always passing to the outside from the same formation. And it makes too much sense to use just one Formation and save money on TEs, RBs and respective coaches, when there is apparently no big downside. especially when the pass protection bonus is that big. Look what happened with the Black Dragons, when they changed from predominantly I Formation to SG. I just did hope that you can win with different offensive schemes |
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hollyhh2000
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posted: 2017-11-05 13:03:18 (ID: 100117848) Report Abuse |
Fincyril wrote:
You did win a Global and an Elite bowl playing differently. but not with my offense especially last season SC win was a lot of luck and my CBs intercepting passes at the right time |
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posted: 2017-11-05 13:06:43 (ID: 100117851) Report Abuse | |
hollyhh2000 wrote:
Nobody, but I did hope there would be more of a downside always passing to the outside from the same formation. And it makes too much sense to use just one Formation and save money on TEs, RBs and respective coaches, when there is apparently no big downside. especially when the pass protection bonus is that big. Look what happened with the Black Dragons, when they changed from predominantly I Formation to SG. I just did hope that you can win with different offensive schemes This what I call Balancing work, and it is a never ending task for me. Each single season I run stats to see how certain formations do against others, and I use standard players with fixed skill levels for it. But due the nature of managers, the signs change from season to season, exploits come up, we react with changed balance settings, and the "game" restarts...it is that way. And yes, you can win games without using Shotgun 4 WR... |
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hollyhh2000
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posted: 2017-11-05 13:24:35 (ID: 100117857) Report Abuse |
pete wrote:
. And yes, you can win games without using Shotgun 4 WR... games, no doubt, if get the same random rolls that Buddies LBs yesterday got but championships? I doubt that you can win consistently without passing mostly out of the gun or having an over 50 speed QB Stopping offenses is tough in this game and getting a sack one of the few ways to have a good chance for a stop. |
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Buddy Ryan
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posted: 2017-11-05 13:47:30 (ID: 100117859) Edits found: 5 Report Abuse |
hollyhh2000 wrote:
I doubt that you can win consistently without passing mostly out of the gun or having an over 50 speed QB but thats where it gets tricky imo: before the highest possible blitz rate was expanded to 75% (and in a few ensuing seasons before teams adjusted), teams (Black Dragons did, my team did it, just 2 examples) won the Elite Bowl with in our cases i-formation as the base formation. but with the heavy blitzing that came afterwards, there has been sort of an arms race to pile up fast LBs and get a really fast QB and/or protect your QB with the FB in shotgun (still need great OL for the FB to stay clean of DE pressure, to keep the LBs from getting to the QB eventually). my team is more invested on the defensive/blitzing side, others more on offense/superfast QB... but it is these sort of builds that constitute another - and teams with not that fast QBs, using non-shotgun-formations a lot, get eaten up in the process, I can see that. the only solution I could think of though is the one you made numerous times: allow FBs to pick up blitzes vs. non-shotgun (but at a lower rate) and tie the effectiveness of FB blocks in shotgun more to the FBs skills - blitzers should be able to break a HBs block from time to time imo Last edited on 2017-11-05 14:10:20 by Buddy Ryan |
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Jiujitsutou
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posted: 2017-11-05 15:21:19 (ID: 100117868) Edits found: 1 Report Abuse |
Did you mean allow HBs to pick up blitzes , or just increase the effectiveness of FBs in Bone ,I and Goaline ? If HBs would also pick up some Blitzes it would massively improve Proset and Singleback. -> @ Buddy
@Holly : The "Problem" with Sacks is that the usual medium (or sometimes even long) Passes that follow them arent counted as such. If you try to complete a normal medium pass your chance is 50% +/- (no scientific data on this ) . A med/long pass after a or multiple sacks is executed like a 9-10 yard toss. Last edited on 2017-11-05 15:25:28 by Jiujitsutou |
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Buddy Ryan
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posted: 2017-11-05 15:28:50 (ID: 100117872) Report Abuse |
Jiujitsutou wrote:
Did you mean allow HBs to pick up blitzes , or just increase the effectiveness of FBs in Bone ,I and Goaline ? If HBs would also pick up some Blitzes it would massively improve Proset and Singleback. I meant FBs, I just said HBs for the sake of comparison to reality, where a HB is much more prone to miss a block than an OL. imo the FB should get involved in pass blocking out of non-shotgun-formations more, while his effectiveness in Shotgun should be reduced - but thats just one opinion |
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Jiujitsutou
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posted: 2017-11-05 15:35:26 (ID: 100117873) Edits found: 1 Report Abuse |
THanks for clearing that up. I do agree btw , that non sg Fbs shouldnt be as lazy. Iam however not sure if SG FBs should get less involved at the same time . Maybe Non FB Formation Hbs could get more active in the passing game # Checkdown.
Last edited on 2017-11-05 15:51:27 by Jiujitsutou |
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hollyhh2000
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posted: 2017-11-05 15:48:47 (ID: 100117875) Report Abuse |
Jiujitsutou wrote:
THanks for clearing that up. I do agree btw , that non sg Fbs should be as lazy. Iam however not sure if SG FBs should get less involved at the same time . Maybe Non FB Formation Hbs could get more active in the passing game # Checkdown. my favorite solution would be RB and FB should block as good as their involved skills are and FB get coaches assistance while blocking and RBs not. Also when facing 3 or 4 men DLs, there should be a chance, that an OL sees the blitzer and picks him up (that would probably make vision for OL far more valuable han it is now) But that would probably be an awful lot to code, but I am just dreaming |
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Meitheisman
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posted: 2017-11-05 19:45:52 (ID: 100117898) Report Abuse |
Unrelated to the discussion but an interesting stat nonetheless.
Number of different active teams to reach the Elite Championship Game per region: Fire: 4 (WW, Maykop, Ducktales and Lyon) SeaDevils: 3 (MSS, Leeds and the Goats) Thunder: 2 (Bears and Landru) Galaxy (SD Blitz), Monarchs (Black Dragon) & Admirals (FAM): 1 Claymore & Dragon: 0 Including teams that went bot: Fire: 5 (+CARDIACJACKET) SeaDevils: 4 (+Mombasa) Galaxy: 3 (+T'Pau & Pub Gang) Thunder (no change) & Admirals: 2 (+Carrickfergus) Monarchs (no change) Claymore: 1 (+Stone Mtn) Dragon (no change): 0 |
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