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pete
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posted: 2022-12-02 12:51:23 (ID: 100170675) Report Abuse
Olband wrote:
It's a lot of fun, so tip of my cap to Pete
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pete
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posted: 2022-12-02 12:51:39 (ID: 100170676) Report Abuse
Maynard wrote:
Not trying to be cute when I suggest Pete's success the last couple of seasons, despite having a relatively "light" roster, is all the proof I need that the playbook holds a lot of weight.
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Olband
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posted: 2022-12-02 14:28:36 (ID: 100170686) Report Abuse
popopotamo wrote:
I like the playbook and spend time on it. I make small modifications to adapt it to each opponent. The result is that this season I have not lost a single game against an opponent with a higher Overall Ratio than my team's (or so I think).

Therefore, I believe that the weight of the PB in the game is enough.

It is also true that I have faced opponents with very predictable PBs and " I knew how to beat them", but my roster was not good enough and I lost. And I think that's the way it should be.

Therefore, I see no need for change on that side of the game.

And about performance of some formations: I look at the performance of formations (offense and defense) in RZA, not in real life football.


I like this post. I also like spending time on the playbook, and also do not see a need for a change to the game; was just looking for other people's opinions about it. (thus the placement in discussions, not suggestions)

As for the formations, why have flawed formations at all? Just so newer players have a learning curve? I'd like to be able to use the 434, but just don't dare anymore. I don't know if there's stats on it, but it seems as if it gives up an abundance of big plays. I don't understand why OLBs never seem to pick up tight ends in coverage here and you're reliant on a single SF to stop a TD? (again, might be based on small sample size; others feel free to voice if you don't find this to be the case)
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pderekdactyl
posted: 2022-12-02 15:25:24 (ID: 100170694) Report Abuse
Olband wrote:
again, might be based on small sample size; others feel free to voice if you don't find this to be the case)

You can always run a bunch of scrimmages and let us know how it goes. Or download every play in RZA history and small sample sizes quake in your presence...

Personally, I don't think 434 is useless, but I also almost never use it. I have some theories on when it works, but it's more of an unknown than some others so I tend to stick to the known knowns and known unknowns from those Ds and steer clear from the unknown unknowns of the 434 universe.
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pete
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posted: 2022-12-02 15:32:45 (ID: 100170695) Report Abuse
pderekdactyl wrote:unknown unknowns


OT: is this a valid English term? Never heard this before.
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pderekdactyl
posted: 2022-12-02 15:35:22 (ID: 100170696)  Edits found: 1 Report Abuse
pete wrote:
pderekdactyl wrote:unknown unknowns


OT: is this a valid English term? Never heard this before.

Came from here:
https://en.m.wikipedia.org/wiki/There_are_unknown_unknowns

There are YouTube videos too I'm sure, but I didn't bother to link those.

Last edited on 2022-12-02 15:36:16 by pderekdactyl

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pete
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posted: 2022-12-02 15:36:00 (ID: 100170697) Report Abuse


Thanks
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4 Aces
posted: 2022-12-05 06:11:38 (ID: 100170730) Report Abuse
My 2 cents ... it's no secret I have an extensive playbook. I place most the credit for any success I've had on my playbook. The teams I have fielded I think are mediocre at best, takes time to build a solid team. I've been running a team for almost a year now & try to keep my eyes open for hints & tricks. I can't help but think the playbook plays a more dominate role than some managers think. I do think the playbook should have substantial role, even the very best will have trouble finding sustained success unless they are placed in a situation to succeed. Situational football & every play is a situation.

Concerning a 'hard cap' ... I support a hard cap, when I first joined RZA I found not having a hard cap was an impediment for finding success. I think 'parody' may help the brand new managers gain some footing and have reason to continue. I know this is not a popular view with some but there it is.

Concerning games against Bots ... I wonder ... what if the average touchdowns per game from the previous season was applied to all bot games ? Meaning if the league average touchdowns per game was 4 then any games against bots would top out at the average, so if a team wins 100-0 only 4 touchdowns would be applied to the TTD. The TDD can be severely warped by 1 or 2 two bot games.

Just sitting here thinking
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Captain Jack
posted: 2022-12-05 15:15:12 (ID: 100170736) Report Abuse
I do agree the playbook should have more importance. As a badminton player I teamed up with a friend many years ago in playing doubles. We had impeccable understanding on the court. Even if I was at the front, at the net, I would 'know' where he was and vice-versa. Because of our great understanding and our tactics we could beat opponents that were much better than us but less cooordinated.

We should not have people able to win (in RZA) because they can throw more money at the game. So in this context I would also support a hard cap.

Let's make the game more about football skills and less about accountancy!

Again my two penn'orth.
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pete
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posted: 2022-12-05 16:58:29 (ID: 100170737) Report Abuse
Oh .... this is a management game with a quite stable football simulation inside. I do not see how I could get rid of accountancy stuff. I gave it a try in RedZoneClash. Did not work.
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