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| Main / Discussions / Two minute hurry up offense Search Forum | |
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| Poster | Message |
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BoaTek
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posted: 2024-04-15 22:51:44 (ID: 100183057) Edits found: 1 Report Abuse |
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It's already being voted on and it looks like the extra time is winning. I will say that I agree with JohnHW. There are already more plays in the sim than in a real game. This coming from a manager that frequently plays from behind in the 4th quarter against top tier teams.
To my eye, these things always seem to come up when a top tier team loses a game they thought they could have or should have won. I would just remind everyone that this is not a real football game and as with any change to the game, there is a higher probability of unintended consequences coming from the change. I would be willing to bet that at some point soon, someone is going to complain about the losing team getting too many opportunities to come back in the last two minutes. We all play by the same rules, so while you may lose a few that you don't think you should have, you probably are not recalling the few games that you won that you should not have. So with that unsolicited opinion, I leave it to Yoda to decide. Last edited on 2024-04-15 22:51:57 by BoaTek |
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| Quote Reply Edit | |
| posted: 2024-04-16 04:53:40 (ID: 100183061) Report Abuse | |
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BoaTek wrote:
It's already being voted on and it looks like the extra time is winning. I will say that I agree with JohnHW. There are already more plays in the sim than in a real game. This coming from a manager that frequently plays from behind in the 4th quarter against top tier teams. To my eye, these things always seem to come up when a top tier team loses a game they thought they could have or should have won. I would just remind everyone that this is not a real football game and as with any change to the game, there is a higher probability of unintended consequences coming from the change. I would be willing to bet that at some point soon, someone is going to complain about the losing team getting too many opportunities to come back in the last two minutes. We all play by the same rules, so while you may lose a few that you don't think you should have, you probably are not recalling the few games that you won that you should not have. So with that unsolicited opinion, I leave it to Yoda to decide. |
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| Quote Reply Edit | |
| posted: 2024-04-16 11:48:54 (ID: 100183064) Report Abuse | |
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I just hope that Yoda will give us a sign to let us know if he prolonged hurry up time.
Or it will be on us to check when that kind of game comes up if there is more time added? ![]() |
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| Quote Reply Edit | |
| posted: 2024-04-17 02:22:26 (ID: 100183094) Report Abuse | |
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Yoda will post a "Done" message if he initiates this.
Is the "Hurry Up" offence something that is done automatically or can we set it somehow? |
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| Quote Reply Edit | |
| posted: 2024-04-17 16:29:45 (ID: 100183121) Report Abuse | |
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IF such a change was introduced and IF it becomes active, there will be a message about it.
It is fully automatic. |
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| Quote Reply Edit | |
| posted: 2025-08-16 10:21:28 (ID: 100193074) Report Abuse | |
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pete wrote:
IF such a change was introduced and IF it becomes active, there will be a message about it. It is fully automatic. Still no message about this change? Over 15 months have passed since we voted in poll that we think this change is good. |
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| Quote Reply Edit | |
| posted: 2025-08-16 11:33:16 (ID: 100193075) Report Abuse | |
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Dumbarajko wrote:
pete wrote:
IF such a change was introduced and IF it becomes active, there will be a message about it. It is fully automatic. Still no message about this change? Over 15 months have passed since we voted in poll that we think this change is good. There was no reason to send a message, since the change was not introduced yet. I think it would be good, too. |
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Marshall 15
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posted: 2025-08-16 11:57:03 (ID: 100193076) Report Abuse |
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As I seen this again on forums
- 2min hurry up - my only thing I can see change would be to stop clock { I set a play under 2min and then a pass to WR or RB. to go to sideline. OUT PASS . } so maybe more seconds on clock time would slow down the match.. Q: would you take a pass to WR with 12 seconds left to stop clock or take to the house TD - plays are in playbook for that, with the if winning or losing by X points - it would also add time to game rather than 1 hour { 60 minutes} I would then ask if the training for 2min drills would be added { such as a passing tree idea } thoughts !! |
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| posted: 2025-08-16 12:31:38 (ID: 100193077) Report Abuse | |
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Your Q: it depends on what the situation is. If you are in the lead, I would run. if you are behind and the score behind 4+, I would pass, and if the score is 1,2,3 behind, I would kick a field goal ...
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| Quote Reply Edit | |
| posted: 2025-08-16 13:44:03 (ID: 100193079) Report Abuse | |
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pete wrote:
Dumbarajko wrote:
Still no message about this change? Over 15 months have passed since we voted in poll that we think this change is good. There was no reason to send a message, since the change was not introduced yet. I think it would be good, too. So, when can we expect change to happen since Yoda thinks it would be good too? |
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| Quote Reply Edit | |
| reply Mark this thread unread | |
| Navigation: |< < 1 2 3 5 > >| | |
| Main / Discussions / Two minute hurry up offense | |


- 2min hurry up - my only thing I can see change would be to stop clock { I set a play under 2min and then a pass to WR or RB. to go to sideline. OUT PASS . } so maybe more seconds on clock time would slow down the match.. Q: would you take a pass to WR with 12 seconds left to stop clock or take to the house TD - plays are in playbook for that, with the if winning or losing by X points - it would also add time to game rather than 1 hour { 60 minutes} I would then ask if the training for 2min drills would be added { such as a passing tree idea } thoughts !!