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Main / Discussions / Youth pull Search Forum
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Dumbarajko
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posted: 2024-05-02 13:39:55 (ID: 100183538)  Edits found: 1 Report Abuse
Can someone make an ascending order for scout projections of how strong or fast is youth pull?

Ok, I know that projection is just something that coaches think about player, maybe it won't happen.

But still don't know what is better: might be or really.

So can someone put it in order from weakest to best projection.

As far as I know there are this atributes (some for strength, some for speed, some for intelligence, some for agility):

misses, might be, really, superfast, could be a smart add...

I assume superfast is best for speed, but what is best for strength?

Thanks guys in advance

Last edited on 2024-05-02 13:40:28 by Dumbarajko

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jack6
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posted: 2024-05-02 14:02:15 (ID: 100183539) Report Abuse
Here my expierence:

It's for talent
low, somewhat, quite, might have, high.

But my small sample size for 'might have' is maybe too small.

For INT it is
intelegent enough, might be intelligent, could be a smart add , really intelligent

For physicals it is:
misses, quite, might be, really strong/superfast/high agile
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torakrid
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posted: 2024-05-02 14:55:35 (ID: 100183541) Report Abuse
high talent
quite talented
might have some talent
somewhat talented
talent unknown

highly agile
quite agile
might be agile
misses agility
agility unknown

really strong
quite strong
might be strong
misses strength
strength unknown

superfast
quite fast
might be fast
misses speed
speed unknown

really intelligent
could be a smart add to your team
might be intelligent
intelligent enough to play ball
intelligence unknown
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Dumbarajko
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posted: 2024-05-02 15:08:57 (ID: 100183543) Report Abuse
torakrid wrote:
high talent
quite talented
might have some talent
somewhat talented
talent unknown

highly agile
quite agile
might be agile
misses agility
agility unknown

really strong
quite strong
might be strong
misses strength
strength unknown

superfast
quite fast
might be fast
misses speed
speed unknown

really intelligent
could be a smart add to your team
might be intelligent
intelligent enough to play ball
intelligence unknown


And the unknown part means he can't tell, so it can be one of four things for that atribute
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jack6
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posted: 2024-05-02 15:13:15 (ID: 100183545) Report Abuse
Yes, the value can be everything.
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Dumbarajko
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posted: 2024-05-02 15:19:38 (ID: 100183546) Report Abuse
Thanks Jack and torakrid.

Subject closed
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pete
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posted: 2024-05-02 15:38:37 (ID: 100183548) Report Abuse
OK, let's add to the whole thing, from the manual: your coaches might be wrong, but usually you can trust your Coaches

it measn exactly this: sometimes your coaches remark could be really off ...
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Dumbarajko
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posted: 2024-05-02 15:44:19 (ID: 100183549) Report Abuse
pete wrote:
OK, let's add to the whole thing, from the manual: your coaches might be wrong, but usually you can trust your Coaches

it measn exactly this: sometimes your coaches remark could be really off ...


Yeah yeah

I wrote that in my first post.

It is just a projection based on some knowlegde. It can be wrong.
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HH_KMN
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posted: 2024-05-02 15:49:59 (ID: 100183550) Report Abuse
I have the experience that the coaches can sometimes confuse size and strength
so the super fast, quite strong guys became a qute fast, really strong guy.

also if coaches are right, my experience is:

Strength:
really strong: caps between 45 and 50
quite strong: caps between 40 and 45
misses strength: caps 40 and under
might be strong: caps between 40 and 50

Speed:
superfast: caps between 45 and 50
quite fast: caps between 40 and 45
misses speed: caps 40 and under
might be fast: caps between 40 and 50

the 'might be...' numbers are with the least confidence


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Radu91
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posted: 2024-05-02 16:44:16 (ID: 100183552)  Edits found: 1 Report Abuse
HH_KMN wrote:
I have the experience that the coaches can sometimes confuse size and strength
so the super fast, quite strong guys became a qute fast, really strong guy.

also if coaches are right, my experience is:

Strength:
really strong: caps between 45 and 50
quite strong: caps between 40 and 45
misses strength: caps 40 and under
might be strong: caps between 40 and 50

Speed:
superfast: caps between 45 and 50
quite fast: caps between 40 and 45
misses speed: caps 40 and under
might be fast: caps between 40 and 50

the 'might be...' numbers are with the least confidence



Those number are true, only a thing to add for misses speed/strength. A player can't cap red under 40.

Also, a very important note is, that you should check the position of the player.
If a player is a SF in the Youth Pull and if you don't have a coach at that position the projection might be wrong.
It happened to me with K and FB, positions that i don't have a coach.

Last edited on 2024-05-02 17:44:51 by Radu91

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