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Main / Discussions / A message to Pete Search Forum
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Swordpriest1
posted: 2012-02-08 18:17:30 (ID: 27523) Report Abuse
I like this Pan's enthusiam and I dont see him coming from a selfish POV.

Regarding the TM... I'm with you. It has to be changed fundamentally inorder for it to be fair in general. I'm not one of those who says get rid of it completely as I think its a great idea... a long with the YP.

YP is what makes only having 3 draft picks ok. You build your corner stones around the Draft.. but you win championships with how you manage your youth.

As many have said.. in regards to Salary Cap... I'm thinking there is an arbitrary one built into the game already by that the fact your total income is capped. In real life you need Salary caps because the sources of income are vast.. in a game in which incomes are as tightly managed and finite.. the teams caps are definitely their. Plus those teams who have really expensive players BETTER do well in league and cup because if they dont win the income stream is cut considerably. It'll be interesting these next few seasons.

But keep thinking Pan..
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posted: 2012-02-08 18:21:24 (ID: 27525)
Swordpriest1 wrote:


But keep thinking Pan..
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looser
posted: 2012-02-08 20:09:39 (ID: 27546) Report Abuse
Buffalo wrote:

Be not so negative, panoramix. The Game is only 4 month old and it will go his way and we all will have a lot of fun. If not, the admin will find a way to bring back the fun.


are you sure!!!! there are only 4 days ago I started playing!!!!
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Tarjan
posted: 2012-02-08 20:31:06 (ID: 27549) Report Abuse
panoramix wrote:
the transfermarket is a soccer's distinctive tract, the playbook don't count if you encounter a team that plays MOTY (BTW: did you know any AF team that does not plays in this way ANY playoff game?),

AF has a spirit, AF is different from any other sport: the draft should be the very source of talents and can not be restricted at 3 only choices; the market should not be based on money, but on draft choices; the roster should be regulated by a salary cap determined from the level reached by the teams, and not from a bid war; the money should be useful only for a better stadium or for better facilities, at most for better coaches.


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dpierce
Paxtang Black Panthers

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Joined: 2011-12-25/S02
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posted: 2012-02-08 20:59:23 (ID: 27556) Report Abuse
NYDOGS wrote:1- A great playbook makes you win even with a worst team than your opponent... You have many leverages to defy the odds...

Too true. I lost a playoff game (AT HOME!!! ) to a team whose playbook exploited a hole in my gameplan.

NYDOGS wrote:3- 3 draftees a year are enough because we have the YP... However, I think that the youths are maybe not good enough to become real top players... But not sure right now about that...

I pulled a kid who will be a top tier player. It'll take some time, but it's gonna happen.
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jack6
Leverkusen Leopards

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posted: 2012-02-08 21:11:51 (ID: 27557) Report Abuse
OK, here my thoughts or opinions.
panoramix wrote:
I paste here a pm wrote to Pete last night.
Any comment is welcome.

Peter, I like your point of view, this is the same I've with the games. But american football is a sport in which the best team, except tactical errors, wins.

Actually I think this is only valid if you define "best" as being the one with the best combination of skills, tactics and luck.
Upsets are common in that game, so common, that it's hard to pick all games right, on a gameday.
panoramix wrote:
And AF has other two fundamental points: the parity and the competivity. No one of those are present on RZA: the transfermarket is a soccer's distinctive tract, the playbook don't count if you encounter a team that plays MOTY (BTW: did you know any AF team that does not plays in this way ANY playoff game?), or when a dice says you have to loose.

We can discuss the transfer market very often and there are pros and cons on that functionality.
At the moment soe are frustrated, because they can't get those "superstars" because the cost x mio $. But I swear in season 3 or 4, the drafties and those players from the market will be average.
I have an older team on the test server and at the moment there is only 1 position I need a drafty, the rest is better.
This depends of course on the training strategy and the players you got in the past, but it will even out.
And then the market will (probably) change.
Regarding MOTY there are lots of discussion.
The thing is, it adds a strategic component to the game, which I like.
You think playing every playoff game should be MOTY?
Might be a solution, but if everyone is doing that, why doing it at all?
panoramix wrote:
When I think at RZA I'm frustrated about a nice game that can be a great game, but that threatens to become only one of the thousand managerial on the net.

I think there are not many games on the net, where managers can so activly discuss and change the face of a game. It's very unique.
panoramix wrote:

AF has a spirit, AF is different from any other sport: the draft should be the very source of talents and can not be restricted at 3 only choices; the market should not be based on money, but on draft choices; the roster should be regulated by a salary cap determined from the level reached by the teams, and not from a bid war; the money should be useful only for a better stadium or for better facilities, at most for better coaches.

Hmmm. I understand that for many people the NFL is the base model.
But even the NFL has flaws in the system.
Small market teams can not compete with the big market teams, owners which are willing to spend more money then the team brings in have to compete with owners who want just a regular positve balance and some games to watch.
The draft is a well adjucated lottery and freeagents are everywhere.
The salary cap is NOT equal for all teams, because some income is not devided into 32 pieces and facilities are build by owners AND the public.
I don't think we have to copy the NFL in all aspects.
This is a game, where everybody should get a chance and the chance for the other teams WILL come, even when they did not participate at bid wars. I did not, for example.
Soon, the wages of the coaches will eat up lots of money and then the wages of the players will rise and a team can't afford 30 "superstars".
panoramix wrote:
That's all, Pete.
I understand that my advice would involve a radical change of the game, but in my opinion that's the only way to mantain the NFL spirit in a game like RZA.
I hope you don't miss the occasion, I hope to see the NFL spirit from the next season, even if it should be postponed for a couple of weeks.

From my point of view, it is possible to simulate the NFL mechanism but this would take away so much of this game, that it would be simple.
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panoramix
posted: 2012-02-08 21:25:35 (ID: 27560) Report Abuse
jack6 wrote:Actually I think this is only valid if you define "best" as being the one with the best combination of skills, tactics and luck.


It's obvious, skills+tactics.
In AF luck count at maximum 1%, and is all in the injuries.
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NYDOGS
posted: 2012-02-08 21:27:46 (ID: 27561) Report Abuse
panoramix wrote:
jack6 wrote:Actually I think this is only valid if you define "best" as being the one with the best combination of skills, tactics and luck.


It's obvious, skills+tactics.
In AF luck count at maximum 1%, and is all in the injuries.


I'm not agree as luck is for me a real factor (and gives the rings to the Giants this year, offering the division, then SF missing given INts...)
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panoramix
posted: 2012-02-08 21:30:56 (ID: 27562) Report Abuse
NYDOGS wrote:I'm not agree as luck is for me a real factor (and gives the rings to the Giants this year, offering the division, then SF missing given INts...)


No luck, only skills and tactic
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posted: 2012-02-08 21:36:48 (ID: 27564)
panoramix wrote:
NYDOGS wrote:I'm not agree as luck is for me a real factor (and gives the rings to the Giants this year, offering the division, then SF missing given INts...)


No luck, only skills and tactic


If it would be that way I should remove all RNG from the engine, IMO. This would result in a real boring thing then...
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