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Main / Discussions / Is RZA going flat.....? Search Forum
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gabriel06
posted: 2018-09-11 13:38:32 (ID: 100132556) Report Abuse
Firstly, id like to state that Pete knows I have the utmost respect for both him and his game, and I say nothing that should be seen as being insulting or directed at him personally....I only state the following because I care, having been around in my current stats as Gabriel06 or good old MTS back in the day, for all but about 7 of every season that RZA has been in existence for.

But, I fear, the game is going very flat and in danger of fizzling out - certainly for many of the older players whom are now, IMO, very limited as to what they can do, in terms of development or progression and - in many cases - have little left to achieve.

This is certainly not the case in everyones case - especially managers whom have been around for *say* the last 10 or so seasons - but for managers who have played for longer than that, I wonder just what, other than loyalty and devotion to the game, are getting out of it anymore - and where they see the drive to stay and continue coming from.

To this end, I wonder if there are plans to give the game any new lease of life that will give it true longevity for managers both new and old - or whether this is *it* - with cosmetic changes rather than fundamental ones planned only going forward.

For example - and these are simple few off the top of my head thoughts - not suggestions or recommendations -

The ability for player ratings to go higher than the current 50
Direct Player/Draft Pick Trades
Further Ground Developments
More trainable player attributes - maybe a bigger 'drill down' than currently

I also feel quite sad to see the spark seemingly go out of forum threads. There seems to be little/few characters around anymore - those who contribute quality and quantity to the thread that spark debate....maybe Pete prefers the calmer less manic state of the forum currently - but i think it sad and maybe a little indication of the lack of overall interest in the game over and above seeing what the results are and which YA product to pull and spend the academy points.

Again guys - before you flame me (not that id mind...bring it on ladies!) i say this very much out of care and respect for the game and Pete - and is just my own thoughts views....maybe i could/should devote more time and insight into the game which is maybe why i have never made Elite or won a main trophy! But i also think a lack of drive from others (seemingly) takes away my own competitive spirit....its just oh, ive won or lost again, no rhyme or reason to it....lets see what happens Tuesday/Saturday.

Rather than, right i need to do this to prepare for that and get this benefit or try that so i can develop this.....

Sorry for the epic drivel....but i hope someone somewhere can glean what im trying to say and maybe even agree with it.

Otherwise....just let this thread drift into obscurity please....

Much love to you all....


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dell_g
BobBoy Magpies

England   dell_g owns a supporter account

Joined: 2014-01-04/S11
Posts: 813
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posted: 2018-09-11 14:11:24 (ID: 100132557) Report Abuse


3 extra's I think about a lot that would blow my mind if they were introduced...

More formations on offence and defend (already mentioned in suggestions)

Game engine updated with current NFL rules like 25 not 20 yard line touchbacks etc.

In game penalties like roughing the passer etc

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Emperor Merp
posted: 2018-09-11 17:05:23 (ID: 100132560) Report Abuse
As someone that left and came back yeah there isn't the excitement in the forums that there once was. The league forums there is very little talk, it is like people just view their wins and the community isn't their. You can't even find a little hype on a big divisional game with playoff implications anymore in the league forums.

I remember when the discussion forums had people discussing their draft. Look at this last draft vs 5 seasons ago and 10 seasons ago. You lose the fun and edge of the community you lost a big part of what made RZA.

As for game play with the strategy being "dumbed down" there is less to keep the long time loyal players and more to appease those that want the game to be easy. You cater to those that have a shorter attention span you can't expect them to stay as long as those that enjoy a deeper game.

Making 10 people that will stay active 3 months on average at the expense of 5 that would stay active 3 years is a net loss to the player base not a gain. On the surface you are giving the "majority" what they want but what you are really doing is keeping the instant gratification crowd around an extra month or so at the expense of long term players by a year or 2.

It looks good on paper but it kills games in all genres. I'd love to see RZA recover.



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Buddy Ryan
posted: 2018-09-11 17:37:51 (ID: 100132563) Report Abuse
Emperor Merp wrote:
Making 10 people that will stay active 3 months on average at the expense of 5 that would stay active 3 years is a net loss to the player base not a gain. On the surface you are giving the "majority" what they want but what you are really doing is keeping the instant gratification crowd around an extra month or so at the expense of long term players by a year or 2.


very well said. I'm also a bit sceptical on basing future changes on wishes voiced in "exit interviews" of leaving managers. that the game gets "created" by a bunch of guys who already left and the remaining managers have to deal with it
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pete
H2TAGIT4Q

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posted: 2018-09-11 17:58:11 (ID: 100132566) Report Abuse
Just so you know, I am reading this very carefully.

I guess there is much more into it - and yes, I found no solution so far.

The biggest issue I have is the balancing act between creating a game you can play with at least a little efford, but makes somehow fun, and the people who literally want to spend their lifetime while playing RZA. As example, you all know Jack6, who is a long term player. He contributes as well his Blog talking about college football, since many seasons. This guy has somehow fun to play the game, is probably the most rich manager facing no challenges in terms of economy. He finds his fun. There are more such managers. Maybe these guys should tell more about their reason to stick with the game. And yes, I understand when long term managers tell about less challenging gameplay, since the tasks are the same from game to game and season to season.

On the other hand, each single feature I would create to entertain these guys means one more task for newbees.

Maybe it is the nature of such games that it lives from new managers, because veterans feel boring from a certain stage of their career? I don't know. I know, that I fail to bring in new managers at the moment. And I am not very confident this would change, since I feel these type of games are not made for todays generation of players. Could be wrong here as well.

I know it is hard to please these both extremes.

Maybe it would be wise to close RZA down, reset all teams, and restart from scratch. But I really dislike this way...for different reasons

Btw, I am still smiling on "fawlty towers", so thanks again for this... (insider)
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pete
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posted: 2018-09-11 18:14:16 (ID: 100132569) Report Abuse
Oh, and to add one important thing: no! I am not liking calm and quiet forums. I should like it, since the last abuse report about forum entries was sent in long time ago, but for me this is no measure. I am not doing anything against a vital discussion, as long as it stays somehow focused and contains no insults or anything else violating our easy understandable rules.
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gabriel06
posted: 2018-09-11 18:35:36 (ID: 100132570) Report Abuse
some great points made, and (hopefully!) this can be a productive discussion which will help us all. I care deeply about this game...and the community, hence the lengths I have gone to in the past to contribute whatever I can to it, and bar a brief respite due to external circumstances, have remained a constant since S4.

Pete, you have a harder balancing act to perform than the Cirque du Soleil artists. I get that totally. But I would guess/imagine that you have something of a vision as to where RZA will be in every (say) 3/5/10 seasons time....especially with the fundamentals - not maybe so much the cosmetics.

From a Veterans perspective, it is those that (I think?) matter here. Could you provide a potential server reset should you get support? What would you have to lose, if, as people have suggested, Veterans who are here for season upon season are being replaced by more short term hit and runners?

What about the elements mentioned - is it a case of no, not possible.....or maybe with some work....or yes, that's where im aiming to be in 'X' amount of seasons?

For example, my supporter account has just expired. Pete knows normally I bang another 12 months on without question. But now I am thinking....1) should I even continue to play as things stand and the plateau I feel has been reached or 2) shall I just play but I feel no need to contribute for the Supporters account as the benefits do not justify the expenditure and there feels little I can do to progress much further? I actually WANT to go for option 3) which is get my debit card out and commit to the next 12 months and beyond because I am excited to remain part of a continuing developing game and a vibrant community.

I cant believe im alone in this - This is purely IMO as I have talked to no one - but when my fellow adversary/friend BWadders is pretty much gone from the forums and we see notable names/teams drift away that have been a huge part of RZA history, you have to wonder why...yes real life plays a part and I get that....but maybe, just maybe, the apparent stagnation is also causing this - and those changes designed for pure newbies is just a tad too much. After all, we didn't have those luxuries back in the day did we guys?

AS for the forums, I weep for the lack of input. Some League threads are standing at almost a month since the last post of ANY kind. My own Admirals thread, once a hotbed of activity, is now stuttering along with only myself trying in vain to insult people to get any kind of reaction. The Smokers Lounge, once populated by all kinds of threads and discussion lines, is now virtually dormant. And i would imagine the live chat room is about as busy as.....well ill leave you to fill in your own blanks there!

Does the forum need a refresh? Do we need a forum at all? Is a social media outlet potentially more viable and useable than an in house forum board?

I dont know guys...maybe im just over thinking stuff as usual. But even IRL we talk about the 'good old days'....here, this never feels more apt than now.

Pete...absolutely my pleasure with Flowery Twats.

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pete
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posted: 2018-09-11 19:00:19 (ID: 100132571) Report Abuse
The basic plan of what to do was covering a few years from opening back in 2011. Most of the things of my list are done, and quite some more. Some are born out of crazy ideas in the forum, others came from outside the game.

I guess I would have to disappoint those managers thinking "there has to be something really big coming up". And because of this, I can understand those not paying for supporter accounts. At the same time: I am not done yet! There are so many of these little things to do, any writing additional source code for RZA is still fun - believe it or not.

I would like to see a design change. Not saying preachies work was bad, I like it, still like it, and in my opinion it does what it should, even in 2018. But at the same time I learned from many questionaires: new managers feel it is not cool anymore. I cannot do it, and I cannot pay for it. So, what to do? Waiting for another preachie?

I cannot advice which option is right. As long as the game pays for the server, I am up and running. But of course we will hit this economical threshold sometime in the future. Right now, there are 2 sources of income: ads and supporter accounts. Supporter accounts are at the same level of X percent of the userbase, since it was all the years. But of course we lost managers, and therefore the total sum of income from the supporter account was reduced. For ads the thing is much more complicating: less users result in less income, OK. But, things like the GDPR resulted in less money per ad, which means the total income from ads was reduced to a few Euro per months, which makes ads kind of obsolete if we talk about paying for the server.

So yes, I understand veterans talking about less challenging gameplay. And of course we can talk about making new things, if those things don't destroy the game experience. At the same time I HAVE TO TAKE CARE about new managers. If we cannot attract new managers, the game will die for sure sooner or later.

And finally, of course I have to consider restarting the game! It would provide me the chance of fixing some issues with the league structure, as example. Things I cannot do while running v1 lifecycle of the game, we are currently in. Therefore, having lifecycle 2, RZA V2, seems to be a considerable option to me. Sorry to say.
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pete
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posted: 2018-09-11 19:00:51 (ID: 100132572) Report Abuse
Forum external: due certain reasons this is no option, I am sorry.
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gabriel06
posted: 2018-09-11 19:28:44 (ID: 100132573) Report Abuse
I genuinely appreciate the time you have taken to provide some insight Pete....thank you friend
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