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Main / Discussions / TW most important skill/ability of a player... Search Forum
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mikemike778
posted: 2012-03-30 23:02:27 (ID: 34205) Report Abuse
To an extent it'll be like that in any online game - once a general optimal build has been determined - everyone trains their players like that.

I think the traits could be the big plus in this regard - think its important the dev/s build on this and introduce more of them (and make them a bit more common) - maybe some a bit more quirky to create different types of player. Streaky seems to be an obvious one they could steal from GLB.

Other ways they could have a bit of variety would be maybe to have a separate tactical to skill talent (so players may be able to cap catching at 40 but vision only at 30), widen the talent boundaries and have a wider range of TW, Physicals and Int on draftees.

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Solana_Steve
San Diego Blitz

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Joined: 2011-09-07/S00
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posted: 2012-03-31 00:30:04 (ID: 34207) Report Abuse
Well...one way around having all players built the same would to have separate caps/potential/talent for individual skills - - much like we have separate caps for speed & strength.

Steve
SD Blitz
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Main / Discussions / TW most important skill/ability of a player...