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Main / Suggestions / Fill 2.x leagues instead of putting teams in 3.x Search Forum
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Meitheisman
posted: 2015-05-26 00:22:52 (ID: 100054994) Report Abuse
I was looking around and saw many 2.x leagues with few human players and 3.x equally empty at best. I know Dragon and Admiral are pretty full at 2.x so here's the suggestion.

If there are still BOT teams in 2.x in certain leagues show these teams to new managers as an option. So a new manager could decide to take over a team in:

Admirals 3.3
Dragons 3.2
Fire 2.2
Monarchs 2.1
etc...

It might help retain new managers as the path to the top would seem faster and it might help even out the number of managers between leagues too.
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DonWilliam
posted: 2015-05-26 05:53:19 (ID: 100055000) Report Abuse
Meitheisman wrote:
I was looking around and saw many 2.x leagues with few human players and 3.x equally empty at best. I know Dragon and Admiral are pretty full at 2.x so here's the suggestion.

If there are still BOT teams in 2.x in certain leagues show these teams to new managers as an option. So a new manager could decide to take over a team in:

Admirals 3.3
Dragons 3.2
Fire 2.2
Monarchs 2.1
etc...

It might help retain new managers as the path to the top would seem faster and it might help even out the number of managers between leagues too.


Agreed. It comes down to guessing what might make a new player quit... i would say playing in a league of bots is pretty boring...
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jack6
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posted: 2015-05-26 06:37:01 (ID: 100055002) Report Abuse
Except the never-login-people, for me it looks like the most teams go BOT, once they get into the 1.1 in such empty league and get hammered badly from the 65+ value teams, which do sit there since the dawn of man.
So putting the teams into level 2 will probably not help, but that's just a guess.

My personal favorite would be, to delete the level 3 leagues and create a development league(s) from which the teams can decide to enter level 2 after 1-whatever seasons.

I know that deleting level 3 would be a pain from development point of view, but it looks like those 8*32 teams are way too much.

By adding a smaller amount of training leagues (which can be expended as needed by adding 1 league after another) would help, I think.
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pete
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posted: 2015-05-26 07:30:13 (ID: 100055004) Report Abuse
deleting a level is strictly impossible. I was looking into both ideas earlier this year. Deleting teams won't work due all the relations inside the database. Hiding such leagues might work, did not test that. Let teams enter D2 instead of the lowest league level causes some imbalances, as long as Dragons "exists"...
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jack6
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posted: 2015-05-26 11:01:36 (ID: 100055006) Report Abuse
pete wrote:
deleting a level is strictly impossible. I was looking into both ideas earlier this year. Deleting teams won't work due all the relations inside the database. Hiding such leagues might work, did not test that. Let teams enter D2 instead of the lowest league level causes some imbalances, as long as Dragons "exists"...

So how about the idea to create sandbox leagues with their own supercup with a dynamic number of leagues, based on remaining open teams and after a season or a bit longer teams can enter the real deal on level 2 or 3?

On entry level the leagues would be then quite crowded and each season rollover, the teams could be sorted together to keep the amount of entry level teams low.

After that they would enter a more or less crowded level 2 league and when those are really filled they could start filling level 3.
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pete
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posted: 2015-05-26 12:55:50 (ID: 100055007) Report Abuse
for me the question is different: how to get D3 clean from teams...

If I just close D3, it is quite unfair from the new entering teams point of view, those entering the league "the day before" I closed that lower level. So this means: switch at season rollover. Won't work as well, since Dragons is too crowded...so closing Dragons at all for new registrations?

Ignoring the empty (!) D3 levels for supercup is more an easy one...
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jack6
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posted: 2015-05-26 13:35:18 (ID: 100055008) Report Abuse
pete wrote:
for me the question is different: how to get D3 clean from teams...

If I just close D3, it is quite unfair from the new entering teams point of view, those entering the league "the day before" I closed that lower level. So this means: switch at season rollover. Won't work as well, since Dragons is too crowded...so closing Dragons at all for new registrations?

Ignoring the empty (!) D3 levels for supercup is more an easy one...

Of cause this has to be planned, but I think it would be possible to start with the new entry level leagues and giving the existing level 3 dragons and other regions teams a onetime migration chance to move into such an entry league or move up into level 2 or stay at seasonrollover.

The basic idea was for that proposal not to close level 3, but only to ignore it further until it is really needed.

I can't see why this should be unfair to Dragons teams.

Hardest part propably would be the migration issue, but to have a clear working order, a migration to and from the entry level has to be implemented anyway. Normally only working teams would switch to regular leagues, while BOTs are moved to the entry level or team pool, but for the initial setup, I can imagine a movement of existing teams to entry level.
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pete
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posted: 2015-05-26 13:40:06 (ID: 100055009) Report Abuse
per order...won't work. Some teams won't care...so it has to be "forced", at one point...and this point should be the season rollover...

However, for the moment I deactivated spreading teams to Dragons, maybe I can reach some point of equality between regions until this or next season rollover. If so, it is quite easy to "ignore" D3.

Adding a sandbox or "entry league level" is out of focus, since it doesn't solve the problem, just moves the results "out of your focus". By the ignore leagie idea we can reactivate the D3 if needed...
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Captain Jack
posted: 2015-05-26 15:06:45 (ID: 100055010) Report Abuse
jack6 wrote:
Except the never-login-people, for me it looks like the most teams go BOT, once they get into the 1.1 in such empty league and get hammered badly from the 65+ value teams, which do sit there since the dawn of man.
So putting the teams into level 2 will probably not help, but that's just a guess.


My favourite would be to severely restrict (if not eliminate) promotion so that we don't get teams promoted to 1.1 before they are ready. There is nothing more demoralising than getting beaten up badly (especially if you've lorded it over a league of bots previously). In fact the more I think about it I would like to eliminate relegation and only make promotion possible where teams go bot.

One option might be to keep bot teams at a reasonable level so that they are competitive. I am not convinced that new players need to go 16-0 in order to keep them in the game - beating up bots teaches nothing about the strength of your team or game tactics.

When teams go bot why not offer them to an existing manager? (Could be based upon their success in RZA). This would also fit well where some managers want to have a break. They can just 'retire' knowing that when they come back they might be put in charge of a weaker team but when there is a vacancy they would be in line for a return to the top flight.
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pete
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posted: 2015-05-26 15:48:56 (ID: 100055012) Report Abuse
Who will do the workload (=judging) behind your proposal?

Me? No! A bunch of guys out of the community? Only if they sell their souls to me, lifetime
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