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Poster Message
jhartshorn
posted: 2016-02-19 22:10:01 (ID: 100068630) Report Abuse
I'm in the midst of trying to set a defense playbook and wanna keep it fairly simple at first.

Could someone who has watched NFL for longer than 2months (like me!) briefly state in a nutshell what the main focus is of each Offensive formation. These are my thoughts

i-formation - mostly running plays
Big-i - mostly running plays
Shotgun 2WR/4WR - mostly passing plays
Singleback - both
Wishbone - running????
Flex - running??? - I have been quite successfully using this as a passing play?!
Pro Set - both

And finally, when setting Goal-D formation, do I click when <10 yards to goaline? For the offense, that number referred to the opponent's goaline, but does it still - if so how do I set it to be 10yds from OWN goaline??!

Thanks

jh
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Llana
posted: 2016-02-20 05:45:07 (ID: 100068636) Report Abuse
screw the NFL

You need to beat human opponents in Redzone. So, to be less predictable and to beat the game engine, players usuall run both - pass and rush - from one formation.
That is why you can set up rush and pass formations in your defense for each opponents offense formation.

Start there and analyse the game stats, after each game. And after a season or five, you will see, what is good against what. And then you will have different players and all was for naught
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scottishbronco
posted: 2016-02-20 06:12:12 (ID: 100068637) Report Abuse
jhartshorn wrote:
I'm in the midst of trying to set a defense playbook and wanna keep it fairly simple at first.

Could someone who has watched NFL for longer than 2months (like me!) briefly state in a nutshell what the main focus is of each Offensive formation. These are my thoughts

i-formation - mostly running plays
Big-i - mostly running plays
Shotgun 2WR/4WR - mostly passing plays
Singleback - both
Wishbone - running????
Flex - running??? - I have been quite successfully using this as a passing play?!
Pro Set - both

And finally, when setting Goal-D formation, do I click when <10 yards to goaline? For the offense, that number referred to the opponent's goaline, but does it still - if so how do I set it to be 10yds from OWN goaline??!

Thanks

jh


"i-formation - mostly running plays" - I form has the bonus of the FB who offers additional pass protection for the QB, also 3 possible receiver's too with the TE.


"Big-i - mostly running plays" - 2 TE's make up for this single WR formation. Twin rush threat too if the FB is skilled in carrying.


"Shotgun 2WR/4WR - mostly passing plays" - The "trickster's" formation's. No HB here so FB offer's extra pass protection but be careful of committing to the pass all game long.
4 receiver formation's are difficult to contain - keep your eye out on who's covering who (4WR=4CB)


"Singleback - both" The twin TE set tries to offer more pass protection to balance for the missing FB and extra bodies on the line to help block for the HB. Also 4 possible passing target's.


"Wishbone - running????" Stacked backfield with 2 HB's and a FB. Not sure if we have a run blocking FB used in the engine yet but he'll definitely help protect the QB on passing play's. Bare bones on the line with no TE's could spell a rough day for the QB if the line's not up to scratch


"Flex - running??? - I have been quite successfully using this as a passing play?!"
Exactly the same as wishbone but the HB's are closer to the line of scrimmage(I think)

"Pro Set - both" - Very balanced formation.


I would also suggest having a rule for each formation for each quarter. The defense will keep count of the run/pass ratio from the offense's formation's so we reset this by having a new rule for each formation, for each quarter.












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WorpeX
posted: 2016-02-22 23:58:35 (ID: 100068806) Report Abuse
Theres 2 basic things that need to be done first when writing a defensive rulebook as a new team.

1. Add a rule to defend against Gloaline O. There isn't one by default and teams can wreck you if you dont have it.

2. Remove all instances of 4-3-4 from your playbook. The formation isn't very strong in RZA and while more advanced teams have found uses for it in certain situations, as a beginning team its best to keep away from it to start off.

Thats really it. Good luck!

Last edited on 2016-02-22 23:59:43 by WorpeX

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Drac32Drac
posted: 2016-02-23 01:51:03 (ID: 100068807) Report Abuse
WorpeX wrote:
Theres 2 basic things that need to be done first when writing a defensive rulebook as a new team.

1. Add a rule to defend against Gloaline O. There isn't one by default and teams can wreck you if you dont have it.

2. Remove all instances of 4-3-4 from your playbook. The formation isn't very strong in RZA and while more advanced teams have found uses for it in certain situations, as a beginning team its best to keep away from it to start off.

Thats really it. Good luck!


4-3-4 is only really any good if your entire defense is good. And even then it should be reserved for certain situations. That said, once you have the players, 4-3-4 actually does decently well against Goalline O passes and rushes. But don't use it until you have good defensive backs at all positions and a decent line.

Early on, 3-4-4 is probably a safer bets for a generic defense... at least without trying to predict what your opponent will do. 3-3-5 is a pretty good general pass defense when you have a good idea the opponent will pass. 5-3-3 is pretty much the go-to rush defense, but you can get burned if they pass over your line too many times.
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jhartshorn
posted: 2016-02-23 22:21:59 (ID: 100068845) Report Abuse
ok thanks guys - much appreciated; Ive made a few tweaks so will see how that goes.

jh
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Captain Jack
posted: 2016-02-23 22:25:52 (ID: 100068847) Report Abuse
jhartshorn wrote:
ok thanks guys - much appreciated; Ive made a few tweaks so will see how that goes.

jh


I constantly tweak my playbook(s).
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thomastem
posted: 2016-02-23 22:27:49 (ID: 100068848) Report Abuse
Captain Jack wrote:
jhartshorn wrote:
ok thanks guys - much appreciated; Ive made a few tweaks so will see how that goes.

jh


I constantly tweak my playbook(s).


I reserve all my tweaking for hot females.
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gnikeoj
posted: 2016-03-02 07:32:54 (ID: 100069401) Report Abuse
When developing a defensive playbook what kind of scenarios should I look to defend from offenses? Right now, I've only gone far enough to set up my defense based on formation, down & distance and run vs pass. I imagine teams are building offenses based around personnel, but I'm not familiar with enough teams or the game to add those elements to my playbook just yet.

In addition to what I mentioned previously, are teams building game plan scenarios based on field position, time left in quarter/half/game and score?

Are there any other scenarios I need to consider?
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thomastem
posted: 2016-03-02 14:56:04 (ID: 100069432) Report Abuse
You are asking about developing so I am assuming you have a base defense already set. The most successful managers then adjust their defense on the upcoming opponent. They do the same on offense.

To more effectively adjust you need to scout your upcoming opponent. Scouting your upcoming opponent means that you look at the stats from their previous games and check out their players and injuries so you can put your defense in the best possible position to stop them.
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