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Main / Discussions / Player Injuries - realism vs fun Search Forum
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  Poll: Should we add game ending injuries? See the details below!, Poll closed, votes: 140
87
Yes, add game ending injuries
27
No, don't add game ending injuries
26
Do as you like, mighty Yoda!
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pete
H2TAGIT4Q

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Joined: 2011-09-01/S00
Posts: 20517
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posted: 2018-08-26 10:22:24 (ID: 100132196) Report Abuse
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Meitheisman
posted: 2018-08-26 12:33:51 (ID: 100132198) Report Abuse
Meitheisman wrote:
No because of the lack of options for substitutions. If my #1 QB leaves the game I want my #2 to play as many plays as possible but if my #2 gets an in-game injury I need to have a #3. We can have 3 players in the DC but they can't be ranked #1, #2 and #3 and asked to sub only in case of injury.

Sorry if it's already been mentioned, I've not read the entire thread.


If we're going to have game ending injuries I think we need more options to adjust our depth chart.

Another example. I usually rotate 3 players at DE. If one of them is out for the game I don't want my other 2 DE to play every snap, I would like my #4 DE to come in and rotate with the other 2. There is no option for us to do that in RZA.
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gabriel06
posted: 2018-08-26 17:09:01 (ID: 100132206) Report Abuse
simple question asked via poll

simple and straightforward answer given

no doubting this...lets move on.
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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20517
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posted: 2018-08-27 22:20:09 (ID: 100132235) Report Abuse
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gabriel06
posted: 2018-08-28 08:00:09 (ID: 100132240) Report Abuse
pete wrote:
#NoPolitics!


hence my initial reply.
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Meitheisman
posted: 2018-09-03 07:12:19 (ID: 100132407) Report Abuse
Meitheisman wrote:
Meitheisman wrote:
No because of the lack of options for substitutions. If my #1 QB leaves the game I want my #2 to play as many plays as possible but if my #2 gets an in-game injury I need to have a #3. We can have 3 players in the DC but they can't be ranked #1, #2 and #3 and asked to sub only in case of injury.

Sorry if it's already been mentioned, I've not read the entire thread.


If we're going to have game ending injuries I think we need more options to adjust our depth chart.

Another example. I usually rotate 3 players at DE. If one of them is out for the game I don't want my other 2 DE to play every snap, I would like my #4 DE to come in and rotate with the other 2. There is no option for us to do that in RZA.


I understand that I am in the minority that voted no but could the point I made twice above get addressed please? Are we going to have more options in the depth chart to help us adjust in case of injuries or not?
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Jonny Utah
Chelt Nam Bobbers

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Joined: 2015-02-18/S15
Posts: 1425
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posted: 2018-09-03 08:24:08 (ID: 100132408) Report Abuse
Meitheisman wrote:
I understand that I am in the minority that voted no but could the point I made twice above get addressed please? Are we going to have more options in the depth chart to help us adjust in case of injuries or not?

I would also really like this
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McKay93
posted: 2018-09-03 09:07:11 (ID: 100132410) Report Abuse
Meitheisman wrote:
I understand that I am in the minority that voted no but could the point I made twice above get addressed please? Are we going to have more options in the depth chart to help us adjust in case of injuries or not?


I agree that this has to be a thing if this gets implemented. Having at least a 1st, 2nd and 3rd String option is mandatory (With 3rd String being that neither 1st nor 2nd String being ticked)
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Brewnoe
posted: 2018-09-07 07:52:55 (ID: 100132481) Report Abuse
McKay93 wrote:
Meitheisman wrote:
I understand that I am in the minority that voted no but could the point I made twice above get addressed please? Are we going to have more options in the depth chart to help us adjust in case of injuries or not?


I agree that this has to be a thing if this gets implemented. Having at least a 1st, 2nd and 3rd String option is mandatory (With 3rd String being that neither 1st nor 2nd String being ticked)


I'm in the majority that didn't vote

Please ... some combination of more strings and/or a block on game-ending injuries if someone on the depth chart has a training injury or an earlier game-ending injury would be nice (or super-intelligent decisions on which player not on the depth chart subs in)

I've got a STT emergency QB. Now I think i need to switch some lineman to kicking/punting training just in case.

I miss Sergio Shuler
Who knew an almost well-balanced except for only having one Strong Leg running back would have that much more value.

Side note ... I am already training a Long Carrying Kicker/punter





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Captain Jack
posted: 2018-09-07 17:21:56 (ID: 100132495) Report Abuse
McKay93 wrote:
Meitheisman wrote:
I understand that I am in the minority that voted no but could the point I made twice above get addressed please? Are we going to have more options in the depth chart to help us adjust in case of injuries or not?


I agree that this has to be a thing if this gets implemented. Having at least a 1st, 2nd and 3rd String option is mandatory (With 3rd String being that neither 1st nor 2nd String being ticked)


Totally agree. We can't have players being selected randomly to fill injury slots if we do not have the option of adding players into the depth chart to cope with such injuries.
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